Could you make a code because I can't find the pointer?
[Moon Jump]
64bit : 445E800041700000
you are very good in finding moonjump codes. Do you have a good tutorial or a fast way to find them?
Could you make a code because I can't find the pointer?
[Moon Jump]
64bit : 445E800041700000
Could you make a code because I can't find the pointer?
[Moon Jump]
64bit : 445E800041700000
I can try it, but i first need to find the value myself, 2 GB Heap dumps take a long time (2-3 MB/s via network) ...Could you make a code because I can't find the pointer?
64bit : 445E800041700000
Most Moonjump codes are just velocity modifications, by default the velocity should be 0 when you are at the ground and non-zero when you are in the air.you are very good in finding moonjump codes. Do you have a good tutorial or a fast way to find them?
Works Perfectany chance for exp + skill Multiplier?? max exp just breaks the game.
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Any cheats to add english subtitles ? :-)神獄塔 メアリスケルター2 for Nintendo Switch
Kangokutou Mary Skelter 2
ver.1.0.1
Title ID: 0100C3500D956000
Build ID: B2C87992DA9CE1E8
I made it for the first time so sorry if I can't
Code:[Kangokutou Mary Skelter 2 v1.0.1] [Get EXP Max] 580F0000 013EBE30 780F1000 0000A87C 640F0000 00000000 00FFFFFF [Get EXP 1000] 580F0000 013EBE30 780F1000 0000A87C 640F0000 00000000 000003E8 [Get EXP 2000] 580F0000 013EBE30 780F1000 0000A87C 640F0000 00000000 000007D0 [Money Max] 580F0000 013EBD80 780F0000 00009BE8 640F0000 00000000 0098967F [TSUU HP SP Max] 580F0000 013EBEC0 780F1000 0000A77C 640F0000 00000000 0000270F 580F0000 013EBED0 780F1000 0000A7C0 640F0000 00000000 0000270F 580F0000 013EBE18 780F0000 0000341C 640F0000 00000000 0000270F 580F0000 013EBDE8 780F0000 00003244 640F0000 00000000 0000270F [NINGYOHIME HP SP Max] 580F0000 013EBF20 780F1000 0000A940 640F0000 00000000 0000270F 58000000 013EBF48 78001000 0000A950 64000000 00000000 0000270F 580F0000 013EBD80 780F0000 0000D7CC 640F0000 00000000 0000270F 580F0000 013B21E0 780F1000 0000A940 640F0000 00000000 0000270F [Hameln HP SP Max] 58000000 013EBE90 78001000 0000932C 64000000 00000000 0000270F 58000000 013B2288 78001000 0000A174 64000000 00000000 0000270F 58000000 013B20A8 78001000 0000A180 64000000 00000000 0000270F 58000000 013EBD30 78000000 0000D8D0 64000000 00000000 0000270F
About MoonJump and Speed in DRAGON QUEST XI S, i did trace the address into this function: sub_1407D80 -> sub_82F080.
The problem is, this function is a vTable function and gets recalculated as soon as you change a screen.
Maybe it's impossible to find a pointer for it, i gave up after several full memory dumps and a lot of trial and error...
But i found others:
[main+0x7814B60] = Main Pointer
[[main+0x7814B60]+0x128] = JackGamePlayer
JackGamePlayer + 0xC0 = Gold
JackGamePlayer + 0xCC = DepositedGold
JackGamePlayer + 0xF0 = Pointer to Party
JackGamePlayer + 0xF8 = Pointer to Party Member
Character Id / Index:
0 = Luminary
1 = Erik
2 = Veronika
3 = Serena
4 = Rionaldo
5 = Jade
6 = Bodo
7 = Hendrik
CharacterData:
+0x0 = vTable
+0x8 = Flags
+0x70 = Gender
+0x71 = Job
+0x72 = Might
+0x73 = Position
+0x74 = Gambit
+0x75 = CharacterType
+0x78 = Level
+0x7C = CurrentHP
+0x80 = CurrentMP
+0x84 = BaseStrength
+0x88 = BaseStamina
+0x8C = BaseAgility
+0x90 = BaseDextery
+0x94 = BaseCharm
+0x98 = BaseMagicPower
+0x9C = BaseHealPower
+0xB0 = CurrentExp
+0xB4 = SkillPoint
+0xB8 = ConsumedSkillPoint
+0xBC = BonusSkillPoint
and also:
[Trial Level Limit = 20]
04000000 014E6E44 52800288
[Trial Level Limit = 999]
04000000 014E6E44 52807CE8
[IsTrial]
04000000 01165140 320003E8
[IsFullversion]
04000000 01165140 52800008
Notes:
- IsFullversion will crash your game if you do something, that isn't supposed to happen in the Demo, like continuing the story or switching to 2D Mode, because all of the assets are missing.
- Unlocking the remaining 4 party members is possible, but they don't have 3D Models / animations.
View attachment 177565
- I guess everything hackable in this demo is done...
About MoonJump and Speed in DRAGON QUEST XI S, i did trace the address into this function: sub_1407D80 -> sub_82F080.
The problem is, this function is a vTable function and gets recalculated as soon as you change a screen.
Maybe it's impossible to find a pointer for it, i gave up after several full memory dumps and a lot of trial and error...
But i found others:
[main+0x7814B60] = Main Pointer
[[main+0x7814B60]+0x128] = JackGamePlayer
JackGamePlayer + 0xC0 = Gold
JackGamePlayer + 0xCC = DepositedGold
JackGamePlayer + 0xF0 = Pointer to Party
JackGamePlayer + 0xF8 = Pointer to Party Member
Character Id / Index:
0 = Luminary
1 = Erik
2 = Veronika
3 = Serena
4 = Rionaldo
5 = Jade
6 = Bodo
7 = Hendrik
CharacterData:
+0x0 = vTable
+0x8 = Flags
+0x70 = Gender
+0x71 = Job
+0x72 = Might
+0x73 = Position
+0x74 = Gambit
+0x75 = CharacterType
+0x78 = Level
+0x7C = CurrentHP
+0x80 = CurrentMP
+0x84 = BaseStrength
+0x88 = BaseStamina
+0x8C = BaseAgility
+0x90 = BaseDextery
+0x94 = BaseCharm
+0x98 = BaseMagicPower
+0x9C = BaseHealPower
+0xB0 = CurrentExp
+0xB4 = SkillPoint
+0xB8 = ConsumedSkillPoint
+0xBC = BonusSkillPoint
and also:
[Trial Level Limit = 20]
04000000 014E6E44 52800288
[Trial Level Limit = 999]
04000000 014E6E44 52807CE8
[IsTrial]
04000000 01165140 320003E8
[IsFullversion]
04000000 01165140 52800008
Notes:
- IsFullversion will crash your game if you do something, that isn't supposed to happen in the Demo, like continuing the story or switching to 2D Mode, because all of the assets are missing.
- Unlocking the remaining 4 party members is possible, but they don't have 3D Models / animations.
View attachment 177565
- I guess everything hackable in this demo is done...
So how do we use these?
Let us say i want to set main character level to 15? How to do this?