Sony announces the release of the PlayStation 5 for Holiday 2020

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Rather than let rumors and leaks go wild, Sony has made it official: its next-gen console is named the PlayStation 5 and will hit stores in time for Holiday 2020. More details of the console have been revealed in an exclusive Wired article published today.

The article details that the PS5 will pack a solid-state drive which, system architect Mark Cerny tells Wired, will "turn loading time from a hassle to a blink". He also clarified on ray-tracing for fancy lighting and sound effects in 3D environments that it "is not a software-level fix" but that "there is ray-tracing acceleration in the GPU hardware”.

Physical games are back for the new PlayStation and will use 100GB optical disks which will be read by the console's optical drive that also serves as a 4K Bluray player. There is also a twist to installing games on the PS5 which will give players "finer-grained access to the data". This implies a more modular approach to installation like installing "just a game's multiplayer campaign, leaving the single-player campaign for another time, or just installing the whole thing and then deleting the single-player campaign once you've finished it".

Emphasis was also laid in the Wired article and by Sony Interactive Entertainment CEO Jim Ryan's blog post on the console's new controller. The latter will replace the “rumble” technology with haptic feedback to allow players to "feel a broader range of feedback" and it will also adopt USB Type-C connector for cable play/charging. Its trigger buttons (L2/R2) will also pack what Sony is calling "adaptive triggers". "Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions," wrote CEO Jim Ryan. Wired also noted during their hands-on with a prototype that the controller features a microphone of some sort but still looks like a heavier PS4 controller. After playing through a few demos, Wired's writer said that the controller gave "distinct—and surprisingly immersive—tactile experiences".

Also of note, Wired talked to Marco Thrush, president of Bluepoint Games, the company behind the PS4's Shadow of the Colossus remake, who said "We're working on a big one right now. I'll let you figure out the rest."

You can read the full version of Wired's exclusive article linked below. What do you think of the PS5 from this new announcement? What more features would you like to see in the next-gen console? And what could Bluepoint Games possibly be working on? :unsure: Share your thoughts with us below!

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Nerdtendo

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Never owned a PlayStation console, but if this has a decent price point, i might pick it up (provided it's backwards compatible). There are enough PS4 exclusives I want to justify picking up a used one, but I might hold off and see what this is first
 
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DiscostewSM

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Yes, ray tracing can be used for sound fx, to the effect of how sound can be altered based on it bouncing off of different kinds of walls and such. You're thinking of just a light ray for lighting a scene. Think broader as just a simple ray, one point to another, then another, then another.
 

DRAGONBALLVINTAGE

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I'd argue Nintendo and Microsoft both took it from Apple.

sure M$ had basic force-feedback in old sidewinder controllers but I'd say when it comes to "HD rumble" and tricking you into feeling something Apple started that in 2008 with some MacBook touchpads and later expanded it to the Taptic engine used in there phones, watch etc.
or to a lesser extent their 2005 mighty mouse which had force-sensing squeeze areas and an internal speaker to trick/emulate a mouse click


i think the moral of the story is everyone takes/steals from everyone else, all innovation is built standing on the shoulders of giants.
If apple proclaimed they made something then you know they stole it
 

HideoKojima

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Meh in the past we used to be astonished about the graphics upgrade from Ps1 to ps2 to ps3 but now I think that graphics look all the same I mean would ps5 graphics look much better than ps4 compared to (Ps1 to ps2 upgrade)? highly doubt it. So this console will be like nowadays phone that even if they still work, you need to buy a new one to get security updates as for the ps5 it will be to be able to play newer games no more no less. It's the same as the new 8k TVs seriously you can't see the diffrence much compared to 4k.corporates sucking our money...
 
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guily6669

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BRING IT ON...
Meh in the past we used to be astonished about the graphics upgrade from Ps1 to ps2 to ps3 but now I think that graphics look all the same I mean would ps5 graphics look much better than ps4 compared to (Ps1 to ps2 upgrade)? highly doubt it. So this console will be like nowadays phone that even if they still work, you need to buy a new one to get security updates as for the ps5 it will be to be able to play newer games no more no less. It's the same as the new 8k TVs seriously you can't see the diffrence much compared to 4k.corporates sucking our money...
Yeah similar opinion here... but anyway the biggest upgrade for me was from Sega Megadrive to PS1, I wasnt that much impressed with PS1 to PS2 because I had a dreamcast and some games like the 24h Le mans and a few others weren't that far away from the PS2 and back then I also heard M$ was making a more powerful console so I jumped from PS1 to Dreamcast and then to Xbox original, never bought the PS2, but a friend used to lent me his one but was mostly to play the MGS and GT, Xbox was far ahead in graphics even though came a bit later too... Also I always had PC and back in the PS2 era PC gaming was way more developed than before the PS1 era which there wasn't really gaming GPU's and PC's were super expensive, it probably cost my father the whole year of salary to buy one here...

Anyway nowadays each gen will jump lower and lower as prices of hardware at least in the PC land are increasing instead of keep decreasing and performance gains are very little each gen, maybe after 2021 there will be another bigger jump with TSMC starting the 3D stacking production of chips which will probably be the future of chip making for quite some time since shrinking the transistor sizes aren't going to go much further and don't have the same room to upgrade while its way cheaper to make them in height and add more transistors per wafer...

The PS3\X360 were a good jump from the old gen mostly for LCD, but not a big upgrade if used on CRT while PS4 and Xone was even less and only Xone X and PS4 Pro it kinda started to get good, but more expensive as they never did those mid-life console refresh that we have to go run buy a new model :(...

And about the 8K TV, well in fact the one from samsung is worse in almost everything to like their 2018 Q9 Qled LCD TV, its just more expensive, but to enjoy 8K, 1st there isnt much content and 2nd it needs to be really LARGE or need to be too close from it to really see any big difference from a 4K model, 8K would only be a big upgrade for people with very little viewing distance available and really want a wall size TV, other than that 4K is totally perfect and even 4K for gaming it's still pretty bad since 4K native performance on PC with everything ultra is still $$$$€€€€ and some games never reach the 60 FPS :(.

ps: Anyway congrats to M$ as they did a AMAZING job in making their Xbox One more like a PC able to play most of the known best games from the older Xbox consoles just like in PC we can play retro games, PS4 sadly was bad with no retro compatibility which is a stupid move, it should have played all the PS1\PS2\PS3 games :(
 
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HarveyHouston

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"Sony has made it official: its next-gen console is named the PlayStation 5 and will hit stores in time for Holiday 2020."

...And it will sell more than the Playstation 2? Nintendo may have quite a competition if they don't hurry with the higher-end Switch and make it appealing enough. Will the new Switch fare well like the Wii, or be set back like the GameCube? Only time will tell.

Personally, I hope backwards compatibility of some form reaches the Switch. I mean games, not just hardware. I would hope that they don't tie it to Nintendo Switch Online like they did with NES and SNES games.

But going back to the Playstation 5, what does this mean for the PS4? Will it be discarded shortly afterwards? What about games for that platform? Will they work on the PS5? You have to think about these things when a new console is introduced, because it may affect your dedication to the company. I'm not a Playstation owner myself, but I do wonder about things like Rock Band 4 - how will it work on the new console? Will customs be able to be added on there? Will it be easier or harder to hack?
 

Foxi4

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Even these had software emulation of the IOP.
Yes, I was agreeing with you, I just wanted to add that the beefy chips were initially on the board, but as emulating them became easier over time, there wasn't any need to include them anymore. It was also a good cost-cutting measure, and it reduced the thermals and power consumption.
 

KingVamp

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They missed the chance to call it the PSV. /s

Can't wait for idiots that will sell their PS4 with games on the cheap to afford this new console.
I'm pretty sure it is backwards compatible. They would more likely just sell the console.

Haptic triggers sounds amazing!
Imagine, like @AlanJohn said elsewhere, playing a shooter and your gun jams. Then the trigger turns stiff and you can't press it. How immersive wouldn't that feel? :O
Now I have nightmares of people breaking the triggers.

Since it's an AMD GPU it sounds like it's definitely going to be either a good frame rate or ray-tracing enabled. I prefer the former 100% of the time TYVM, so hopefully no games force ray-tracing without the option to turn it off. Otherwise we're gonna end up with just another 30 FPS console in the long run.
No reason why console games can't give you a long list of options at this point.
 
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D34DL1N3R

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Hello,

The PlayStation 5 will be released at the end of 2020, according to the media

Ummmm. I was answering another users question. Sony specifically said Holiday 2020, and my answer to the users question was accurate. I'm not sure what you're trying to say or correct.
 

Jayro

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They might want to show it off a bit before announcing a release date, lol. And e3 is still far off. Hopefully they'll at least show us what the thing looks like before then. Or pics leak.
 

the_randomizer

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Even the Wii wasn't 100% compatible with everything the Gamecube had and it basically used an upgraded version of the same hardware.

It just down-clocked the CPU and GPU to Gamecube specs, it was more akin to a compatibility layer. But yeah, if it didn't use PowerPC, never would have worked.
 

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