Sony showcases loading times for their next generation hardware versus the PS4 Pro

Ps4-Playstation-4-V2-Logo-Decal-Sticker__00068.1511152916.jpg

The next generation of gaming isn't quite here yet, but we're starting to see glimpses of what will be, through teases and hinting. Today, we got another look at what Sony has up its sleeves, during a corporate strategy meeting. Takashi Mochizuki, a reporter for The Wall Street Journal attended the meeting, where he took video of Sony showcasing "immersive" and "seamless" loading for their next-gen successor to the PlayStation 4.

8GrtQJi.png

  • The two keywords for the future direction of PlayStation® are “immersive” and “seamless.”
    • Next-generation console: “Immersive” experience created by dramatically increased graphics rendering speeds, achieved through the employment of further improved computational power and a customized ultra-fast, broadband SSD.
    • PlayStation streaming: Through the evolution of “Remote Play” and “PlayStation™Now,” provide a seamless game experience anytime, anywhere.
      • Remote Play: Turns PlayStation®4(PS4™), which is expected to reach 100 million units in cumulative sales this calendar year, into a streaming game server, providing streaming content at the closest point to users.
      • PlayStation Now: Provides immersive game experiences to users regardless of whether they own a PS4 console at all.
  • Sony will pursue its mission to make PlayStation “The Best Place to Play” by leveraging the latest computing, streaming, cloud, and 5G technologies, together with excellent content.
    • As part of these efforts, Sony agreed to a memorandum of understanding (MOU) with Microsoft Corp. (Microsoft) to collaborate on the development of cloud solutions, including game streaming services.

In the footage, we can see Spider-Man running on a PlayStation 4 Pro, as well as the upcoming new PlayStation system. Quickly loading the game world on the PS4 Pro results in pauses for the game to render everything, while the "PS5" that's running the same game has no major loading times. According to the press release, this is partly due to "a customized, ultra-fast broadband solid state drive".


We will harness the power of new technology to offer completely transformative and immersive gaming experiences We will leverage Backwards Compatibility to transition our community to Next Gen faster and more seamlessly than ever before We provide stability of environment for content creators

OAsvmOv.png

Additionally, an investor briefing goes into more detail, mentioning that the PlayStation 4 will still provide a "critical role" for around three more years, with major AAA games still arriving on the platform, like The Last of Us Part II, Death Stranding, and Ghosts of Tsushima, which will ensure success due to the massive amount of PS4 owners. Sony has lofty goals for their new hardware, specifying backwards compatibility, 3D audio, more powerful components, the ability to still use physical media, and even 8K.

:arrow: Source: PR
:arrow: Source: Briefing
 

Delerious

Well-Known Member
Member
Joined
May 10, 2018
Messages
538
Trophies
0
Age
36
Location
California
XP
1,939
Country
United States
That's typically the bump you get from an HDD to an SSD, yeah. And everything sounds great so far except the '8K' and 'ray tracing.' Like gimme a fuckin' break, are they gonna stick an RTX 2080Ti in there? Is this going to be a $2000 console? Or are we talking 8K at 15 FPS, and ray-tracing at 30 FPS in 1080p?

I would assume it's more like 8k upscaling or something like that, and users will likely have to omit ray-tracing in this "8k mode", unless there is some crazy wiz biz in there that can actually render all them rays at that resolution. Though that would probably tick the cost up a couple hundred dollars if that were the case. Also, I don't expect ray-tracing to be anything impressive for console. It'll probably be a 30 fps scenario with ray-traced games, with some noise/low-res lighting until some sort of PS5 pro comes out two-three years later at 100 bucks more.

As for hardware, according to the Eurogamer article, it's using a custom Ryzen chip. It's likely some sort of Ryzen 2 APU using the Navi graphics architecture, at least, that's what most are speculating.
 
  • Like
Reactions: Xzi
D

Deleted User

Guest
Since several years I‘m not impressed any longer. Wow-effects like with Dreamcast (e.g. Soul Calibur) or N64 (Mario/Goldeneye) are long gone. Last console hardware that really impressed me was the PS3.
 

zoogie

playing around in the end of life
Developer
Joined
Nov 30, 2014
Messages
8,560
Trophies
2
XP
15,000
Country
Micronesia, Federated States of
Can't we just skip this next generation and just wait for the supposedly "realistic" 40 Tflops milestone at around 2027?
Would save everyone, gamers and devs alike, tons of money. And the games of today are already stunning anyway.

Not really enthused about spending $500 on uncanny valley graphics, lol.
 

Ericthegreat

Not New Member
Member
Joined
Nov 8, 2008
Messages
3,455
Trophies
2
Location
Vana'diel
XP
4,271
Country
United States

The next generation of gaming isn't quite here yet, but we're starting to see glimpses of what will be, through teases and hinting. Today, we got another look at what Sony has up its sleeves, during a corporate strategy meeting. Takashi Mochizuki, a reporter for The Wall Street Journal attended the meeting, where he took video of Sony showcasing "immersive" and "seamless" loading for their next-gen successor to the PlayStation 4.




In the footage, we can see Spider-Man running on a PlayStation 4 Pro, as well as the upcoming new PlayStation system. Quickly loading the game world on the PS4 Pro results in pauses for the game to render everything, while the "PS5" that's running the same game has no major loading times. According to the press release, this is partly due to "a customized, ultra-fast broadband solid state drive".



Additionally, an investor briefing goes into more detail, mentioning that the PlayStation 4 will still provide a "critical role" for around three more years, with major AAA games still arriving on the platform, like The Last of Us Part II, Death Stranding, and Ghosts of Tsushima, which will ensure success due to the massive amount of PS4 owners. Sony has lofty goals for their new hardware, specifying backwards compatibility, 3D audio, more powerful components, the ability to still use physical media, and even 8K.

:arrow: Source: PR
:arrow: Source: Briefing
Okay, now let's see them do the same thing but with a PS4 with a nice ssd in it.
 

Foxi4

Endless Trash
Global Moderator
Joined
Sep 13, 2009
Messages
30,824
Trophies
3
Location
Gaming Grotto
XP
29,816
Country
Poland
The words "custom" and "SSD" are being used in one sentence here, so I wouldn't be surprised if the drive used Sony's custom implementation of PCIe to some extent, especially given the load times showcased. Snarky comments aside, it does seem to load significantly faster than the last gen system, even when equipped with an SSD.
 
  • Like
Reactions: osaka35

ImLEBrAn

Well-Known Member
Newcomer
Joined
Mar 20, 2019
Messages
66
Trophies
0
XP
925
Country
Antigua and Barbuda
1080p 60fps doesn't even work for 99% of the PS4 games on a PS4 pro. Now they're pushing 8k bullshit? You guys remember when they told us before the PS4 launched that'll outperform PCs for years to come? Sony is full of bullshit it's incredible.
 

warweeny

Well-Known Member
Member
Joined
Apr 25, 2011
Messages
319
Trophies
0
XP
1,140
Country
Netherlands
That's typically the bump you get from an HDD to an SSD, yeah. And everything sounds great so far except the '8K' and 'ray tracing.' Like gimme a fuckin' break, are they gonna stick an RTX 2080Ti in there? Is this going to be a $2000 console? Or are we talking 8K at 15 FPS, and ray-tracing at 30 FPS in 1080p?

You clearly have no idea what you are talking about.
Raytracing can be done on GTX cards and even AMD can do it without dedicated "R" cores.

"Ultra-fast, broadband SSD" makes them sound very clueless. idk if a "broadband SSD" exists, but this is the first I've heard of it.

You never heard of it because it is an actual new technology, even PC has no acces to it (yet)



Are people really this fucking retarded and uninformed about the ps5?
 
  • Like
Reactions: Treeko

Ericthegreat

Not New Member
Member
Joined
Nov 8, 2008
Messages
3,455
Trophies
2
Location
Vana'diel
XP
4,271
Country
United States
The PS4 would need a controller that takes full advantage of it, as well as OS/firmware optimizations. This late in the PS4's life, it's practically not worth it.
Well I know people get much faster load times with a ssd on ps4, I'm not saying it will beat it, just it could maybe be within a few seconds.

--------------------- MERGED ---------------------------

1080p 60fps doesn't even work for 99% of the PS4 games on a PS4 pro. Now they're pushing 8k bullshit? You guys remember when they told us before the PS4 launched that'll outperform PCs for years to come? Sony is full of bullshit it's incredible.
Well it will be 8k, but if you count the pixels will be more around 1440p, then home menu will be 8k/60 though.
 

DKAngel

Well-Known Member
Member
Joined
Jan 5, 2009
Messages
834
Trophies
1
Age
43
Location
Perth,Australia
Website
Visit site
XP
1,239
Country
Wow, they're using an SSD. On a console.

Snark aside, at least with the migration of everything to the AMD64 architecture, backwards compatibility with the PS4 probably isn't going to be too much of an issue. It'd be cool if this thing was actually powerful enough to emulate the PS3 and offer a sort of backwards compatibility, kinda like what Microsoft's doing with the Xbox, but without the need to re-compile every game.

the original xbox wasnt much more the an celeron hence why its not to hard to emulate or recompile the exe for it
 

Ericthegreat

Not New Member
Member
Joined
Nov 8, 2008
Messages
3,455
Trophies
2
Location
Vana'diel
XP
4,271
Country
United States
You clearly have no idea what you are talking about.
Raytracing can be done on GTX cards and even AMD can do it without dedicated "R" cores.
Also though, by next year + the amount of gpu they are going to buy, they can probably buy 2080ti for a decent price, and nvidia is pretty much forced too, if not amd will be in all the consoles.
 

kumikochan

Well-Known Member
Member
Joined
Feb 4, 2015
Messages
3,753
Trophies
0
Age
36
Location
Tongeren
XP
3,311
Country
Belgium
So they're proud to show us the difference between a 5400rpm drive vs a SSD ? Hilarious, a bit late to the party. Wake up Sony, we already knew that more then 10 years ago. Also for the people nitpicking about the difference in speed when you put an SSD in a ps4 well that is kinda normal since the connection it's using is older technology.
PCI 3.0 has an effective speed of 985mb/s per land wich can be multiplied to 15gb/s wich is way faster then sata SSD's. A ps4 uses a sata connection wich at this point is the slowest since PCI 3.0 is faster plus you also have M.2 and U.2 cards wich are still capped at 4 lanes but often are faster then the regular cheap ssd's you can wich most are putting in their ps4 systems. Also ofcourse it is going to load faster when textures, sound and so on can be processed a lot faster than with the current hardware a Ps4 consists of now. Anyway a ps4 pro uses a 5400rpm drive wich is ancient and they're showing of a comparison between a maybe pci 3.0 ssd and a 5400rpm drive wich is ancient technology
 
Last edited by kumikochan,
  • Like
Reactions: Deleted User

Taleweaver

Storywriter
Member
Joined
Dec 23, 2009
Messages
8,689
Trophies
2
Age
43
Location
Belgium
XP
8,083
Country
Belgium
I get why people are snarking, but I don't share it.

Computional horsepower can only increase so much without the bottleneck becoming elsewhere. The current generation's graphic power is already so great that any improvement is more cosmetic than anything else. So of course they have to pivot: it was only a matter of time before it'd get something like "look...a ten time reduction of loading times! :D ". It is less visually tangible and rather hard to explain to non-gamers ("so lemme get this straight: this is a complete open world with hardly any loading times anywhere aside the first load...and this is 8 seconds. So...WHY do you want to buy this new console? :unsure:" "because THOSE ARE EIGHT SECONDS I CAN'T BE GAMING!!!!" ). But whatever else do they have?

In the end, it'll be the games that sell the system. This is but a preview tech demo.
 

shaunj66

GBAtemp Administrator
Administrator
Joined
Oct 24, 2002
Messages
11,953
Trophies
4
Age
39
Location
South England
Website
www.gbatemp.net
XP
25,026
Country
United Kingdom
I'm just glad we're finally getting half decent CPU's next gen.

It will be interesting to see their backwards compatibility on PS5. PS1 and PS2 should be a given but I doubt they'll manage full PS3 compatibility. Maybe they'll roll out compatible games, kind of how Microsoft did with Xbox One.
 
  • Like
Reactions: osaka35

GBADWB

Well-Known Member
Member
Joined
May 12, 2016
Messages
283
Trophies
0
Age
32
XP
1,803
Country
United States
You clearly have no idea what you are talking about.
Raytracing can be done on GTX cards and even AMD can do it without dedicated "R" cores.



You never heard of it because it is an actual new technology, even PC has no acces to it (yet)



Are people really this fucking retarded and uninformed about the ps5?



I wouldnt say it in either direction yet. What I expect is Sony trying to be the first consumer device named using an NVMe based connection on PCI-e 4.0 (which has been done with engineering samples, but not consumer yet) given that Ryzen 2 has PCI-e 4.0 support. There's no need to make a new transfer protocol when the upcoming one is likely fast enough for Sony to use. IDR exactly, but the ps4 for scale used Sata II i believe
 

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,734
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,524
Country
United States
You clearly have no idea what you are talking about.
Raytracing can be done on GTX cards and even AMD can do it without dedicated "R" cores.
RTX cards can't even enable ray-tracing without massive drops in performance. Now, if you're talking about all the various engine effects which can be used to simulate ray-tracing without the ludicrous performance hit, then sure, but that's just Sony playing fast and loose with the definition.

Are people really this fucking retarded and uninformed about the ps5?
Are people really fanboying this hard over the unannounced specs of the PS5? I just want confirmation that it will do 60 FPS in any resolution before celebrating. Not some bullshit marketing pitch about 8K and ray-tracing. PS4 Pro promised 4K and gave us upscaled 1440p, so there's nothing wrong with some skepticism toward yet more lofty claims from Sony.
 
Last edited by Xzi,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    It could get banned from PSN but you can change your ID I think?
  • Xdqwerty @ Xdqwerty:
    also gonna install twilight menu in my r4 flashcard
  • Psionic Roshambo @ Psionic Roshambo:
    One thing that just occurred to me.... The sound on the 2600 sucked less back then the harsh sound we hear now is from infinitely better speakers we have now, back when the 2600 was new speakers produced a almost muffled sound, like CRTs made old graphics look slightly better.
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if I could recommend that to some emulation devs that perhaps the sound could use some smoothing out to simulate those old TVs
  • Psionic Roshambo @ Psionic Roshambo:
    I think a few of the early systems could benefit from that, at least up to the 8 bit generation, by the 16 bit generation I think TVs had gotten a lot better in almost every way
  • Xdqwerty @ Xdqwerty:
    i dont have an sd card adapter but I have an usb sd card adapter
  • K3Nv2 @ K3Nv2:
    Old people games
  • Xdqwerty @ Xdqwerty:
    its not the one that comes with the r4
  • Xdqwerty @ Xdqwerty:
    doesnt work (my flashcard is from r4isdhc.com)
  • Xdqwerty @ Xdqwerty:
    might install ysmenu first
  • Psionic Roshambo @ Psionic Roshambo:
    Try Wood firmware
  • Psionic Roshambo @ Psionic Roshambo:
    For your R4
  • Psionic Roshambo @ Psionic Roshambo:
    It's old but it's the best firmware out for DS stuff
  • Xdqwerty @ Xdqwerty:
    it says it only works for the original R4, R4i Gold (r4ids.cn), R4iDSN (r4idsn.com) and Acekard R.P.G.
  • Xdqwerty @ Xdqwerty:
    nvm it does support mine
  • Xdqwerty @ Xdqwerty:
    but why choose it over ysmenu @Psionic Roshambo?
  • Xdqwerty @ Xdqwerty:
    bc im stupid?
  • Xdqwerty @ Xdqwerty:
    yea ik im stupid
  • Xdqwerty @ Xdqwerty:
    good night
  • Psionic Roshambo @ Psionic Roshambo:
    Just give it a try, but honestly if you have a 3DS you can play DS games without a card just off the internal SD card
  • Psionic Roshambo @ Psionic Roshambo:
    Slightly slower loading but a bit more convenient
  • BakerMan @ BakerMan:
    guys, my fuckin headphones have an out of place speaker
  • K3Nv2 @ K3Nv2:
    Did you try wearing them?
    K3Nv2 @ K3Nv2: Did you try wearing them?