This behavior is apparently consistent with an unpatched .exe on the PC version. It takes an .exe patch to bump up the source bonuses to +5. So that may not work on the Switch version at all.
Apparently older versions of new threat were written around +1 bonuses and didn't need exe modification, might be some work to figure out how to update the latest version with that method.
If the original Switch game contains "0100A5B00BDC6000/romfs/ff7/resources/ff7_1.02/ff7_en" then layeredfs will replace the original ff7_en otherwise it will do nothing. layeredfs has priority, it will take over whatever are the original files.I used the "emergency" steam ff7_en.exe file included in the qhimm mod's thread. It's supposed to be the exe patched with the changes. I overwrote the one you included, was the same file size. Sources are still giving me 1 stat point instead of 5.
Not sure if you were asking us to do something different, I figured this is what you did in the first place.
I'm wondering if there is evidence that the switch version is even using a windows executable? Just because it's packed in doesn't mean it's doing anything. Or is it even possible this file isn't as easily overwritten by layered FS for some reason?
Anyone have luck fixing the Source stat point issue? Which .EXE file should we be replacing, and in what folder? Does the .EXE Rahkeesh mentioned work?
Thanks!
Probably the easier thing would be editing the script to give 5x the source point items like older versions did. I don't really understand the file structure at all though, I'm guessing the scripts are packed into some kind of an archive.
Regarding to NT, I haven´t reached the world map yet...Just a quick question i been playing the
NT
chaOS
And the .ogg one
I been playing it and where is Vincent??? His coffin is empty after getting key from a box as its not in the safe.
Hi guys, is there a chance to share only the chaOS mod?
Can you try letting the music plays in world map for about 10 minutes? If the patch is working the music should loop normally, if the patch isn’t working then the music should stop altogether. Also the patch prevents the world map music reset every time you enter to s battle.