Homebrew RetroArch Switch

kristianity77

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I was playing pbps last night, have you got the right bios?

scph1001.bin is what i have. That must be working as games in .bin format are fine. Hmmm, not sure what could be the matter then. Is it possible that it will only play home made PBP files? The one I have are genuine PSstore PBP files.
 
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saggan

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I updated my Emunand to 8.0.1
Now retroarxh is giving me a lot of error messages and also cpu overclocking stoped working and all the n64 and PSP games I played before updating is not working properly

Can any one please give me the best configuration for the 8.0.1
Or should I just downgrade back to 7

Thanks
 

satel

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I updated my Emunand to 8.0.1
Now retroarxh is giving me a lot of error messages and also cpu overclocking stoped working and all the n64 and PSP games I played before updating is not working properly

Can any one please give me the best configuration for the 8.0.1
Or should I just downgrade back to 7

Thanks

wait for 1.7.7 it should be released soon
 

Ninn

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I updated my Emunand to 8.0.1
Now retroarxh is giving me a lot of error messages and also cpu overclocking stoped working and all the n64 and PSP games I played before updating is not working properly

Can any one please give me the best configuration for the 8.0.1
Or should I just downgrade back to 7

Thanks


Try updating to the latest retroarch nightly build. I am on 8.0.1 and it works fine

https://buildbot.libretro.com/nightly/nintendo/switch/libnx/
 

GuitarXxX

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Guys, anyone here having problems with N64 in FW 7.0.1 (Kosmos 12.1.2 - atmosphere 0.8.9)?
I got the nightly build of 29-04 and updated the MupenNext core but everytime I try to execute a N64 game the atmosphere crashes and I have to restart the console.
I thought that the problem was with the nightly build so I got the last one version and the problem persists.
With other consoles like snes and psx everything it's working fine.

Anyone else with this problem?
 

GuitarXxX

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Are you loading from album or title replacement / retroarch nsp?
Dude, you are right.
I was executing Retroarch using the album instead of using the title replacement.
I tried using the title replacement and everything works fine now.
Thank you and sorry for the dumb question.
 

megahog2012

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Hey I have a situation with the N64 emulator Mupen64plus-Next, I'm trying to run some Mario 64 rom hacks on my switch but for some reason after the intros of the two hacks (Which are Super Mario Star Road and Super Mario 64 Last Impact) the screen turns black and no menu shows up I would appreciate the advice on what to do. If it helps I installed the Mupen64plus-Next core that was displayed on the front page of this topic and installed the latest version of Retroarch to date.
 

FanboyKilla

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Hey I have a situation with the N64 emulator Mupen64plus-Next, I'm trying to run some Mario 64 rom hacks on my switch but for some reason after the intros of the two hacks (Which are Super Mario Star Road and Super Mario 64 Last Impact) the screen turns black and no menu shows up I would appreciate the advice on what to do. If it helps I installed the Mupen64plus-Next core that was displayed on the front page of this topic and installed the latest version of Retroarch to date.

You don't need to mix and match cores any longer. Just download the latest Nightly build from the buildbot and use that.

https://buildbot.libretro.com/nightly/nintendo/switch/libnx/
 
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FanboyKilla

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Only Android and PlayStation are on the buildbot though.

RA-1-7-7-2-Platforms.png
 
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