Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

EmulateLife

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It not working when you remove the sd card is 100% normal. The boot.dol is Nintendont and Gamecube games won't work without it.

I wasn't saying you were being a jerk at all there's just a ton of people posting different issues and wanted anyone who comes to this thread to know that this program is buggy and the project was abandoned so those bugs will likely never get fixed.
 

Simba1

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Hi guys, I have problem with running GC games made with this Injector or downloaded through Wii U USB Helper,
downloaded and installed game, game start running around first 10 seconds, but than Wii U just restart (its going going from Wii to Wii U menu).

I also have Wii games installed (with this Injector maded or downloaded through Wii U USB Helper) and they work without problem.
 

EmulateLife

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Hi guys, I have problem with running GC games made with this Injector or downloaded through Wii U USB Helper,
downloaded and installed game, game start running around first 10 seconds, but than Wii U just restart (its going going from Wii to Wii U menu).

I also have Wii games installed (with this Injector maded or downloaded through Wii U USB Helper) and they work without problem.

Do you have a nintendont folder in sdcard/apps with a boot.dol and nincfg.bin on the root of your sd card? Those are required for Gamecube games to run. It's different from Wii where nothing is required on the sd card.
 

Simba1

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Do you have a nintendont folder in sdcard/apps with a boot.dol and nincfg.bin on the root of your sd card? Those are required for Gamecube games to run. It's different from Wii where nothing is required on the sd card.

Yes, like I wrote, game even start running around first 10 seconds before Wii U restarts.
 

EmulateLife

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Put a gamecube iso if you don't already have one on your sd card (make games folder on root of your sd card) and inside that folder should have another folder with the name of the game and then inside that rename the game game.iso, and try to run the game using Nintendont through your vwii and report back.
 
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pbsk8

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I have castlevania rondo of blood english translated (not the official one) in a .wad file that I want to install on wiiu

is there a way I can do that with this software? I dont have haxchi, I only use webexploit and mocha cfw to play wii and gc games from home screen
 

EmulateLife

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I have castlevania rondo of blood english translated (not the official one) in a .wad file that I want to install on wiiu

is there a way I can do that with this software? I dont have haxchi, I only use webexploit and mocha cfw to play wii and gc games from home screen

Yes you need to install the .wad on vwii using a wad installer. Then you can make a forwarder using this using the vWii Nand Title Launcher tab. It will ask for a 4 letter id of the game you go on gametdb.com and it'll tell you it and you enter it in then make the forwarder and install through Wup Installer.
 
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Simba1

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Put a gamecube iso if you don't already have one on your sd card (make games folder on root of your sd card) and inside that folder should have another folder with the name of the game and then inside that rename the game game.iso, and try to run the game using Nintendont through your vwii and report back.

I dont have vWii mode hacked.

I tryed update some Nintendont files, and now I just getting totally black screen after I get initial picture from game, and I am forced to take power cord off from console.
 

Leon99

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Hello all
I need some help. I'm trying to create a workable version of Arc Rise Fantasia (and other games)
When using Rhythm Heaven Fever key to build the game, im greated by a black screen when loading the game on my wiiU. (i have made other wii and GC titles that work fine)

When looking that the compatability list, It states that the Host game needs to be XenobladeCronicals USA version.
I have acuired the key for Xenoblade but the Teconmoon injector tool, will not let me change the Rhythm Heaven Fever key to the Xenoblade one.
I even went into the registy and tried both changing the Rhythm Heaven Fever key to the values of the Xenoblade key, and i tried adding a new key all together.

Regardless the tool still wont let me use any Key other than the Rhythm Heaven Fever key.
How am i supposed to build titles that require different keys to the defult Rhythm Heaven Fever?

Please and thank you
 

pbsk8

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Yes you need to install the .wad on vwii using a wad installer. Then you can make a forwarder using this using the vWii Nand Title Launcher tab. It will ask for a 4 letter id of the game you go on gametdb.com and it'll tell you it and you enter it in then make the forwarder and install through Wup Installer.

but I dont have haxchi, I only use mocha cfw

so in this case I cant install this game since I cant access vwii mode?
 

EmulateLife

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but I dont have haxchi, I only use mocha cfw

so in this case I cant install this game since I cant access vwii mode?

Correct

--------------------- MERGED ---------------------------

Hello all
I need some help. I'm trying to create a workable version of Arc Rise Fantasia (and other games)
When using Rhythm Heaven Fever key to build the game, im greated by a black screen when loading the game on my wiiU. (i have made other wii and GC titles that work fine)

When looking that the compatability list, It states that the Host game needs to be XenobladeCronicals USA version.
I have acuired the key for Xenoblade but the Teconmoon injector tool, will not let me change the Rhythm Heaven Fever key to the Xenoblade one.
I even went into the registy and tried both changing the Rhythm Heaven Fever key to the values of the Xenoblade key, and i tried adding a new key all together.

Regardless the tool still wont let me use any Key other than the Rhythm Heaven Fever key.
How am i supposed to build titles that require different keys to the defult Rhythm Heaven Fever?

Please and thank you

I don't really know exactly why you're having that problem but I've injected hundreds of games all using the Rhythm Heaven Fever key and I've never changed it, nor do I believe you can change it. There used to be a different format called Loadiine and I believe it's referring to that when talking about the host game but all I know is it's unnecessary to change the key.

The only thing you can do is try a different Iso (even different region) or convert Iso to wbfs or vice versa and retry.
 
Last edited by EmulateLife,

skykorn

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Hi. Today the programm started to show me this image:

qP9pqrG.png


I have about 8 more gbs left on my system SSD and about 120 gb on the HDD where I keep the most of my stuff. This error never appeared before even though I always had very little of free space.
Now if I ignore this message and proceed with creating my inject of wii game (it's Guitar hero 5 btw) it will let me do that, however after a short while this message appears

zOzPRVj.png


I believe in english it's called "unhandled excpetion" type of error and in this particular case .net framework can't find a part of the source file for some reason as far as I understand? I've already tried updating the net framework, but it's didn't fix the issue at all. Maybe, you guys have some tips on how to make the prgramm work again?

Many thanks in advance.
 

GraphicHealer

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@TeconMoon Is it possible to create a homebrew app that does this on the Wii U itself? So you can insert a Wii Disc, run the tool, and then it is automatically added to the Wii U menu? That would be AWESOME.
 

Leon99

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Correct

--------------------- MERGED ---------------------------



I don't really know exactly why you're having that problem but I've injected hundreds of games all using the Rhythm Heaven Fever key and I've never changed it, nor do I believe you can change it. There used to be a different format called Loadiine and I believe it's referring to that when talking about the host game but all I know is it's unnecessary to change the key.

The only thing you can do is try a different Iso (even different region) or convert Iso to wbfs or vice versa and retry.

Yes I in the end mannaged to get ARC running by patching the video from ntsc to pal. same with some other games. SO yeah i was just missunderstanding what it meant by the host game.
Thank you for your informative reply though. :)
 

skykorn

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I somehow managed to resolve the issue i reported before, but now after making an inject out of a wii's game's iso and installing it on my wii u using the wup installer the game gives me the error code 160-4792 after launching it. is there a way to fix this error? please advice.
 

EmulateLife

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I somehow managed to resolve the issue i reported before, but now after making an inject out of a wii's game's iso and installing it on my wii u using the wup installer the game gives me the error code 160-4792 after launching it. is there a way to fix this error? please advice.

What game? (game title and region and is it your region?) Did you run CFW before you ran the game? Did you do anything special like try to make the game work with gamepad instead of just default (wiimote) in the injector before creating? Did you mess with the titleid in the injector or just leave it default?
 
Last edited by EmulateLife,

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