PPSSPP Switch Beta Release

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PPSSPP/Libretro Switch Public Beta by m4xw
==========================================

After a lot of work, I am very happy to share this with all of you.
Audio & Video support works, many core options cause Issues tho.

It is mandatory to "Close Content" after changing any Core option and restarting RetroArch, else it will potentially crash, don't close the RetroArch menu!

Special thanks to hrydgard for everything he has done for the PPSSPP Project.
If you want to support his work, consider buying PPSSPP Gold https://central.ppsspp.org/buygold even if you don't use it!

I will PR it once the libretro port is finished, also implemented half of what's needed for a Standalone port ;)
Source is on my Github, but it's highly WIP and needs a custom RA and a custom ffmpeg, so you should just wait if you want to build it yourself ;)

Libretro Docs (important informations for this core):
https://docs.libretro.com/library/ppsspp/
Official Game Compatibility Tracker (your mileage might vary): https://report.ppsspp.org/games

GitHub (WIP Switch): https://github.com/m4xw/ppsspp/
GitHub (Official): https://github.com/hrydgard/ppsspp

Installation Instructions
==========================================

Drag & Drop the "retroarch" folder to the root of your SD, overwriting any file (it will not touch any options).
Assets are bundled, so you don't have to bother with that.

Notes
==========================================

If you are using ANY method of loading RetroArch OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
These issues can skew testing and could very well be caused by loading through an unsupported method.

Video slowdowns are related to missing hardware accelerated decoding (nvdec), it's not a libretro/PPSSPP Issue.
FMV cut-scenes will be fine.

Updates
==========================================

Added JIT and JIT Vertex Decoder Support
- When loading Savestates with JIT, make sure to instantly open the RetroArch Menu again and wait for it to complete loading
- This is a libretro specific bug (not switch port related) and will be fixed later on


==========================================

-Added Vertex JIT Core option (turning it off fixes some games currently)
-Added Disable slow Framebuffer effects Core option (Speedhack)
-Increased Savestate Chunk size to 4MB (speeds up savestate load, ~2sec)
-Band-Aid for Savestate load + Save (no more opening menu for them to work)
-Renamed "IR JIT" to "IR Interpreter"
-Removed Threaded IO Core option (non-functional)
-Removed Non-Buffered Rendering Core option (non-functional)
-General system stability improvements to enhance the user's experience.

Download Link: <Please use the RetroArch Core updater>
 
Last edited by m4xw,

SG911

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What format should the cheat file be? I copied & pasted one i had from my PPSSPP emu on my PC. to the my SD cheat location. Doesn't show tho.
 

bad361

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What format should the cheat file be? I copied & pasted one i had from my PPSSPP emu on my PC. to the my SD cheat location. Doesn't show tho.
To enable and allow the use of ini cheat files in savefiles\PSP\Cheats, set the 'Internal Cheats Support' core option to enabled (after enabling the option RA will automatically create an .ini file with you launched game id, you just have to modify it with your cheat data).

khm...khm.. http://docs.libretro.com/library/ppsspp/
I know its hard to search stuff by yourself but you need to try it sometimes.
 
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SG911

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To enable and allow the use of ini cheat files in savefiles\PSP\Cheats, set the 'Internal Cheats Support' core option to enabled (after enabling the option RA will automatically create an .ini file with you launched game id, you just have to modify it with your cheat data).

khm...khm.. http://docs.libretro.com/library/ppsspp/
I know its hard to search stuff by yourself but you need to try it sometimes.

Saw this already & did it. Cheat file doesn't show for me but i'll give it another try. Thanks for the snarky additude.
 
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bad361

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Saw this already & did it. Cheat file doesn't show for me but i'll give it another try. Thanks for the snarky additude.
Didn't want to be rude, sorry. You could've told that you tried what the official docs suggested, but your post doesn't seem to have enough info about what exactly you tried.

It does work, you are doing something wrong then. To answer your questions directly, cheats should be in .ini extanstion named with game id (eg ULUS00125.ini), they should be located in savefiles/PSP/Cheats. In order for a specific cheat to work you need to change C0 to C1 inside your cheat file. And yeah, obv enable internal cheats option.
 
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SG911

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Didn't want to be rude, sorry. You could've told that you tried what the official docs suggested, but your post doesn't seem to have enough info about what exactly you tried.

It does work, you are doing something wrong then. To answer your questions directly, cheats should be in .ini extanstion named with game id (eg ULUS00125.ini), they should be located in savefiles/PSP/Cheats. In order for a specific cheat to work you need to change C0 to C1 inside your cheat file. And yeah, obv enable internal cheats option.

Yeah, I did do what the site mentioned, I saw it created an ini of it's own so i edited with what my current had from my desktop ppsspp & saved it. In that directory as well now my thing is how to get them to work in game? Since the ini is now there i thought you had to use the "Load Cheat File" option but nothing happens when i do that, so i assumed i was/am doing something wrong. Doing that brings up no files apparently even tho the ini is there.

EDIT: Reading what you said again, i know about the "C0" & "C1" for on & off but now i'm wondering, does that have to be done in the ini itself BEFORE i play the game? I thought i would of been able to see the cheats in a menu/list of some sort.

EDIT 2: Nevermind, i think that is what you were talking about. That i have to do & will do now to make sure it works.
 
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ace_savant

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After trying all of the instructions as thoroughly as possible and following some troubleshooting similar members issues to the best of my ability, I cannot get the PPSSPP core to work. Every other core works perfectly, and the PPSSPP core appears to load properly in RetroArch, but the moment I try to load any game (I have now tried 10 different titles), it immediately crashes to the Switch game menu. The Atmosphere crash code I always get is "0x4A8 (2168-0002)". I am using the "Hold L" method of entering the menu and launching RetroArch. I would be grateful for any suggestions.
 
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EmulateLife

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After trying all of the instructions as thoroughly as possible and following some troubleshooting similar members issues to the best of my ability, I cannot get the PPSSPP core to work. Every other core works perfectly, and the PPSSPP core appears to load properly in RetroArch, but the moment I try to load any game (I have now tried 10 different titles), it immediately crashes to the Switch game menu. The Atmosphere crash code I always get is "0x4A8 (2168-0002)". I am using the "Hold L" method of entering the menu and launching RetroArch. I would be grateful for any suggestions.

It's Hold R not L on a switch game.
 

ace_savant

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I am still having the same problem loading any PSP title (Atomosphere Crash Error 2168-0002). I would greatly appreciate any suggestions. I see that someone else was getting this error earlier in this thread, but no solution was ever mentioned. I am using the latest nightly PPSSPP NRO, and would be happy to share any other relevant details about my configuration upon request.
 

rsn8887

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What game are you using to launch Retroarch? Maybe try a different one.

Also you could try to rename your coreoptions.cfg config file to see if there’s some option set in that file that causes the issue. I think it is in /Retroarch/coreoptions.cfg or some such.
 
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notimp

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Core options. Have the game running - switch to the retroarch menu, and in the menu for the game running, you will have an options entry. (If you cant find it - you can also look for it under 'quick menu' while a game is running.) In there is an option for the emulators internal render resolution. There will be actual resolutions listed, 3x is just a way of talking about them - without having to remember the actual resolution numbers.. ;)

Set the resolution - exit the options menu, and it should take. If the core "crashes" if you do that and then resume the game (depends on the ppsspp core -), use exit game, then start the game once more. Settings should have changed and be saved. (Key part, exit core options settings.)

If you want to only have that option for one specific came - in core options, the first option should be "save as individual game option file". As soon as you pick that - settings will be stored for that game. if you never pick that option, as soon as you exit core options, and exit the game running - settings will be changed for every game that runs on that emulator core.

If you need default settings back - just press start on any option in the core options menu - and It should be reset to default.

To make changes permanent, exit Retroarch via exit once (not via home button on the switch), that should permanently save configuration files.

And here is what the game looks like on the Switch in 3x resolution. :)

 
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stellarr

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Has anyone tried booting either Dissidia FF? both give me a black screen, nothing appears on screen even after using the R button trick. Black screens seem to be pretty common as I've had it trying Toy Story 3 as well (black screen when selecting load save or after finishing first level).
 

EmulateLife

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Has anyone tried booting either Dissidia FF? both give me a black screen, nothing appears on screen even after using the R button trick. Black screens seem to be pretty common as I've had it trying Toy Story 3 as well (black screen when selecting load save or after finishing first level).

Yeah I play Dissidia 012 no problems. I use overclock to max though, you might try that.
 

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