Hacking VitaCheat/FinalCheat Database

RikuNoctis

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Glad to see that helped! pretty sure ammo and Civilians rescued can be hacked pretty easy as well. Sentence length is also pretty easy to find. I'll look into helping with Items/mods pretty soon.
Weapon skills. >:3

It's extremely hard to manipulate the RNG so you can have 12 skills on a weapon, and even then, 4 of those will probably be red ones and at high level, wasting whatever rolls you got on the first 8 slots for skills.

***EDIT***
Of all of my rerolls for my weapons on the game, I only got to see one weapon with 11 blue skills (1 slot was blank), but those were a random mix of useless skills. Only the first 6 were more or less "decent", but they were still sub-optimal. And that was me, and I am not afraid of grinding games with overkill RNG. lol
 
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Yohoki

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lol. Those kinds of things are pretty easy to figure out once they're located. I wrote up a similar thing for crafted weapons in SAO:HF. You could apply gems and things during upgrading that carries over into the next upgrades. In the RAM tho, it's all just a series of numbers, each one adding a different effect and level.
 

monodevil

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Didn't plan on pulling an all nighter but I found the ammo pointer for Freedom Wars for both C and D addresses. The good news is it works flawlessly for all gun types and even works for both weapon slots you get infinite ammo. The bad news is, it only works in the mission I did my searches in, which was the 2nd tutorial mission.:nayps3:

Code:
_V0 Infinite Ammo [only in mission 1-2]
$D203 83C75A30 FFFFFFFF
$3202 8394142C 00000370
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83A4142C 00000370
$3200 00000000 000003B0
$3300 00000000 00000063
 
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Yohoki

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Didn't plan on pulling an all nighter but I found the ammo pointer for both C and D addresses. The good news is it works flawlessly for all gun types and even works for both weapon slots you get infinite ammo. The bad news is, it only works in the mission I did my searches in, which was the 2nd tutorial mission.:nayps3:

Code:
_V0 Infinite Ammo [only in mission 1-2]
$D203 83C75A30 FFFFFFFF
$3202 8394142C 00000370
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83A4142C 00000370
$3200 00000000 000003B0
$3300 00000000 00000063
Lol. You hate to see that. Yep. You'll have to get a couple dumps from one mission and a couple from others. But, you pulled those 2nd level pointers outta thin air in only a few hours... I only mentioned it 6 hours ago, and it's 2 pointers, even. I'll call that a major success for the new TempAR! Dude. Thanks for using my program! You may be upset that you didn't get it in 1 night, but I'm sitting here amazed that you got in in under a week like the old TempAR needed sometimes! XD

Good news, though. when you go back to get the ammo codes from another mission, you can just reuse a few dumps again. I'd get prob use 4 of the dumps you already have, then get 1 code from another level and 1 more from another. Always use what's already working, but then add more in from areas that you know it ISN'T working in. That's how I narrowed down Isaac to exactly 1 orange address. I just kept dumping another address when the codes stopped working until I was left with a set of dumps that only had exactly what I needed. I think it took about 2 more dumps (8 total) to get it down to a single pointer.

--------------------- MERGED ---------------------------

What I REALLY want to see is a code that lets you shoot rockets out of other guns... like a minigun that fires rockets. Man, that's oldschool Gunz: The Duel hacking right there. Probably isn't possible in this game because Gunz was so badly made.... But I always hope some game will have it like that again XD
 

monodevil

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Lol. You hate to see that. Yep. You'll have to get a couple dumps from one mission and a couple from others. But, you pulled those 2nd level pointers outta thin air in only a few hours... I only mentioned it 6 hours ago, and it's 2 pointers, even. I'll call that a major success for the new TempAR! Dude. Thanks for using my program! You may be upset that you didn't get it in 1 night, but I'm sitting here amazed that you got in in under a week like the old TempAR needed sometimes! XD

Good news, though. when you go back to get the ammo codes from another mission, you can just reuse a few dumps again. I'd get prob use 4 of the dumps you already have, then get 1 code from another level and 1 more from another. Always use what's already working, but then add more in from areas that you know it ISN'T working in. That's how I narrowed down Isaac to exactly 1 orange address. I just kept dumping another address when the codes stopped working until I was left with a set of dumps that only had exactly what I needed. I think it took about 2 more dumps (8 total) to get it down to a single pointer.

--------------------- MERGED ---------------------------

What I REALLY want to see is a code that lets you shoot rockets out of other guns... like a minigun that fires rockets. Man, that's oldschool Gunz: The Duel hacking right there. Probably isn't possible in this game because Gunz was so badly made.... But I always hope some game will have it like that again XD
Taking another wack at it, I noticed there were other missions besides the main ones like Showdown Operations and Special Operations. So I tried getting a dump from a Showdown Operations and notice the address for ammo is slightly different in these missions. The main missions(that progress the story) are like 84xxx3B0 while the Showdown Operations are like 83xxxBB0. So I'm thinking I may need to use 3 old dumps + 1 other main mission dump + 1 Showdown Operation dump + 1 Special Operation dump. The problem with getting Special Operation missions dumps is, they're random and don't show up normally like other missions. So not only do I have to keep doing missions and resetting my game to get a Special Operation I also have to HOPE I get 1 for each C and D address. This game I swear.

e4997f07a6ced7f630c70cc1671930e4.gif

Edit: Actually scratch that, I forgot you can collect and store Special Operation missions for later.
 
Last edited by monodevil,

Suiseiseki

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Oh freedom wars. I did some work in how weapons and modules work. I still have the data on their limits (there are none, you can literally ohko abductors like nothing).
 
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monodevil

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I think I found a working ammo code for Freedom Wars US but there seems to be some side effects. So far I tested it in all mission types and works perfectly like the previous code but from what I tested, it seems stops working after you fire a spree of shots. I was able to tear apart an abductor with my barba in a matter of seconds before the code stops working which was pretty insane. Another issue is the code sometimes randomly freezes the game, I'm thinking its the C pointer since I haven't notice any freezing as of yet with the D pointer.

Code:
_V0 Infinite Ammo new
$D203 83C75A30 FFFFFFFF
$3202 83941430 FFFFFFF8
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83D27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
 

Yohoki

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I think I found a working ammo code for Freedom Wars US but there seems to be some side effects. So far I tested it in all mission types and works perfectly like the previous code but from what I tested, it seems stops working after you fire a spree of shots. I was able to tear apart an abductor with my barba in a matter of seconds before the code stops working which was pretty insane. Another issue is the code sometimes randomly freezes the game, I'm thinking its the C pointer since I haven't notice any freezing as of yet with the D pointer.

Code:
_V0 Infinite Ammo new
$D203 83C75A30 FFFFFFFF
$3202 83941430 FFFFFFF8
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83D27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
try this maybe? Dunno at all if it works, but I remembered the other code I made worked by simply moving the working pointer by 0x100000
Code:
_V0 Infinite Ammo new
$D203 83C75A30 FFFFFFFF
$3202 83C27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83D27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
 

monodevil

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try this maybe? Dunno at all if it works, but I remembered the other code I made worked by simply moving the working pointer by 0x100000
Code:
_V0 Infinite Ammo new
$D203 83C75A30 FFFFFFFF
$3202 83C27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
$D203 83D75A30 FFFFFFFF
$3202 83D27E88 00000028
$3200 00000000 000003B0
$3300 00000000 00000063
Nope, code still stops working after a few shots and C pointer still freezes for me.
 

Yohoki

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Oh, ya I see what you mean. After firing a couple shots, the pointer points a little off. It resets itself if you reload/change weapons or even just stop firing for a second or two. I'll take a better look at it.

Also, I did get the years left. I forgot it wasn't a pointer and I've just had it sitting in my list. I also updated the Entitlement code to check which set is being used, before editing anything. You never know if it'll crash the game or not by editing the wrong thing.
Code:
_V0 Sentence Left 0 Years
$D203 83C75A30 FFFFFFFF
$0200 83C75A38 00000000
$D203 83D75A30 FFFFFFFF
$0200 83D75A38 00000000

_V0 Inf Entitlement Points
$D203 83C75A30 FFFFFFFF
$0200 83C75A44 000F423F
$D203 83D75A30 FFFFFFFF
$0200 83D75A44 000F423F
 

Suiseiseki

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when it comes to module modding, the values range from 0000 to 65535 (FFFF).

other things you can freely edit on a weapon are elements, weapon growth and rarity.

Code:
modules

00-03 - power up

0D-10 - fire element up

35-38 - element damage up

3D-40 - movement speed up

45-48 - head component damage up

49-4C - leg component damage up

4D-50 - arm component damage up

51-54 - pod component damage up

55-58 - wing component damage up

59-5C - stagger damage up

61-64 - critical chance up

69-6C - critical damage up

71-74 - health absorb up

79-7C - headshot damage

81-84 - effective range up

A1-A4 - clip size up

A9-AC - max ammo up

B1-B4 - lock on range up

B9-BC - lock on speed up

C1-C4 - autocannon spin up
 
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gunfort

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Anyone got vitacheat/cheatengine table for Digimon world next order PCSH00261?

Or at least any suggestion on how to search for cheat in this game? Tried searching bit(money) value but both 32 and 16 bit shows no result.
 

behumblemore

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I have read the guide for finding pointers and they always focus on things that change like health, stamina, ammunition etc. How do you find pointers for things like Inventory Slot 1 that only changes if we move our inventory around?
 

kaymynd

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I have read the guide for finding pointers and they always focus on things that change like health, stamina, ammunition etc. How do you find pointers for things like Inventory Slot 1 that only changes if we move our inventory around?
Fuzzy search unknown, then switch item in inventory and select does not equal <> then walk around a bit, go to a different place or any thing really, and search for equals ==, then switch item and search does not equal, again do some stuff and search equals, switch items and search does not equal, keep doing this until you get down to a few results.
 

behumblemore

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Fuzzy search unknown, then switch item in inventory and select does not equal <> then walk around a bit, go to a different place or any thing really, and search for equals ==, then switch item and search does not equal, again do some stuff and search equals, switch items and search does not equal, keep doing this until you get down to a few results.
Thank you! I will try this when I get home from work.
 
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behumblemore

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Fuzzy search unknown, then switch item in inventory and select does not equal <> then walk around a bit, go to a different place or any thing really, and search for equals ==, then switch item and search does not equal, again do some stuff and search equals, switch items and search does not equal, keep doing this until you get down to a few results.
So I am using Vita Cheat and the Go Search function is missing the does not equals <> and equals ==, so I am a bit confused. Would this be considered a Floating Pointer? Where do I even get a number to start the equals/not equals? Yes I am brand new to pointers and yes I know I am starting with a bit more advanced search. I have read the guides and followed along with the same game. Now when I try on the game I want, Ragnarok Odyssey Ace, I have no idea where to begin.

What I attempted was do a search where I didn't enter anything at all. Got a ton of results. Swapped out the item in my inventory and did a search, it came back with 0 using same parameters and again entering nothing.
 

kaymynd

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So I am using Vita Cheat and the Go Search function is missing the does not equals <> and equals ==, so I am a bit confused. Would this be considered a Floating Pointer? Where do I even get a number to start the equals/not equals? Yes I am brand new to pointers and yes I know I am starting with a bit more advanced search. I have read the guides and followed along with the same game. Now when I try on the game I want, Ragnarok Odyssey Ace, I have no idea where to begin.

What I attempted was do a search where I didn't enter anything at all. Got a ton of results. Swapped out the item in my inventory and did a search, it came back with 0 using same parameters and again entering nothing.

Press L and R trigger to switch between fuzzy search and normal search, start with unknown then do as i suggested in my previous post until you get down to a few results.
 

behumblemore

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Press L and R trigger to switch between fuzzy search and normal search, start with unknown then do as i suggested in my previous post until you get down to a few results.
Thank you. I didn't know about how to engage the fuzzy search. I did it 3 times. The first I got 1 result so I dumped the save. Did it again and no matter what I did I got 5 results. Again I dumped the save. Did it a 3rd time and once again got 1 result. I put those into TEMP AR and all black. No color at all. Tried adding negatives also. Not sure what I am doing wrong. How does one keep the dumps with the results straight as it is possible I miss associated a couple? My times on the actual dumps seem to be off as I thought I could originally use that. My vita says it is 6pm PST yet the time and date was 5/31 at 12:09am on the dumps. Where is that date and time coming from? I am making slow progress, but still appears I have a steep learning curve to overcome.
 

kaymynd

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Thank you. I didn't know about how to engage the fuzzy search. I did it 3 times. The first I got 1 result so I dumped the save. Did it again and no matter what I did I got 5 results. Again I dumped the save. Did it a 3rd time and once again got 1 result. I put those into TEMP AR and all black. No color at all. Tried adding negatives also. Not sure what I am doing wrong. How does one keep the dumps with the results straight as it is possible I miss associated a couple? My times on the actual dumps seem to be off as I thought I could originally use that. My vita says it is 6pm PST yet the time and date was 5/31 at 12:09am on the dumps. Where is that date and time coming from? I am making slow progress, but still appears I have a steep learning curve to overcome.
Sure no prob, and you tested the code and it worked before you dumped? You should have saved the addresses by pressing up on the left analog stick,
In vitacheat, and entered them into tempar as well as the value of what your changing.

If all you get is black results it might be that it's a higher level pointer code, in that case you need to keep double clicking the black results and hope you find a green or higher colored result, if not it could be even higher level so you would have to double click the second results and so on until you find it.

As for the dumps i make them as small as possible so i don't have to search through so many results, say you find the cheat at 83xxxxxx just dumping 81xxxxxx-84xxxxxx should be enough.


Idk about the time never noticed that lol
 
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