TX Presents SX OS v2.6.2 BETA

We are back once again with another small update for our users.
SXOS262.jpg

Team-Xecuter back in two ways, first with their original sites are now back online, and now with nice quick SX OS update to enjoy:
Today we bring you SX OS v2.6.2 beta. This release addresses two issues we wanted to get out to all of you soon.
  • Game compatibility fixed for games that require firmware 7.x
    Some recent games (like 'Hellblade Senuas Sacrifice') failed to boot with SX OS. This has been investigated and addressed in this update.
  • Improvements to cheat engine
    We were made aware that the conditional codes (code type #1) were broken. This has been fixed. Some further minor stability improvements to the cheat engine have been made as well.
Last but not least, as you might have noticed our website(s) had some downtime over the past two weeks. We were quick with providing a temporary solution for everyone worried they couldn't activate their SX OS Licenses while we revamped and future proofed our production infrastructure. Everything should work again as expected!
That's all for today. More exciting stuff is coming, check back regularly!

—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—
 
Last edited by Joe88, , Reason: Links to warez

matias3ds

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AutoRCM is only installed to SysNAND, not to EmuNAND.
I had the same issue but fix it , instead on installing emunand on a hidden partition , i created the emunand on the microsd but in a non hidden partion , and that solve the problem .
Now if insert the dongle and press only the power button runs always in emunand mode .
 

MasterJ360

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You can simply skip that step by using Goldleaf and Goldtree.
Im not referring to installing nsp from a hard drive/usb b/c that already exists. Mounting or loading games is what im talking about that only the sxos can do. This is the usb support opensource users would like to have. Having an 8TB drive full of games sounds like something worth working on to me.
 
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guitarheroknight

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Im not referring to installing nsp from a hard drive/usb b/c that already exists. Mounting or loading games is what im talking about that only the sxos can do. This is the usb support opensource users would like to have. Having an 8TB drive full of games sounds like something worth working on to me.

I get that, but the upcoming revision of Goldleaf or Tinfoil or whatnot will support USB mounting. Since SX OS is the only CFW that has access to XCI loading, it alone can make use of USB loading. USB mounting on other CFW like Atmosphere is in my opinion useless since you can directly install a NSP game from your PC to your Nintendo Switch directly with no middle man like a USB device.

As far as I know the upcoming USB feature will let you read the NPS file from your drive and from there install it on your console or SD card.
 
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MasterJ360

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Nope, really. I would like to play the NSP, I have plenty of 1 TB HDD but just 256 gb of sd.
Well im not going to judge on what preferences many ppl may have. An SD card is great for portability or to have everything within the console itself, but since your Switch will be a home console most of the time an external HDD would be useful to hold games while only keeping your personal favorites on the SD card. A 256GB card isn't enough for me since I like to have a library games to choose from even if I don't finish them right away. But again thats a preference that some can relate or simply just don't care.
 

RedHunter

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I had the same issue but fix it , instead on installing emunand on a hidden partition , i created the emunand on the microsd but in a non hidden partion , and that solve the problem .
Now if insert the dongle and press only the power button runs always in emunand mode .
But isn't that way less safe and more easy to find by Nintendo?

Also I remember there was an option to move the emunand but where is it I can't find it.
 

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