Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Feffe

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Where's the language setting for English Wii Us? Is it in the system settings? This is my system settings (Sry for orientation)
t4mcI5A.jpg

Update: looked up NOA assistance. Turns out there's no language and country settings in Japanese Wii Us.
qjfeasF.jpg
You should install the "System Config Tool" (google's your friend), it should let you change the language http://anus.trade/sysconf/Region.html
 
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xCrashsystemx

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Hey, Folks!
I need help, i use this on my WiiU with a Gamecube Adapter and GC Controller and nothing is working.
I tried native controll off/on front and back USB different Ports everything!

When i Play Smash Bros on Wii U everything is working but on Gamecube Games not...
 

MUDD_BR

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That's weird cause I downloaded a couple GameCube roms in wbfs from a trusted rom website from *snip*. *snip* or something like that.
It´s pretty weird, Cube games must be on ISO format to work on Wii. But give a try, maybe already have a way to convert them.
 

sirxup

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I hate to ask this, but when I try to load up my GameCube inject my wiiu freezes. I tried modding my vWii as I didn't have it modded just to see if that was the issue but it did not resolve it. I'll still continue to work on it, but I wanted to ask in the mean time. I do not get a black screen as other users have stated my system just freezes and I have to hardboot. I've tried in both haxchi and mocha. I've been scrolling through the forum so I apologize if this has been answered as it's 305 pages.
 

Cleish85

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At long last, I have completed re-writing the WiiVC Injector from the ground up. Far more features than the previous "script".

Download:
TeconMoon's WiiVC Injector [v3.0.1] - STILL CONSIDERED AN ALPHA RELEASE UNTIL MORE BUGS ARE WORKED THROUGH
View attachment 104835

Requirements:

  • Windows 7/8.1/10
  • At least .NET Framework v4.6.1 (Windows 8 & 10 also need the .NET Framework 3.5 feature enabled)
Supported Injection Types:
  • Wii Retail Game Injection (ISO / WBFS)
  • Wii Homebrew Injection (DOL)
  • GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
  • vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)
Features:
  • Full-featured-GUI with real file selection, no more having to place specifically named files in folders
  • Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
  • Custom GamePad Banner and Logo support
  • Preview boxes for all Icons, Banners & Logos
  • Custom Boot Sound support (with looping)
  • Multi-Line Game Title support (how it displays on your Wii U Menu)
  • Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
  • GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
    • No GamePad Emulation, Wii Remotes only
    • Classic Controller Emulation
    • Vertical Wii Remote Emulation
    • Horizontal Wii Remote Emulation
    • Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
    • Force No Classic Controller (Very limited use cases)
    • Swap L & R with ZL & ZR
  • Nintendont SD Card Management Menu
    • Download latest Nintendont revision from GitHub
    • Generate Nintendont Config file
Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)
  • Nintendont Options
    • Force 4:3 for GameCube games (Disables "Force Widescreen" and "WiiU Widescreen" options even if they are specified in your config file)
    • Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
    • Disable Autoboot (Nintendont menu shows instead of autobooting game)
  • Wii Homebrew Patches
    • Disable Wii Remote Passthrough in GamePad Mode
    • Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
    • Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
  • Wii Retail Injection Patches
    • Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
    • Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
  • vWii NAND Title Launcher Patches
    • Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)
Other Perks:
  • Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USER\WiiVCInjector)
  • Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:\ProgramData\JNUSToolDownloads)
Noob protection:
  • Wii / GameCube header checks
  • On-the-fly image conversion for a variety of types
  • Audio File header checks
  • Conditional flags for title builds
  • Non-applicable options are disabled

Credits:
C2W Patcher v1.2: @FIX94
GetExtType Patcher v1.1: FIX94
JNUSTool v0.3b: @Maschell
NFS2ISO2NFS v0.5.6: @sabykos, @piratesephiroth, *FIX94, and many more
Nintendont Autoboot Forwarder v1.2: FIX94 & *TeconMoon
NUSPacker v0.5: @timogus, @ihaveamac & *FIX94
PNG to TGA v2.6: Easy2Convert Software
SoX v14.4.2: cbagwell, robs, & uklauer
wav2btsnd v0.1: timogus & *@Zarklord
wbfs_file v2.9: @oggzee & @kwiirk
Wii Homebrew ISO Base: Albert Herranz, The GameCube Linux Team, @marcan, @bushing, FIX94 & @ploggy
Wiimms ISO Tools v3.00a: Wiimms
Wii Video Mode Changer v2.2: Waninkoko
WiiVC Channel Booter v1.1: FIX94

* = Using version compiled by specific user

"Could not find directory" half way through the build process. Can you please help?
At long last, I have completed re-writing the WiiVC Injector from the ground up. Far more features than the previous "script".

Download:
TeconMoon's WiiVC Injector [v3.0.1] - STILL CONSIDERED AN ALPHA RELEASE UNTIL MORE BUGS ARE WORKED THROUGH
View attachment 104835

Requirements:

  • Windows 7/8.1/10
  • At least .NET Framework v4.6.1 (Windows 8 & 10 also need the .NET Framework 3.5 feature enabled)
Supported Injection Types:
  • Wii Retail Game Injection (ISO / WBFS)
  • Wii Homebrew Injection (DOL)
  • GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
  • vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)
Features:
  • Full-featured-GUI with real file selection, no more having to place specifically named files in folders
  • Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
  • Custom GamePad Banner and Logo support
  • Preview boxes for all Icons, Banners & Logos
  • Custom Boot Sound support (with looping)
  • Multi-Line Game Title support (how it displays on your Wii U Menu)
  • Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
  • GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
    • No GamePad Emulation, Wii Remotes only
    • Classic Controller Emulation
    • Vertical Wii Remote Emulation
    • Horizontal Wii Remote Emulation
    • Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
    • Force No Classic Controller (Very limited use cases)
    • Swap L & R with ZL & ZR
  • Nintendont SD Card Management Menu
    • Download latest Nintendont revision from GitHub
    • Generate Nintendont Config file
Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)
  • Nintendont Options
    • Force 4:3 for GameCube games (Disables "Force Widescreen" and "WiiU Widescreen" options even if they are specified in your config file)
    • Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
    • Disable Autoboot (Nintendont menu shows instead of autobooting game)
  • Wii Homebrew Patches
    • Disable Wii Remote Passthrough in GamePad Mode
    • Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
    • Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
  • Wii Retail Injection Patches
    • Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
    • Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
  • vWii NAND Title Launcher Patches
    • Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)
Other Perks:
  • Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USER\WiiVCInjector)
  • Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:\ProgramData\JNUSToolDownloads)
Noob protection:
  • Wii / GameCube header checks
  • On-the-fly image conversion for a variety of types
  • Audio File header checks
  • Conditional flags for title builds
  • Non-applicable options are disabled

Credits:
C2W Patcher v1.2: @FIX94
GetExtType Patcher v1.1: FIX94
JNUSTool v0.3b: @Maschell
NFS2ISO2NFS v0.5.6: @sabykos, @piratesephiroth, *FIX94, and many more
Nintendont Autoboot Forwarder v1.2: FIX94 & *TeconMoon
NUSPacker v0.5: @timogus, @ihaveamac & *FIX94
PNG to TGA v2.6: Easy2Convert Software
SoX v14.4.2: cbagwell, robs, & uklauer
wav2btsnd v0.1: timogus & *@Zarklord
wbfs_file v2.9: @oggzee & @kwiirk
Wii Homebrew ISO Base: Albert Herranz, The GameCube Linux Team, @marcan, @bushing, FIX94 & @ploggy
Wiimms ISO Tools v3.00a: Wiimms
Wii Video Mode Changer v2.2: Waninkoko
WiiVC Channel Booter v1.1: FIX94

* = Using version compiled by specific user
I got a message saying could not find directory half way through the build process. Please help.
At long last, I have completed re-writing the WiiVC Injector from the ground up. Far more features than the previous "script".

Download:
TeconMoon's WiiVC Injector [v3.0.1] - STILL CONSIDERED AN ALPHA RELEASE UNTIL MORE BUGS ARE WORKED THROUGH
View attachment 104835

Requirements:

  • Windows 7/8.1/10
  • At least .NET Framework v4.6.1 (Windows 8 & 10 also need the .NET Framework 3.5 feature enabled)
Supported Injection Types:
  • Wii Retail Game Injection (ISO / WBFS)
  • Wii Homebrew Injection (DOL)
  • GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
  • vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)
Features:
  • Full-featured-GUI with real file selection, no more having to place specifically named files in folders
  • Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
  • Custom GamePad Banner and Logo support
  • Preview boxes for all Icons, Banners & Logos
  • Custom Boot Sound support (with looping)
  • Multi-Line Game Title support (how it displays on your Wii U Menu)
  • Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
  • GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
    • No GamePad Emulation, Wii Remotes only
    • Classic Controller Emulation
    • Vertical Wii Remote Emulation
    • Horizontal Wii Remote Emulation
    • Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
    • Force No Classic Controller (Very limited use cases)
    • Swap L & R with ZL & ZR
  • Nintendont SD Card Management Menu
    • Download latest Nintendont revision from GitHub
    • Generate Nintendont Config file
Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)
  • Nintendont Options
    • Force 4:3 for GameCube games (Disables "Force Widescreen" and "WiiU Widescreen" options even if they are specified in your config file)
    • Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
    • Disable Autoboot (Nintendont menu shows instead of autobooting game)
  • Wii Homebrew Patches
    • Disable Wii Remote Passthrough in GamePad Mode
    • Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
    • Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
  • Wii Retail Injection Patches
    • Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
    • Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
  • vWii NAND Title Launcher Patches
    • Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)
Other Perks:
  • Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USER\WiiVCInjector)
  • Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:\ProgramData\JNUSToolDownloads)
Noob protection:
  • Wii / GameCube header checks
  • On-the-fly image conversion for a variety of types
  • Audio File header checks
  • Conditional flags for title builds
  • Non-applicable options are disabled

Credits:
C2W Patcher v1.2: @FIX94
GetExtType Patcher v1.1: FIX94
JNUSTool v0.3b: @Maschell
NFS2ISO2NFS v0.5.6: @sabykos, @piratesephiroth, *FIX94, and many more
Nintendont Autoboot Forwarder v1.2: FIX94 & *TeconMoon
NUSPacker v0.5: @timogus, @ihaveamac & *FIX94
PNG to TGA v2.6: Easy2Convert Software
SoX v14.4.2: cbagwell, robs, & uklauer
wav2btsnd v0.1: timogus & *@Zarklord
wbfs_file v2.9: @oggzee & @kwiirk
Wii Homebrew ISO Base: Albert Herranz, The GameCube Linux Team, @marcan, @bushing, FIX94 & @ploggy
Wiimms ISO Tools v3.00a: Wiimms
Wii Video Mode Changer v2.2: Waninkoko
WiiVC Channel Booter v1.1: FIX94

* = Using version compiled by specific user
please help

--------------------- MERGED ---------------------------

At long last, I have completed re-writing the WiiVC Injector from the ground up. Far more features than the previous "script".

Download:
TeconMoon's WiiVC Injector [v3.0.1] - STILL CONSIDERED AN ALPHA RELEASE UNTIL MORE BUGS ARE WORKED THROUGH
View attachment 104835

Requirements:

  • Windows 7/8.1/10
  • At least .NET Framework v4.6.1 (Windows 8 & 10 also need the .NET Framework 3.5 feature enabled)
Supported Injection Types:
  • Wii Retail Game Injection (ISO / WBFS)
  • Wii Homebrew Injection (DOL)
  • GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
  • vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)
Features:
  • Full-featured-GUI with real file selection, no more having to place specifically named files in folders
  • Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
  • Custom GamePad Banner and Logo support
  • Preview boxes for all Icons, Banners & Logos
  • Custom Boot Sound support (with looping)
  • Multi-Line Game Title support (how it displays on your Wii U Menu)
  • Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
  • GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
    • No GamePad Emulation, Wii Remotes only
    • Classic Controller Emulation
    • Vertical Wii Remote Emulation
    • Horizontal Wii Remote Emulation
    • Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
    • Force No Classic Controller (Very limited use cases)
    • Swap L & R with ZL & ZR
  • Nintendont SD Card Management Menu
    • Download latest Nintendont revision from GitHub
    • Generate Nintendont Config file
Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)
  • Nintendont Options
    • Force 4:3 for GameCube games (Disables "Force Widescreen" and "WiiU Widescreen" options even if they are specified in your config file)
    • Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
    • Disable Autoboot (Nintendont menu shows instead of autobooting game)
  • Wii Homebrew Patches
    • Disable Wii Remote Passthrough in GamePad Mode
    • Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
    • Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
  • Wii Retail Injection Patches
    • Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
    • Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
  • vWii NAND Title Launcher Patches
    • Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)
Other Perks:
  • Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USER\WiiVCInjector)
  • Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:\ProgramData\JNUSToolDownloads)
Noob protection:
  • Wii / GameCube header checks
  • On-the-fly image conversion for a variety of types
  • Audio File header checks
  • Conditional flags for title builds
  • Non-applicable options are disabled

Credits:
C2W Patcher v1.2: @FIX94
GetExtType Patcher v1.1: FIX94
JNUSTool v0.3b: @Maschell
NFS2ISO2NFS v0.5.6: @sabykos, @piratesephiroth, *FIX94, and many more
Nintendont Autoboot Forwarder v1.2: FIX94 & *TeconMoon
NUSPacker v0.5: @timogus, @ihaveamac & *FIX94
PNG to TGA v2.6: Easy2Convert Software
SoX v14.4.2: cbagwell, robs, & uklauer
wav2btsnd v0.1: timogus & *@Zarklord
wbfs_file v2.9: @oggzee & @kwiirk
Wii Homebrew ISO Base: Albert Herranz, The GameCube Linux Team, @marcan, @bushing, FIX94 & @ploggy
Wiimms ISO Tools v3.00a: Wiimms
Wii Video Mode Changer v2.2: Waninkoko
WiiVC Channel Booter v1.1: FIX94

* = Using version compiled by specific user
please help. half way through the building process i am getting a message saying it couldn't find directory for RHF. There's some other text that mentions JIT bugging...
 

sirxup

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"Could not find directory" half way through the build process. Can you please help?

I got a message saying could not find directory half way through the build process. Please help.

please help


please help. half way through the building process i am getting a message saying it couldn't find directory for RHF. There's some other text that mentions JIT bugging...

Was all that really necessary?
 

sirxup

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My message wouldn't post. It kept telling me to change the content. I did, and it turns out it did post everytime, making me look like a mad man!
I recommend going to video tutorial on youtube by gamingcanada. If your lucky you can get it to work. Injects don't work for everyone. If you read my post above you will see my issue which is still occurring. I can inject but the games don't load, but I have other ways to play so its fine.
 

Cleish85

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I recommend going to video tutorial on youtube by gamingcanada. If your lucky you can get it to work. Injects don't work for everyone. If you read my post above you will see my issue which is still occurring. I can inject but the games don't load, but I have other ways to play so its fine.
Thank you. The tutorial I'm following is actually by Gamescanada. He's excellent, but I'm still hitting a wall. Why don't injects work for everyone? Is it the computer do you think?? I'm also having issues with Injectiine. It's a nightmare!! I also have a Mac but I don't want to use that because they never work with anything.
 

sirxup

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Thank you. The tutorial I'm following is actually by Gamescanada. He's excellent, but I'm still hitting a wall. Why don't injects work for everyone? Is it the computer do you think?? I'm also having issues with Injectiine. It's a nightmare!! I also have a Mac but I don't want to use that because they never work with anything.
They're finiky I was talking to him about it on youtube. I've been tinkering with modding for years so I always seem to solve any issues I have this is the first time I had to give up. I'll go back probably at some point but for now I'm moving on to other stuff.
 
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