Hacking Do I have to delete the /tai: folder each time to play vita games?

dragonz

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Hi- I keep getting error Can not start application (C0-9250-6) on vita games
unless I delete my /tai folder in my UX0:

And that's fine and all but
this means that in turn I will loose the ability to use LOLicon and Adrenaline will have to be launched twice each time.

Is there a way I can have all 3 plugins working in harmony?

NOTE: I currently have two exact same /tai folders in my UR0: and my UX0:
both with the same config.txt that I will post below: ( I'm USING a PSTV with a 128 USB set up:)


# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:repatch_4.skprx
ur0:tai/repatch.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/lolicon.skprx

# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx

*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx

*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

*ALL
ur0:tai/vitagrafix.suprx
 
Last edited by dragonz,

duwen

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Yeah... you should only have a tai folder on your ur0. Migrate your plugins and config to that location.
As for the Adrenaline double launch, there's a line you can add to your config that stops that being the case... Autoplugin can configure it for you.

edit
You already have the correct line for the non double start with Adrenaline; ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
Remove your ux0 tai, reboot, and launch Adrenaline to see if it fixes it. There's no reason those plugins shouldn't get along - they work fine on my PSTV.
 
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dragonz

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Yeah... you should only have a tai folder on your ur0. Migrate your plugins and config to that location.
As for the Adrenaline double launch, there's a line you can add to your config that stops that being the case... Autoplugin can configure it for you.

As mentioned in the OP - I can play psvita games if I delete the config.txt file (or /tai folder) from my UX:0
but than LOLicon stops working and the adrenaline double click bug returns.

All my plugins are in the UR0 except Adrenaline is in UX0:

Any other ideas?

EDIT : duwen - I removed the /tai folder from UX0 (once again) and both LOLicon stops working and Adrenaline double launch glitch returns.

I'm sounding like a broken record, but I've been going at this for months now. I'm really dedicated in fidning out why.

Could the arrangements of my plug ins have anything to do with my problem?

Would you mind posting your actual PSTV UR0: complete config.txt - I'm willing to just copy it over to my UR0: and see if it works.
 
Last edited by dragonz,

Vinceherman

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you are missing ref00d which allows you to play games not on your current firmware

also you want to have the below plugins set up in this order:

nonpdrm
ref00d
repatch

adrenaline is not located in ur0 so it's ok that it leads to ux0 in the config file

delete the config.txt from ux0, you should only have one in ur0

edit: also delete this line:

ur0:repatch_4.skprx

Ref00d:

http://wololo.net/2019/01/11/ref00d...-older-firmwares-without-compatibility-packs/

The below is how your kernal section should be, so you could just dump the ref00d.skprx in ur0/tai, and copy/paste the below via FTP

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/reF00D.skprx
ur0:tai/repatch.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

make sure you reboot after changing config file
 
Last edited by Vinceherman,

dragonz

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you are missing ref00d which allows you to play games not on your current firmware

also you want to have the below plugins set up in this order:

nonpdrm
ref00d
repatch

adrenaline is not located in ur0 so it's ok that it leads to ux0 in the config file

delete the config.txt from ux0, you should only have one in ur0

edit: also delete this line:

ur0:repatch_4.skprx

Ref00d:

http://wololo.net/2019/01/11/ref00d...-older-firmwares-without-compatibility-packs/

The below is how your kernal section should be, so you could just dump the ref00d.skprx in ur0/tai, and copy/paste the below via FTP

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/reF00D.skprx
ur0:tai/repatch.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

make sure you reboot after changing config file


I'll make sure to give this a try asap - Thank you - and I'll let you know how this goes.
 

Vinceherman

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lolicon and adrenaline weren't working because of the incorrect repatch line I advised you to delete, as you can see below they were listed after the config.txt led an incorrect path:

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:repatch_4.skprx
ur0:tai/repatch.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/lolicon.skprx

hopefully you get it sorted shortly.
 
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dragonz

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lolicon and adrenaline weren't working because of the incorrect repatch line I advised you to delete, as you can see below they were listed after the config.txt led an incorrect path:

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:repatch_4.skprx
ur0:tai/repatch.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/lolicon.skprx

hopefully you get it sorted shortly.

I'll make sure to do that as well.. and Vinceherman, I'm away from my vita tv atm, but is Ref00d: really necessary for my current 3.61firmware setup ? I currently only have , ninja gaiden sigma, ninja gaiden 2 and they work fine without Ref00d: - all I have to do is erase the tai folder in the UX0:

I will still follow your instructions, and get back to you as I really want to understand how this all works.
 

Vinceherman

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oh certainly if you don't have any new games you want to play you can totally skip ref00d, so to clarify just delete:

ur0:repatch_4.skprx

from the config.txt in ur0/tai

then delete the config.txt from ux0/tai

reboot and should be good, that incorrect line on the config.txt was most likely causing the (C0-9250-6) error as it was stopping repatch plugin in the line below it from working
 
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dragonz

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oh certainly if you don't have any new games you want to play you can totally skip ref00d, so to clarify just delete:

ur0:repatch_4.skprx

from the config.txt in ur0/tai

then delete the config.txt from ux0/tai

reboot and should be good, that incorrect line on the config.txt was most likely causing the (C0-9250-6) error as it was stopping repatch plugin in the line below it from working

I'm still away from my PSTV, but I wanted to let you know if you could help me clean my config.txt even further as I think I accidentally added plugins that I will never use.

All I really want is the following: ( but I want to make sure that I don't delete anything important)

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

Compared to :

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/reF00D.skprx
ur0:tai/repatch.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
 
Last edited by dragonz,

Vinceherman

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I'm still away from my PSTV, but I wanted to let you know if you could help me clean my config.txt even further as I think I accidentally added plugins that I will never use.

All I really want is the following: ( but I want to make sure that I don't delete anything important)

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

Compared to :

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/reF00D.skprx
ur0:tai/repatch.skprx
ur0:tai/ioplus.skprx
ur0:tai/kuio.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

should be fine with that new set up, just bear in mind;

repatch allows you to play games which contain modified data, ie japanese only game modded with english patch.... it also allows you to play higher firmware games if you obtain a 'compatibility pack'

ref00d allows you to play higher firmware games, without the need for a compatibility pack

so if you can play the games you currently have without those plugins you should be fine, kuio isn't needed, ioplus might be tied to lolicon so you might need to keep that line
 
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dragonz

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should be fine with that new set up, just bear in mind;

repatch allows you to play games which contain modified data, ie japanese only game modded with english patch.... it also allows you to play higher firmware games if you obtain a 'compatibility pack'

ref00d allows you to play higher firmware games, without the need for a compatibility pack

so if you can play the games you currently have without those plugins you should be fine, kuio isn't needed, ioplus might be tied to lolicon so you might need to keep that line




Still away from my PSTV- but just to confirm my final set up before I go test it (let me know if the order matters)

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/ioplus.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx


EDIT: Also the bottom code lines are okay?
I would prefer getting rid of ur0:tai/vitagrafix.suprx if possible.

# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx

*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx

*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

*ALL
ur0:tai/vitagrafix.suprx


EDIT:2 - can I leave any unused .suprx plugins inside the UR0: Tai/ folder if I removed them from the Config.TXT or I need to actually remove them as well?
 
Last edited by dragonz,

dragonz

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should be fine with that new set up, just bear in mind;

repatch allows you to play games which contain modified data, ie japanese only game modded with english patch.... it also allows you to play higher firmware games if you obtain a 'compatibility pack'

ref00d allows you to play higher firmware games, without the need for a compatibility pack

so if you can play the games you currently have without those plugins you should be fine, kuio isn't needed, ioplus might be tied to lolicon so you might need to keep that line

Disheartening news. The new set up didn't work.

Lolicon does not load or work
and adrenaline fails to be launched by one click.

And as expected the vita games are running fine.
 

ATestOfPatience

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In regards to your second to last post, you can hash out plugins within config.txt without actually removing the plugin from ur0:tai. Enso will just not load those plugins. It's handy for problem solving, if you hash out any plugins you think may be the problem and then reboot to test.

In some cases, may be best to just delete any plugins/adrenaline and any lines in config.txt, then reinstall the plugins. You might have an old version that has bugs.
 
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dragonz

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For many people Ive seen that it works only if they have two config files in the ur0 and urX... example below.
20190731_222534.jpg


--------------------- MERGED ---------------------------

In regards to your second to last post, you can hash out plugins within config.txt without actually removing the plugin from ur0:tai. Enso will just not load those plugins. It's handy for problem solving, if you hash out any plugins you think may be the problem and then reboot to test.

In some cases, may be best to just delete any plugins/adrenaline and any lines in config.txt, then reinstall the plugins. You might have an old version that has bugs.

These tips are welcomed, but unfortunately I'm still not sure what the problem is.
 
Last edited by dragonz,

RikuNoctis

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LOLIcon requires ioplus.
Not really.
8vV8qnH.png

And LOLIcon still works fine after the release (though in my case I don't really have a use for it).

Also, there's no reason to need LOLIcon on both ur0 and ux0. I have it solely on my ur0 on my PSTV and it works fine.
Do this, OP. You don't need, and it's actually discouraged, to use both locations for plugins. If you are using kernel-level plugins you should actually be using ur0:, even if it's just for making your life easier in the future when dealing with certain issues.
 
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ATestOfPatience

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For many people Ive seen that it works only if they have two config files in the ur0 and urX... example below.View attachment 174888

--------------------- MERGED ---------------------------



These tips are welcomed, but unfortunately I'm still not sure what the problem is.

What did you hash out?

I'm thinking it might just be worth it to start again to be honest. Remove all plugins, reboot, install autoplugin and install each plugin you want one at a time. Might also be a good idea to uninstall then reinstall the latest version of Adrenaline. Shouldn't take more than 10 minutes tbh.
 
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dragonz

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What did you hash out?

I'm thinking it might just be worth it to start again to be honest. Remove all plugins, reboot, install autoplugin and install each plugin you want one at a time. Might also be a good idea to uninstall then reinstall the latest version of Adrenaline. Shouldn't take more than 10 minutes tbh.


I didn't hash out anything I simply deleted the lines and I ended up with this config in the UR0: Tai folder.

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.

*KERNEL
ur0:tai/usbmc.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/ioplus.skprx
ur0:tai/lolicon.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx

*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx

*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

*ALL

In all honesty - I'm too scared and stressed out in starting this whole project again :(
I guess like the title says - I just need to compromise and accept that I would have to delete the UX0 tai folder each time
I want to run Vita games. That being said - if anyone can lead me into soft starting all over guide - I'd be willing to look into it.

Btw, does anyone know if it's possible to run/force nonpdrm to run on URX0 ? - My PSTV seems to run the UX0 tai config first anyways
so than why is it that I cant play vita games unless I delete the the UX0 config? This would solve all my problems.
 

duwen

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You should ONLY have a tai folder on ur0, every guide I've seen reiterates that fact. The only time I ever had config issues was when I'd accidently created a ux0 tai folder by allowing a plugin to install to the wrong location.
As for starting over, it would simply be a case of doing what @ATestOfPatience suggested; run Autoplugin and install what you need on ur0.
 
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