L4T Lakka Switch - now with audio and Vulkan

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Lakka Switch, L4T edition
I am proud to finally release the L4T version of Lakka Switch!
New kernel, new logo, new drivers, audio... everything is fresh and clean.

Did I mention Rayman 3 was full speed on Dolphin? ( ͡° ͜ʖ ͡°)

General system updates
  • New Linux kernel and underlying operating system, based on Linux4Tegra and Jetson Nano drivers
    • mainline kernel has been deprecated
    • system features should now be on par with the L4T Ubuntu distribution, except for dock support
    • Bluetooth was lost in the battle and needs some rest to come back stronger
  • aarch64 is now the default and mainly supported architecture
    • arm has been deprecated since L4T doesn't support it
  • New logo made with the help of jaames and the R:S community
New features and improvements
  • Audio now works through the internal speakers and headphones
  • The new GPU driver supports both Vulkan and OpenGL
  • RAM is now locked at full speed (1600Mhz), was 800MHz before
  • The system is now way more stable and should boot for everyone with a decent SD card (no more black screen of death)
  • RetroArch has been updated to add menu widgets (fancy onscreen notifications)
  • Overclock profiles have been updated :
    • Renamed all profiles
    • Added more overclock profiles
    • Added underclock profiles
New cores
  • mupen64plus-next (N64 emulator)
    • The core is full speed, even on aarch64 thanks to the new dynarec
    • Includes the updated version of the GlideN renderer
  • picodrive (various Sega consoles)
    • The core replaces Genesis Plus GX (Game Gear support has been dropped)
  • Beetle PSX HW (PSX emulator with OpenGL and Vulkan renderer)
    • The core performs worse than PCSX ReARMed for now, even with Vulkan
  • reicast (Dreamcast emulator)
    • The core is full speed on all commercial games, no visual glitches
    • The OIT renderer works (better accuracy), speed is still good on 1x resolution
    • The core needs the Dreamcast BIOS files to be placed in /lakka/storage/system/DC
    • WinCE games are currently not supported - there is a WinCE version of the reicast core in the works but the aarch64 dynarec is too slow for the games to be playable (for now)
  • Yaba Sanshiro (Saturn emulator)
    • The core is full speed on all commercial games
    • Yabause and Kronos were also added but both perform worse than Yaba Sanshiro
  • theodore (Thomson MO/TO emulator)
Updated cores
  • Dolphin : Vulkan support
    • With Vulkan, Dolphin runs decently - some games are playable, some are full speed... see for yourself, try it and experiment with different games and settings!
  • PCSX ReARMed : Switch optimizations and CHD support
  • PPSSPP : doesn't crash anymore when closing content
Removed cores
  • mupen64plus
  • parallel-n64
  • Genesis Plus GX
  • Ishiiruka
    • It might come back once the core is updated with the (beta) Vulkan renderer
Credits
  • Kernel and drivers work: NVIDIA, switchroot team (especially ByLaws and langerhans)
  • Lakka Switch work: natinusala and plaidman
  • RetroArch, original Lakka distribution: libretro team
  • mupen64plus-next: Gillou and m4xw
  • PCSX ReARMed: Switch optimizations by m4xw, CHD support by aliaspider
  • Dolphin core: aliaspider
  • reicast core: flyinghead

Download link

The Lakka Switch website has been updated with the new version: https://lakka-switch.github.io/documentation/

Please note that you can't dual boot Ubuntu and Lakka Switch for now (it will always boot Ubuntu).
 

Jackson98

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Just managed to get Super Mario Sunshine running at literally FULL 100% speed through entire Delphino Plaza and everywhere so far in the first world :P with a little tweaking. ;)!!!!

Switch CPU at only 1750!!(nothing unstable)
Dolphin CPU 150%
Wait for shaders before starting
GPU texture decoding.

You will need the EU(PAL) version.
Vulkan enabled

The Gameplay side seems pretty much flawless. If anyone finds any other suggestions to improve cutscenes(audio) let me know ;).
 
Last edited by Jackson98,

Csmrcc

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well, just for the record guys, to the people that has crashing problems with gc and wii games on this new lakka, after testing some sd cards (sandisk), i tried a Samsung evo 64 gb card 3 and now i can play perfectly or at least as it is supossed to be
the weird thing is that i never had a problem with those cards on horizon or atmosphere with anything: games, homebrew etc
 

xbmcuser

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Just managed to get Super Mario Sunshine running at literally FULL 100% speed through entire Delphino Plaza and everywhere so far in the first world :P with a little tweaking. ;)!!!!

Switch CPU at only 1750!!(nothing unstable)
Dolphin CPU 150%
Wait for shaders before starting
GPU texture decoding.

You will need the EU(PAL) version.
Vulkan enabled

The Gameplay side seems pretty much flawless. If anyone finds any other suggestions to improve cutscenes(audio) let me know ;).



CPU clock rate 60%
set audio to mono in game
and overclock to 2091 MHz
 

Wolfy

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This has messed up my switch.
Messed up the sd card and now I cant boot into atmos properly or boot the switch normally.
I had a backup sd card but only boots when rcmloader is used.
Atmos hekate boots but does not boot album up.
Any idea whats its done?

Pretty sure it got corrupted, which sucks. It's the reason so many people are divided over using exFAT or FAT32.

exFAT is prone to corruptions, but has the ability to store files larger than 4GB which FAT32 cannot.
 

ParentalLvl9

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Just managed to get Super Mario Sunshine running at literally FULL 100% speed through entire Delphino Plaza and everywhere so far in the first world :P with a little tweaking. ;)!!!!

Switch CPU at only 1750!!(nothing unstable)
Dolphin CPU 150%
Wait for shaders before starting
GPU texture decoding.

You will need the EU(PAL) version.
Vulkan enabled

The Gameplay side seems pretty much flawless. If anyone finds any other suggestions to improve cutscenes(audio) let me know ;).
Hey thanks for the set up this runs great except for a few stutters. One question though, how do i wait for the shaders before starting? is that an configuration option?
 

MusicallyInspired

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Sorry if this has been asked already, couldn't find it...
I've noticed USB-C charging doesn't work on L4T Lakka?
Same thing for my Genki as well, seems like USB-C is totally disabled?

I've been saying this over and over and keep getting ignored. When I try to charge it shows the charge icon but it still steadily drains the battery, just slower.

anybody tried to run WiiWare games in Dolphin?

I tried Strong Bad's Cool Game For Attractive People. It got through the loading screen but when it got to the main menu it hung the whole system and I had to hard reset/power off.
 

Dazzcooney

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Just managed to get Super Mario Sunshine running at literally FULL 100% speed through entire Delphino Plaza and everywhere so far in the first world :P with a little tweaking. ;)!!!!

Switch CPU at only 1750!!(nothing unstable)
Dolphin CPU 150%
Wait for shaders before starting
GPU texture decoding.

You will need the EU(PAL) version.
Vulkan enabled

The Gameplay side seems pretty much flawless. If anyone finds any other suggestions to improve cutscenes(audio) let me know ;).
Excellent and did you manage to get him to run and spray water at the same time ? This the only thing stopping me from playing it , otherwise it’s running indeed great
 

Snowhose

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But where is sleep mode!!??! This has the opportunity to be great but without sleep mode its almost useless, or should i say one time use then back to rcm.
 

Jackson98

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Hey thanks for the set up this runs great except for a few stutters. One question though, how do i wait for the shaders before starting? is that an configuration option?

its under the "Options" line specific to dolphin a few lines from the bottom of the list. if you want also feel free to enable shaders too, the game still runs like a charm from what I've seen

Excellent and did you manage to get him to run and spray water at the same time ? This the only thing stopping me from playing it , otherwise it’s running indeed great

Im still unsure how to do this, although I think their is a way, Im pretty sure an emulated video on youtube exists with movement while shooting. Ill let you know if i find something
 

Dazzcooney

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its under the "Options" line specific to dolphin a few lines from the bottom of the list. if you want also feel free to enable shaders too, the game still runs like a charm from what I've seen



Im still unsure how to do this, although I think their is a way, Im pretty sure an emulated video on youtube exists with movement while shooting. Ill let you know if i find something
Many thanks look forward to it
 
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Jackson98

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But where is sleep mode!!??! This has the opportunity to be great but without sleep mode its almost useless, or should i say one time use then back to rcm.

its as bad as I thought initially, i just have my base payload as SXOS and then just boot OFW from their and set to sleep. I run lakka as an Autoboot under launch external payload from SX OS options. Don't get me wrong, sleep would be awesome, and not having it is a definate inconvenience, but this still owns the heck out of Retroarch in horizon and pretty much always will.
 

NRamos

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Just managed to get Super Mario Sunshine running at literally FULL 100% speed through entire Delphino Plaza and everywhere so far in the first world :P with a little tweaking. ;)!!!!

Switch CPU at only 1750!!(nothing unstable)
Dolphin CPU 150%
Wait for shaders before starting
GPU texture decoding.

You will need the EU(PAL) version.
Vulkan enabled

The Gameplay side seems pretty much flawless. If anyone finds any other suggestions to improve cutscenes(audio) let me know ;).
Thank you very much.
Where do I find the Vulcan ON/OFF setting and the dolphin CPU within Lakka?
 

wizra

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Where do I find the Vulcan ON/OFF setting and the dolphin CPU within Lakka?

I can't exactly remember how... but there was a setting that toggles "advanced user settings". Once you enable that, you can go to Driver settings and change to Vulkan.
 

ParentalLvl9

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its under the "Options" line specific to dolphin a few lines from the bottom of the list. if you want also feel free to enable shaders too, the game still runs like a charm from what I've seen
Thanks a lot man i got it working almost 100% full speed now. Btw I actually increased the dolphin cpu to 200% and runs much better but i dont know the implications of that
 

chillyshackk

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So I managed to get it to work 2 different ways but both in the end what made the difference seems to be the partition table type (note that I am on Ubuntu).

- The easiest but longest is to write the L4T Ubuntu image on your card, deleting the ext4 partition, extending the fat32 partition, deleting all files on the fat32 partition and then copying lakka the same way you would usually do (do not forget hekate).

OR

- Download GParted, delete all existing partitions on your sd card then create a msdos partition table type, then create a fat32 partition.

For some reason by just doing that it worked on all my sd cards where it was not working previously! Hopefully it will help someone else!
 
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Mario119

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Whenever I boot up a Wii game I can't seem to get it to recognize any inputs whatsoever. I went into the controller config in the quick menu whilst running the game and set the controller from Retropad to Wiimote, but but nothing seems to be working. I've tried this on multiple other Wii games as well to no avail. If anyone knows a way to fix this, it would be much appreciated :)

EDIT: After removing Lakka and reinstalling it everything seem to be working now!
 
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