Nintendo unveils its new fitness game 'Ring Fit Adventure'

SQ_NSwitch_RingFitAdventure.jpg
Teased last week was what appeared to be the Nintendo Switch's version of the Wii Fit fitness game, and today the Big N finally unveiled details regarding this game titled Ring Fit Adventure.

Rather than being another fitness app, Ring Fit Adventure employs RPG elements to help you get in shape! Players will explore the game's world while battling monsters using real-life fitness exercises! Bundled with the game are the new Ring-Con and Leg Strap accessories which detect and measure the player’s real-world movements and turn them into in-game actions, like jogging in place to move your character through the world using the attached Leg Strap, or squeezing the Ring-Con and turning that strength exercise into a powerful attack. The Leg Strap is attached to the player’s upper left leg, while the Ring-Con is held in both hands. The Ring-Con is a flexible electronic device that provides resistance, and features a sensor that detects exertion and reacts to changes.

By playing the game daily, players regularly work out various parts of their bodies. The title will also feature additional mini-games and workout routines and will allow players to tune the activities to their skill and desired intensity.

bundle.jpg

Accompanying this worldwide announcement, Nintendo also released a new video giving us a closer look at what to expect from the game:



If you want a more detailed explanation, in written form, of how the game works, you can check out this excerpt from the official press release:

Ring Fit Adventure turns a typical adventure game on its head as players squat, press and flex their way through challenges designed for a wide range of body types and levels of fitness experience. To play the game, players attach the Joy-Con controllers from their Nintendo Switch system to the included accessories – one to the Ring-Con and one to the Leg Strap. The Leg Strap is attached to the player’s upper left leg, while the Ring-Con is held in both hands. The Ring-Con is a flexible electronic device that provides resistance, and features a sensor that detects exertion and reacts to changes. Ring Fit Adventure can be tailored to the player’s level of skill, so even if players don’t have experience with fitness, they can adjust the exercise intensity to suit their ability. This will let them continue every day at an activity level that’s comfortable for them.
aunches at retail on 18th October, and includes the game plus the Ring-Con and Leg Strap accessories.
The Adventure mode featured in Ring Fit Adventure takes place in a colourful world where adventure meets fitness. To travel through more than 20 different worlds in the game, players jog in place to move forward, using the Ring-Con accessory to perform different in-game actions, like jumping, hovering in mid-air, or steering a raft on a river. Along the way, enemies will appear, ready for battle. Players can attack and defend using more than 40 Fit Skills, which are exercise moves divided into arms, abs, legs and yoga categories. The game provides direction to players about how to perform the exercise correctly, with proper form and posture dealing more damage to enemies. Every action that the player performs in-game will earn experience for their in-game character, with level-ups boosting stats and unlocking new Fit Skills that can be used in battle. Adventure mode is designed as a natural way to motivate players to keep playing and exercising regularly, progressing through the game world while also levelling up their real-world fitness.

Outside of the main adventure, Quick Play mode is a great way to enjoy Ring Fit Adventure in shorter bursts, allowing players to jump in and out of play. This lets everyone enjoy a quick workout in different ways, like taking turns with friends and family in mini-games to compete for high scores. Mini-games cover a wide range of activities, from breaking boxes with gusts of air triggered by the Ring-Con to shaping pottery by performing squats.

Other modes like Simple and Sets offer additional ways to work out. “Simple” lets players choose exercises they want to work on, and perform them individually. High scores are recorded so everyone can challenge their personal bests. “Sets” provide linked sequences of different exercises designed around a theme or a particular body part. This mode is a great way to target a muscle group the player wants to improve, like legs, shoulders, lower body or core. The game even includes a “Silent” mode for people who live in an upstairs apartment or don’t want to make a lot of noise. By activating this mode, jogging-style exercises are swapped out for ones that are a little quieter, allowing players to keep their legs active without a heavy impact on the floor.

Ring Fit Adventure is a new type of adventure game coming to Nintendo Switch, which uses unique accessories that detect and measure the player’s real-world movements and turn them into in-game actions.

Ring Fit Adventure launches this 18th October, and includes the game plus the Ring-Con and Leg Strap accessories.

:arrow: SOURCE: GBAtemp Inbox
 

Bladexdsl

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Why should either of us care?
i don't but they keep making these gimmicky things and they end up not being used. same thing happened with with 3d rumble. instead of making shitty belts and cardboard boxes they should be concentrating on more important things like games or actual new controllers people want.
 
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DuoForce

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i don't but they keep making these gimmicky things and they end up not being used. same thing happened with with 3d rumble. instead of making shitty belts and cardboard boxes they should be concentrating on more important things like games or actual new controllers people want.
You know a company can focus on more than one thing at a time, correct? Anywho would you rather this game be a generic fitness game or have some actual thought go into it?
 

coffinbirth

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Another good Mario/Zelda game will sell 3x that money...
Extremely unlikely.
First of all, that number is actually 38 million, not 22.
Only the original Super Mario Bros. has outsold it, and Wii Fit+ was only on the Wii, whereas SMB has been ported to a BUNCH of consoles over the years. Zelda, on the other hand, has never had an installment in the series crack 15 million units sold.
Then take into account Nintendo is making even more money on each sale with extremely overpriced peripherals, and your comment seems even less likely.
 

Enryx25

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i don't but they keep making these gimmicky things and they end up not being used. same thing happened with with 3d rumble. instead of making shitty belts and cardboard boxes they should be concentrating on more important things like games or actual new controllers people want.
The team who made this is the same one who made Miitopia, 1-2 Switch, Nintendo Badge Arcade..
It's a team focused exclusively on dumb but creative experiences.
 

Boostnek9

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Has anyone done an adventure game based on fitness with RPG elements before? I don't think so
Like kinect games since 2012 but without the controller strapped to your leg? never mentioned the title, I mentioned the moronic idea of strapping a damn controller to your leg.
 

kumikochan

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Why you moaning over 80 dollars lol for a game tht if people buy I'm sure will put in lots of hours - I hav no idea the profit margins and I don't care as if was Yr business youl be prob charging the same
I'm not moaning at all, just replying to you calling an 80 dollar game not a charity while most games launched on the switch cost 59.99 while those have a bigger cost to developing them compared to a game like this wich usually costs around 30 to 40 but are selling now for 80 just because they're adding a cheap piece of plastic to it ? Not moaning at all just replying to you complaining that it ain't a charity. It's overpriced and that's that. I'm not saying it's not a neat concept but it should be priced to be generous 49.99 with the added 9.99 for the cheap ass plastic making it 59.99 for the bundle instead of 80 bucks. And again i do think it is a neat concept especially for the people who are interested in gimmicks like this but just not go around the bush that it ain't overpriced just for the added cheap piece of plastic. They could have gone the extra mile for that amount of money and atleast added some cheap ass chinese led lights to it to justify the ridiculous price
 
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tranceology3

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Ok at first I was thinking this is garbage, but then when I saw how they put you into exercising situations throughout the world and battling I found it pretty unique. I would never use it, as I go to the gym for my intense workouts and then for gaming I use an Oculus Quest which is way more immersive with exercise, but for some casual people, playing with friends, or wanting to get their basic 30 mins of exercise in, this is great.
 

toxic9

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Extremely unlikely.
First of all, that number is actually 38 million, not 22.
Only the original Super Mario Bros. has outsold it, and Wii Fit+ was only on the Wii, whereas SMB has been ported to a BUNCH of consoles over the years. Zelda, on the other hand, has never had an installment in the series crack 15 million units sold.
Then take into account Nintendo is making even more money on each sale with extremely overpriced peripherals, and your comment seems even less likely.

Everybody thinks the public sells information are real... poor people. Believing everytjing they see on internet. They make public the information they want.
 

toxic9

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Those numbers are official NPD sales figures, smart guy.

You're right.. official numbers. No one assures you they are the real numbers.
I don't believe on everything my eyes see.
Do you also believe on those popups telling you won an iphone?
 
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DANTENDO

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To all you slagging this thing off I hope it sells shitloads so when nintendo release the pro it's bundled with ring fit 2:lol:
 

toxic9

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Lmao. What sources do you refer from then? Your ass?

Respect please.
What I mean is: if a fit game costs X, a mario/zalda game costs 2X.
If the fit game sells 100M units and the mario/zelda game sells only 80M units, the mario/zelda game bring more money to the company. Although it sold less units.
 
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DANTENDO

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Respect please.
What I mean is: if a fit game costs X, a mario/zalda game costs 2X.
If the fit game sells 100M units and the mario/zelda game sells only 80M units, the mario/zelda game bring more money to the company. Although it sold less units.
Godamit thers enough Mario and zeldas out ther thers one coming next week if you didn't kno
 

toxic9

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To all you slagging this thing off I hope it sells shitloads so when nintendo release the pro it's bundled with ring fit 2:lol:
Godamit thers enough Mario and zeldas out ther thers one coming next week if you didn't kno

Yes I know.
BOTW was a wiiu game, not a switch game.
So link's awakening is in theory the first main zelda game on the switch.
I don't like to only have a main series title on each console. You probably have to buy another console to play odyssey's sequel.
 

coffinbirth

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You're right.. official numbers. No one assures you they are the real numbers.
I don't believe on everything my eyes sees.
Do you also believe on those popups telling you won a iphone?
You have the writing abilities of a 7-year old with the attitude to match, so comprehending the difference between NPD Sales Figures, public statements from Nintendo or something askew such as vgcharts is clearly utterly lost upon you. Good luck with that.


"What I mean is: if a fit game costs X, a mario/zalda game costs 2X.
If the fit game sells 100M units and the mario/zelda game sells only 80M units, the mario/zelda game bring more money to the company. Although it sold less units."
Literally the exact opposite from the truth. The fitness games cost less to make and sell more copies all the while doubling down on profits by charging $30-$40 more for $5 worth of plastic. It's not difficult to understand.

Just stop while you're behind.
 
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DaniPoo

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Consoles are gaming machines, not fitness machines.
I don't get the idea why they love to mix the two concepts.

Money, as well as being able to say: "well we actually have games that are good for your health."

--------------------- MERGED ---------------------------

You're right.. official numbers. No one assures you they are the real numbers.
I don't believe on everything my eyes sees.
Do you also believe on those popups telling you won a iphone?

Are you for real??
 

toxic9

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That's your point of view. There are more than meets the eye.
On those (public) statistics Wii Sports are the top of best selling games on the wii!
Does it even count?
 

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