Hacking SWITCH NOOB PARADISE - Ask questions here

exapunk

New Member
Newbie
Joined
Oct 2, 2019
Messages
3
Trophies
0
Age
123
XP
32
Country
Albania
Hey guys, this morning i wanted to switch my 32GB microSD to a new 128GB one, first i booted back to hekate and turned off the switch and took out the 32GBm then first mistake i formatted the 128GB exfat and copied everything in it, when i put it back and tried to boot into RCM with the jig my switch would not go into RCM and neither boot, i tried the whole 12 seconds power button, i tried for 30 seconds, i tried plugging it in but nothing, i of course tried everything with both SD cards but it seems like my switch is dead... do i have any options or am i screwed?
Thanks in advance
 

DrDoctor

Well-Known Member
Member
Joined
Oct 20, 2017
Messages
122
Trophies
0
XP
456
Country
United Kingdom
Hekate would also need to support that new firmware that just came out in order for you to bypass the fuse check.
Okay! That's the info I was missing. :)
I though the bypass was universal, but it also needs an update.

--------------------- MERGED ---------------------------

So, I was advised to just boot up vanilla Atmosphere with fusee primary to update SYSNAND here: https://gbatemp.net/threads/an-easy...-burning-any-fuses.511847/page-9#post-8803793
I want to add that option to hekate, is this how it should look like in hekate_ipl.ini?
Code:
[UPDATE SYSNAND (CFW)]
emummc_force_disable=1
fss0=atmosphere/fusee-primary.bin
atmosphere=1
icon=bootloader/res/icon_switch.bmp
{}
Anything I should add/remove/replace?
 
Last edited by DrDoctor,

pLaYeR^^

Doctor Switch
Member
Joined
Sep 18, 2014
Messages
3,151
Trophies
1
Age
27
Location
Austria
XP
3,881
Country
Austria
Thanks that worked, I'm back in AMS. How can I check my GC fuse count just to make sure? I saw the main fuse info in Hekate but don't think GC was there.
Idk if there is a better way than mine. I have eMMC on 2.1.0 and emuMMC on 8.1.0. I simply checked by booting to 2.1.0 and inserting a game card. If it still works on lower firmware, your gc reader is fine. I haven't heard of a homebrew app to check the gc reader firmware.
 
  • Like
Reactions: Tir

Tir

Well-Known Member
Member
Joined
Jun 7, 2006
Messages
154
Trophies
1
Website
Visit site
XP
239
Country
Idk if there is a better way than mine. I have eMMC on 2.1.0 and emuMMC on 8.1.0. I simply checked by booting to 2.1.0 and inserting a game card. If it still works on lower firmware, your gc reader is fine. I haven't heard of a homebrew app to check the gc reader firmware.

Hah! Good thinking, booted into system 3.0.2 and yeah GC works. Thanks mate.
 
  • Like
Reactions: pLaYeR^^

Konako

2B Lover
Member
Joined
Aug 2, 2015
Messages
133
Trophies
0
XP
694
Country
France
Hey I have a question after update Hekake it gave me the CFW Sysnand option back and like a dumbass I clicked it but turned off the console on the Atmosphere screen
Should I restore my clean nand or not?
 

TheSpearGuy

can probably play it on Switch
Member
Joined
Sep 11, 2019
Messages
179
Trophies
0
XP
580
Country
United States
Can I backup my SMO save, then download the SMO nsp from the Internet and restore the backup to the nsp ?
Yeah I could dump the game card but I don´t want to lose the key/ticket (whatever code will be removed)
Sorry for my English speech
 
Last edited by TheSpearGuy,

Hayato213

Newcomer
Member
Joined
Dec 26, 2015
Messages
19,914
Trophies
1
XP
20,881
Country
United States
Hi, I’m running 9.0.0 with latest atmosphere, used goldleaf and quark to install some NSP games to fat32 400gb microsd.

I had an pending update nag this morning which I fixed (using maintenance mode) and then used 90dns, but some of those NSP games I installed said they had failed updates.

I deleted the games and reinstalled them to try remove the nag, but now when I try to load them they have an error and eventually say “micro sd is corrupt” when trying to run them. Sd is not corrupt as other title work fine, it’s just those which had the updates failed.

Any idea how to fix them please?

@KiiWii there are some problem with 9.0.0, that part of the reason I haven't updated yet, not 100% sure if there is any wrong with 9.0.0 sig patches, as for games corruption if the system can't fix it themself you have to reinstall them yourself. As for blocking Nintendo server I recommend using blawar's Incognito over 90DNS, for the sysmodule remove it when you are done with it.

https://gbatemp.net/threads/incognito.531924/
https://gbatemp.net/threads/a-custo...phere-that-allows-writing-to-prodinfo.541609/
 
Last edited by Hayato213,
  • Like
Reactions: KiiWii

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,378
Country
United States
Hey guys, this morning i wanted to switch my 32GB microSD to a new 128GB one, first i booted back to hekate and turned off the switch and took out the 32GBm then first mistake i formatted the 128GB exfat and copied everything in it, when i put it back and tried to boot into RCM with the jig my switch would not go into RCM and neither boot, i tried the whole 12 seconds power button, i tried for 30 seconds, i tried plugging it in but nothing, i of course tried everything with both SD cards but it seems like my switch is dead... do i have any options or am i screwed?
Thanks in advance
Did you try formatting one of the SD cards as FAT32?

Okay! That's the info I was missing. :)
I though the bypass was universal, but it also needs an update.
To be specific, Hekate or any other bootloader/CFW does not need to support a new firmware in order to prevent a fuse from being burnt. Updating without burning fuses is merely a process of having AutoRCM enabled after updating the system firmware whether that involves using ChoiDujourNX or updating officially while in CFW and having AutoRCM enabled. If Hekate or any other bootloader/CFW does not support a new firmware but you update to that firmware without burning fuses, then you will not be able to boot into that firmware without burning fuses until Hekate or another bootloader/CFW supports that firmware.

So, I was advised to just boot up vanilla Atmosphere with fusee primary to update SYSNAND here: https://gbatemp.net/threads/an-easy...-burning-any-fuses.511847/page-9#post-8803793
I want to add that option to hekate, is this how it should look like in hekate_ipl.ini?
Code:
[UPDATE SYSNAND (CFW)]
emummc_force_disable=1
fss0=atmosphere/fusee-primary.bin
atmosphere=1
icon=bootloader/res/icon_switch.bmp
{}
Anything I should add/remove/replace?
Just boot up fusee_primary instead of Hekate. Its much easier and leaves less room for error.

Can i transfer saves between users on hacked switch?
Sure why not?

Hey I have a question after update Hekake it gave me the CFW Sysnand option back and like a dumbass I clicked it but turned off the console on the Atmosphere screen
Should I restore my clean nand or not?
If you want to be as safe as possible, then yes.
 

DrDoctor

Well-Known Member
Member
Joined
Oct 20, 2017
Messages
122
Trophies
0
XP
456
Country
United Kingdom
Just boot up fusee_primary instead of Hekate. Its much easier and leaves less room for error.
Okay thanks, I need to check how that process goes because I've always used Hekate.
But is it truly safe to update like this? I've kept my SYSNAND clean since the beginning and would honestly risk burning fuses than getting banned in the future from just updating the console...
 

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,378
Country
United States
Yes i just put back the old one that was working perfectly but my system seems dead, it doesn't even turn on or show any signs of life!
Try other USB ports on your computer or USB cables if you have any.

Okay thanks, I need to check how that process goes because I've always used Hekate.
But is it truly safe to update like this? I've kept my SYSNAND clean since the beginning and would honestly risk burning fuses than getting banned in the future from just updating the console...
It is as safe as Nintendo determines it to be which is so far safe but that can change in the future. Not to mention updating without burning fuses is an abnormal process therefore it will always carry a ban risk because of its nature. There is no way to update without burning fuses and not risk a ban at the same time. There is one method of updating without burning fuses that does not require CFW or homebrew but it is extremely risky as it relies on your jig booting you manually into RCM after installing the system update. The reason it is risky is because if your jig fails to boot you into RCM even once, then you will irreversibly burn fuses.
 

exapunk

New Member
Newbie
Joined
Oct 2, 2019
Messages
3
Trophies
0
Age
123
XP
32
Country
Albania
Try other USB ports on your computer or USB cables if you have any.

Tried all of them and different computers, what worries me is that windows doesn't even makes the sound of "device connecting", it seems like it's completely dead, i'm wondering how is that possible!
 

DrDoctor

Well-Known Member
Member
Joined
Oct 20, 2017
Messages
122
Trophies
0
XP
456
Country
United Kingdom
There is one method of updating without burning fuses that does not require CFW or homebrew but it is extremely risky as it relies on your jig booting you manually into RCM after installing the system update. The reason it is risky is because if your jig fails to boot you into RCM even once, then you will irreversibly burn fuses.
That's the one I was going to attempt before being suggested to use the fusee primary method.
I'll check how that one is done and then decide which is the better risk to me.
Thanks.
 

Qwerty5555

Active Member
Newcomer
Joined
Sep 28, 2019
Messages
40
Trophies
0
Age
34
XP
113
Country
Afghanistan
not sure if this is the right place to ask, but is it possible to have a icon for a gba game on the homescreen and that it then boots up via retroarch?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    The Real Jdbye @ The Real Jdbye: i like the dlc tbh, i'd like a new game more