ROM Hack RELEASE Final Fantasy VII: A New Threat [Switch Version]

badman112

Well-Known Member
Member
Joined
Apr 9, 2008
Messages
206
Trophies
1
XP
860
Country
Omnislash will be getting its own thread, I will speak to MrEffler22 about it.
I'm also working on a mix of NT 1.5 with his Omnislash pack, but I will be holding off on any release of that until A. The entire game is finished and B. It has been thoroughly bug-tested and approved. I personally have had to re-release 1.5 fixes at least 3 times due to discovering bugs in either ChaOS or NT itself. For the sake of bandwidth and just general accountability, this wont see a release until I've played through it and can verify ALL enemies and locations are working without issue.
Also included will be a plugin to slightly overclock your Switch to increase performance, as the models for Omnislash are a little more intricate than base FFVII. That will also be tested to verify safety, but in all likelihood will not tax your Switch any more than BotW/Smash would.



Ask and you shall receive!





Just a thought since the switch is poratble im sure some of us can help with testing if you tell me where to test i will be more than happy to test.
 

technaustin

Member
Newcomer
Joined
May 14, 2019
Messages
7
Trophies
0
Age
38
XP
64
Country
United States
For those asking for extra mods, my personal setup is now...
  • New Threat
  • ChaOS
  • NinoStyle Battle Models
  • Anxious Heart Complete OST
  • Character voices when attacking
  • Pixel art portraits
I'm at a convention this weekend but I'll upload my layeredfs for this (and anything else I think to add) as soon as I'm home .

cottonMOUSE, Could I please have a copy of this? Going on a trip with my switch this weekend, and this would make things so much more fun!
 

technaustin

Member
Newcomer
Joined
May 14, 2019
Messages
7
Trophies
0
Age
38
XP
64
Country
United States
Is this 1.5 linked in the OP? Source points are generally broken there because the exe wasn't ported correctly. That's mainly why I've been working on 1.4.

Also you should always get +5 worth of items for every stat, the choice you make adds more stats on top of that.

Actually,
I also had the low source points problem on the PC IRO too, had to revert to 1.4. 1.5 Seems to be broken even on PC (unless it's an intended feature).
 
Last edited by technaustin,

Fewtch22

Well-Known Member
Member
Joined
Oct 30, 2012
Messages
138
Trophies
1
Age
36
XP
828
Country
United States
Actually,
I also had the low source points problem on the PC IRO too, had to revert to 1.4. 1.5 Seems to be broken even on PC (unless it's an intended feature).
It's likely that you were not using the correct exe, as this functionality was changed to require the modified exe in that version.
 

technaustin

Member
Newcomer
Joined
May 14, 2019
Messages
7
Trophies
0
Age
38
XP
64
Country
United States
It's likely that you were not using the correct exe, as this functionality was changed to require the modified exe in that version.

Yeah, I saw that with the installer for PC, but I'm using the IRO. Maybe the IRO that works with 7th Heaven doesn't patch the EXE automatically? I'll take another look at it. Thanks.
 

Fewtch22

Well-Known Member
Member
Joined
Oct 30, 2012
Messages
138
Trophies
1
Age
36
XP
828
Country
United States
Yeah, I saw that with the installer for PC, but I'm using the IRO. Maybe the IRO that works with 7th Heaven doesn't patch the EXE automatically? I'll take another look at it. Thanks.
There are instructions in 7th Heaven to change the EXE your game boots. You need to switch it to FF7_nt.exe or something like that. Sorry you're finding out so late!
 

technaustin

Member
Newcomer
Joined
May 14, 2019
Messages
7
Trophies
0
Age
38
XP
64
Country
United States
There are instructions in 7th Heaven to change the EXE your game boots. You need to switch it to FF7_nt.exe or something like that. Sorry you're finding out so late!

I'll try it out. I thought changing the EXE was a no no for 7th heaven IRO versions (particularly if you are using limit break mods or menu overhaul?), so I didn't mess with it. Anyways, I would like to get the new version working. Hopefully its a little more balanced. I'm level 61 already, and dying all the time from bosses. I love the challenge, but I don't like some of the limitations (such as lvl 70 cap, and certain materia changes, I'm a little concerned about for later.) I would really love a basic graphics mod like Chaos Field models+Nino Battle, with the Reasonable Difficulty mod. Hopefully at some point we get a mod manager for switch. I would totally donate some $ to that. Thanks again for the info, I'll probably bring my laptop on the trip for the time being to get all of the mods I want! I'm very excited for this though.
 

Rahkeesh

Well-Known Member
Member
Joined
Apr 3, 2018
Messages
2,178
Trophies
1
Age
42
XP
3,260
Country
United States
I think right now to play NT 1.5 you have to sub in the included NT .exe, which is in fact going to break Menu overhaul. Personally I used 1.4 on the PC for that reason.
 
  • Like
Reactions: technaustin

technaustin

Member
Newcomer
Joined
May 14, 2019
Messages
7
Trophies
0
Age
38
XP
64
Country
United States
I think right now to play NT 1.5 you have to sub in the included NT .exe, which is in fact going to break Menu overhaul. Personally I used 1.4 on the PC for that reason.

Ah that's what I thought. Thank you for your upload, it's very close to my PC setup. Will be great for traveling!
 

Nyota

New Member
Newbie
Joined
Jul 1, 2019
Messages
2
Trophies
0
XP
76
Country
Canada
-) 100+ new bosses and enemies, with every story boss given a new set of moves and AI
-) About 40 or so 'unique' models made for enemies using in-game monster parts; we got a robot dragon in there somewhere
-) Quick but rewarding random encounters coupled with longer tougher boss fights

Sega Chief released a vanilla combat version of New Threat now, with the updated events but default combat and enemies. Would it be possible to get this version playable on Switch too, and how would we go about porting it?
 

Fewtch22

Well-Known Member
Member
Joined
Oct 30, 2012
Messages
138
Trophies
1
Age
36
XP
828
Country
United States
Sega Chief released a vanilla combat version of New Threat now, with the updated events but default combat and enemies. Would it be possible to get this version playable on Switch too, and how would we go about porting it?
Drag and drop, no need to change a thing. Just make sure you're removing the extension for the exe. Keep in mind though that the vanilla combat version removes innates, something you'd arguably want as it benefits you for New Threat.

What is your interest in the vanilla version over the default?
 

Nyota

New Member
Newbie
Joined
Jul 1, 2019
Messages
2
Trophies
0
XP
76
Country
Canada
Drag and drop, no need to change a thing. Just make sure you're removing the extension for the exe. Keep in mind though that the vanilla combat version removes innates, something you'd arguably want as it benefits you for New Threat.

What is your interest in the vanilla version over the default?

The download for the vanilla version is an IRO file, how would I go about converting that to Switch?
And mainly for Aeris revival to be honest. I love the combat changes but I'm planning an Aeris Only run and it's just not possible with the level cap.
 

NightTimeNoctis

Well-Known Member
Member
Joined
Mar 25, 2015
Messages
197
Trophies
0
XP
659
Country
United States
For those asking for extra mods, my personal setup is now...
  • New Threat
  • ChaOS
  • NinoStyle Battle Models
  • Anxious Heart Complete OST
  • Character voices when attacking
  • Pixel art portraits
I'm at a convention this weekend but I'll upload my layeredfs for this (and anything else I think to add) as soon as I'm home .


You never posted these like you said you would? id really enjoy having Nino Style Battle Models
 

Blinksidex

Member
Newcomer
Joined
May 14, 2016
Messages
7
Trophies
0
Age
31
XP
86
Country
United States
For anyone using my "Plus" version of New Threat 1.4, I've released an update, v1.01. The most important part is editing the larger CHAOS textures down, which seems to have eliminated the random crashes, so you really should update to keep things running smoothly. Full changes below:

- capped CHAOS textures at 0.5k, fixing random crashes
- added some missing Avalanche Arisen battle textures
- added skybox, meteor, and map from FeliX Leonhart + Ste41k + Grimmy world texture pack
- Bugenhagen now sits on his ball rather than standing
- Re-Reverted Shinra guards and soldiers to CHAOS versions. Junon is still quite playable.

For the record, my Aeris does have a face, since I've always used the 7H .iro as a base.

@Rahkeesh Hey I don't know if you still visit this thread but is it possible to delete the New Threat addon and just have everything else in this package? I'm looking for an FF7 Mod like this one just without the new added things from New Threat. Or Does anyone else know if this is possible?
 

intellettuanale

Well-Known Member
Member
Joined
Feb 25, 2017
Messages
151
Trophies
0
Age
32
XP
831
Country
Italy
This mod is very interesting, but I like omnislash too.
Do you know what's folder contain the extras, such as new enemies, extra battle, advanced shave menu and options for change party leader? Just for try to merged with omnislash.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: @SylverReZ, Indeed lol