Hacking More stable Webhack for 5.5.2/5.5.3/5.5.4/5.5.5 released

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the installable version of homebrew channel isn't working anymore after installing this.
 

Cyan

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This is not installed, this is not a persistent hack nor loaded automatically at console's boot.
it has nothing to do with installed channels.

It's a browser exploit loaded on request (by launching the browser channel) from the SD card and used to patch the sysmenu to allow arbitrary userspace code, and automatically launches the homebrew launcher elf file on SD. additionally it temporarily replaces MiiMaker with a HBL channel !
if you launch this exploit to launch the channel, you do it wrong.
launch the MiiMaker if you want to return to HBL if you already used this exploit since you last (re)booted your console or went into the settings menu.


This is neither a persistent hack nor a signature check patcher, you can't launch the installed homebrew channel (unsigned code!) without a system menu signature patch (CFW). You need to launch a firmware patcher from HBL before being able to launch the installable homebrew launcher's channel.
If you want a persistent hack, install CBHC instead.
If you don't want haxchi or CBHC as CFW, I recommend you use this one instead to launch all custom unofficial channels : https://gbatemp.net/threads/simple-signature-check-patcher.451138/

but without haxchi or CBHC, you defeat the purpose of the installed channel, because you first need to launch the browser hax to go into HBL to patch your firmware into CFW and remove signature check, to launch the unsigned HBL channel and go into ..... HBL again? a little redundant no? You already are in HBL you don't need the channel anymore!
the installable channel is specifically used to launch HBL when you don't use the browserhax.


two choices :
browserhax -> HBL (and signed Miimaker channel for any subsequent relaunch of HBL)
or
(cb)haxchi (CFW with sigpatch) -> unsigned HBL channel

useless :
browserhax -> HBL -> CFW patcher -> Sysmenu -> HBL channel


if you don't know what haxchi or cbhc are, there's a pinned topic with lot of explanations.
 
Last edited by Cyan,

chronoss

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Thanks for this great stable webhack but someone can share the offline pack for local entry please ?
 

uyjulian

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I mean local file to use this exploit without internet...

Host it yourself

I recommend only using u.wiidb.de as it will always be the latest version! Ensure you have PHP installed and enabled.
  1. Grab wiiuhaxx_common and extract the files to a directory "wiiuhaxx_common"
  2. One folder above, download all three PHP files from JSTypeHax and place them in there
  3. Place code550.bin in the same directory. Compile it from here
So you have:
Code:
| ROOT
|- code550.bin
|- index.php
|- index-hax.php
|- wiiuhaxx_common_cfg.php
|- wiiuhaxx_common/
|-- wiiu_browserhax_common.php
|-- wiiuhaxx_loader.bin
|-- wiiuhaxx_rop_sysver_532.php (not really needed)
|-- wiiuhaxx_rop_sysver_550.php
|-- wiiuhaxx_searcher.bin
 
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masterzed

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hi people, after the update to 5.5.4 my mocha cfw in rednand doesn't start anymore. stop or return to the menu.

HBL - appstor start as usual via haxchi.

ideas? please help
 

arquillos

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Hi!
after updating to 5.5.4, I´ve got the error "FSOpenFile" in a black screen
My SD is FAT32 formatted and it has the file: k:\wiiu\payload.elf in the "correct" folder

Any idea why it is not working?

Thank you in advance!
 

Lacius

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Hi!
after updating to 5.5.4, I´ve got the error "FSOpenFile" in a black screen
My SD is FAT32 formatted and it has the file: k:\wiiu\payload.elf in the "correct" folder

Any idea why it is not working?

Thank you in advance!
Do you have v1.4 of the Homebrew Launcher in \wiiu\apps\homebrew_launcher
 

toxic9

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can I host the webserver myself? where can I find the source files to publish?
Thanks
 

SuperDan

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Man ive been trying this for a hour and it always tells me that it cant find the payload.elf ? its thee i swear am i missing something ? ..pls help help im starting to go bonkers

EDIT: it worked um to do cbhc do i do mocha 1st ? its been 3 years lool
 
Last edited by SuperDan,

Brawl345

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TonyGgse

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When I compiled the code550.bin, I got errors:
make -C main_hook
make[2]: Entering directory '/home/Terny/Downloads/JsTypeHax_payload/main_hook'
entry.c
utils.c
elf_loading.c
memory_setup.c
kernel_patches.S
linking ... main_hook.elf
make[2]: Leaving directory '/home/Terny/Downloads/JsTypeHax_payload/main_hook'
xxd -i main_hook/main_hook.elf | sed "s/unsigned/static const unsigned/g;s/loader/loader/g;s/build_//g" > main_hook.h
powerpc-eabi-gcc -std=gnu99 -Os -fno-builtin -DVER=550 -c ./launcher.c
./launcher.c: In function 'thread_callback':
./launcher.c:87:47: error: 'main_hook_main_hook_elf' undeclared (first use in this function)
private_data.data_elf = (unsigned char *) main_hook_main_hook_elf; // use this address as temporary to load the elf
^~~~~~~~~~~~~~~~~~~~~~~
./launcher.c:87:47: note: each undeclared identifier is reported only once for each function it appears in
make[1]: *** [Makefile:32: main] Error 1
make[1]: Leaving directory '/home/Terny/Downloads/JsTypeHax_payload'
make: *** [Makefile:29: main550] Error 2
What's wrong with my doing?
 
Last edited by TonyGgse,
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