[Translation] Dragon Quest Monsters: Joker 3

DRAGON QUEST MONSTERS - JOKER 3
(JAPANESE to ENGLISH Fan-Translation)
**NOT PROFESSIONAL VERSION**


375px-DQMJ3_Logo.png


Information
ID
: 000400000016ad00
Platform: 3DS
Release Date (JP): March 24, 2016
Genre: JRPG, Monster Collecting
Link: https://en.wikipedia.org/wiki/Dragon_Quest_Monsters:_Joker_3


Other Releases

  • 3DS-JP: PROFESSIONAL version February 9, 2017
Team
  • Hacking: Z6n4
  • Programming: Z6n4
  • Translation: Z6n4, Mami, JasonPK, FailSnail, ErdrickTheHero
  • Editing: Z6n4, JasonPK, FailSnail
  • Graphics: Z6n4
  • Font: Z6n4
  • Testers: Z6n4, Ryushin
  • Special Thanks: Murdersbane, Icyson55, Neobeo & everyone else associated with FTI
Report all bugs to: [email protected]
Please try to include images and a brief description. Do not post them here, as we do not have time to skim the dozens of posts on where to get a copy of this, how to do this, etc. For questions, please check the FAQ section below.
Please include a luma crash dump, screen shot of luma crash dump, and explanation if at all possible.


Changelog

=========

== v 1.0.2 ==
=========

  • Bug fixes
    • Certain monsters used to appear dead at the beginning of battle
    • Certain stealth boxes used to crash the game upon being opened
=========
== v 1.0.1 ==
=========

  • Fixed black screen caused by original xDelta patch 1.0.0
    • this was caused by a bad layout .arc file
=========
== v 1.0.0 ==
=========

  • Known bugs (not yet addressed)
    • Game Crashes
      • Stealth Box reward messages causing crashes in-game
        • 1 in Wood Park (forest area) after unlocking monster riding
        • 1 in the Grim Tundra (icy area)
      • NPC related crashes
        • Inside Fallen City, talking to Scout Q Monster or Butler (near the King) may cause a crash.
        • Starting or Accepting a Ranked Battle (multiplayer)
      • (unconfirmed) Leaving the 3DS closed in sleep mode too long, crashes the game (happened mid-combat).
    • Enemies are spawning dead (appearing in battle with grayed out icon)
      • This is due to a text overflow issue. Some monsters may spawn only in groups, or only by themselves
      • This is due to things like "Monster Name" and "Monster Name A", where the first causes an issue, and the second may not.
      • Known/Reported List:
        • Bulby Baby (Silent Meadow)
        • Tantamount (Magma Park)
        • Slimecicle (Iron Ark - Laboratory)
    • Translation Errors
      • There are few sklls and abilities in the game with the word "Snooze" in them that should actually be "Statis", relating to other Statis-based skills.
      • Scout Q #14 should require a Belmud with the "Fencer" skill, not "Warrior".

Download & Patch Instructions:
NOTICE: If you have trouble beyond this, consult the FAQs below!

*** Requires Luma3DS 8.1+ and Boot9strap to be running on your 3ds ***

* If you don't have custom firmware: https://3ds.hacks.guide/
* If you're on A9LH, upgrade to B9S: https://3ds.guide/a9lh-to-b9s
If you're on a lower version of Luma

1) Download the following tools:


- v10 and V11 are not working correctly at the time of writting this (11.28.2017)​


c) Our latest patch files


i) Place the Hourglass9.firm onto your SD card, in the ".\luma\payloads" folder​


i) Place the Decrypt9WIP.firm onto your SD card, in the ".\luma\payloads" folder​

2) Dumping the Game to a CIA/3DS format

a) If you have a Digital Installed version (by any means), use Hourglass9 to extract your CIA.​

i) Hold start, turn on your 3DS, and whe prompted, launch Hourglass9
ii)Open Hourglass9 -> Miscellaneous Options -> SysNAND title to CIA.
iii) Use the arrow keys to find the title ID listed above (/title/00040000/0016AD00)
iv) the CIA should get dumped to your SD card as "000400000016ad00.cia" in the "files9" folder.​

b) If you have an official cartridge, use either Hourglass9 or Decrypt9WIP to dump to a .3DS format.​

i) Insert the cartridge into your 3ds.
ii) Hold start, power on the 3DS, and select either Hourglass9 or Decrypt9WIP when prompted.
iii) Look for the option "Gamecart Dumper Options", and selected to "Dump & Decrypt Cart (trim)".​

c) If you obtained your copy by other means, you need to make sure it is decrypted. Use Decrypt9WIP to do this.​

3) Extracting the RomFS and other game contents

a) Run the HackingToolkit9DS.exe (from step 1.a) and enter either "D" for your .3ds file, or "CE" for you .cia file. It will then ask for the game file (you put in that directory) without the file extension. ie. if the game was "game.cia", you type the word "game" and press enter.​

i) when asked about decompressing the code.bin, choose "n" for No.​

*** If your extraction fails, make sure you are using v9 of HackingToolkit3DS, and your game dump was decrypted. ***​

4) Applying the XDelta Patch to the RomFS

a) Once the extraction is complete, open the tool downloaded in step [1.b], called xDelta UI.​

b) Select the "Apply Patch" tab.​

c) For the "Patch", select the "dqmj3.romfs.xdelta" file that we provided you in step [1.c]​

d) For the Source File, select the "DecryptedRomFS.bin" that you just extracted in step [3.a]​

e) For the Output File, select the folder you extracted everything too, and name it "PatchedRomFS.bin"​

f) Click the "Patch" button to finish patching your RomFS.bin file​

*** If it says your have a checksum MD5 mismatch, then your DecryptedRomFS.bin is not valid ***
*** Hackingtoolkit3ds has an option "RFSE", that lets you extract a RomFS. Try running this to see if it says the RomFS is valid ***​

5) Rebuild the game with patch applied

a) Re-run HackingToolkit, and select "RFSE" to open the Rom Extractor.​

b) Choose to extract the "PatchedRomFS.bin" you created in Step [4.d & 4.e], and click "Go".​

c) When this operation complets, it should have extracte to a folder called "PatchedRomFS_". You will now delete the "ExtractedRomFS" folder. Afterwards, rename the "PatchedRomFS_" folder to "ExtractedRomFS". Close the RomFS extractor after this and delete the "PatchedRomFS.bin".​

d) Now choose "CR" to rebuild a .cia, or "R" to rebuild a .3ds. When prompted, name it "DQMJ3-english",​
and if prompted for major/minor versions, select 0 and 0.

6) Setting up your SD card

a) Transfer the newly constructed game file from Step [5.d] to whatever SD card you need it on.​

b) Copy the Luma folder we provided to your SD Card as well.​

c) Next go, into (now named) "ExtractedRomFS" folder, which contains your extracted, patched files.
Find the following 4 files and move them all to these specific locations on your SD card:

* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Event\A01_02\A01_02.mes
* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Demo\demo851\demo851.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\ItemHelpMessage.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\MenuMessage.mes​

7) Setting up Luma 3DS patching (if you haven't already)

a) Press and Hold the "Select" button on your 3ds, and power it on.​

b) When the Luma 3DS Configuration screen appears, you need the following option turned on.​

* Enable Game Patching​

c) Press "Start" to save these configurations, and the 3ds will load as usual.​

8) Installing Official Update v1.1

a) Launch FBI on your 3DS, and the load the 3ds title keys site on your PC/Phone​

b) Search for 0004000e0016ad00, and then click the "QR Code" Icon for the "Patch". The name should be "更新データ Ver. 1.1 DQM ジョーカー3" and it is serial "CTR-U-BJ3J"​

c) Within FBI, launch the "Remote Install > Scan QR Code" feature, and scan the QR Code. It will prompt you to install titles from the CDN (answer yes to all).​

d) You should now be able to launch version 1.1 of DQM Joker 3 in english, enjoy!​

Project Backstory
"After our last project (Terry's Wonderland 3D for 3DS), JasonPK and Z6n4 were restless, and looking for some new projects to tackle. They had wanted to work on Dragon Quest Monsters 2 (3DS) but ran into some problems.
Suddenly, Joker 3 appears out of nowhere. Z6n4 quickly dismantled the game files, and immediately started work on the menu. However, due to lots of new 3DS Framework files, progress grinded to a halt.

However, shortly after the release of Joker 3, Z6n4's child was born, meaning there was a lot of time spent at home for the foreseeable future.
Work continued as the tiny team (this time around) continued to work on the game. Fairly burnt out after their last translation endeavour wrapping up on 6 months prior,
they were feeling the midnight oil burn again from working on this project.

It wasn't long until others started popping up to help including, ErdrickThe Hero, FailSnail and Mami. Mami is a native Japanese speaker, which breathed new life into the project.
As Mami progressed on the script along with Z6n4, they finally began to see a light at the end of the tunnel, ironically around the end of 2016 (Christmas day to be exact).
Mami handed over a bunch of remaining script files, and along size Z6n4, they had a fully translated game!

There was still one problem however... and it was a big one...
This time around, the developers of the game had baked lots of text limit sizes into the compiled code binary, which was causing tons of crashes, cutting things off in-game, or just rendering them blank.
This made the project pretty much unplayable in their opinion.

Z6n4 spent the better part of 2017 working on these issues, and received some big tips and found some valuable resources in the FTI team (specifically Icyson55 and Neobeo).

Unfortunatly Z6n4 couldn't figure every little thing out, but the team so no point in delaying a release anymore.
After all... it's the holidays!

Happy Holidays to everyone, we hope you enjoy this special gift from us to you!"

-Team Joker

Project
This is a full translation project, including:
  • Menus
  • Custom Font
  • Story/NPC Dialog
  • Network support
  • In-game Image translations
  • New localizations terms for monsters/items never used in English before.
FAQ
How do I play this?
* You will need a 3DS that is running Luma CFW (custom firmware).
* Luma must be running the option to allow game patching.

How do I use the xDelta Patch?
* There are instructions above. You will need a dump of the game (physical or digital), decrypted, and the listed tools and means above to decompile, patch and recompile it.

What should I do if I can't patch this on my own?
* I'm sure we've all discussed "that site". Perhaps search on there for a copy, or one of the methods provided.

Are there any other options?
* Yes, here are all of the options you can use to play this game, with more methods details in later steps:
* NTR - just need raw files and LayeredFS Plugin
* CFW - cia install (requires pre patched and re-built)
* Flash Card - 3ds file (required pre-patched and re-built)


What about my old saves?
* Use JKSV, it's a very nice save import/export tool, to back up your original saves. They will have the Japanese Game ID, and so will this version (because we are not changing the game id for this release for any reason). It is always a good idea to do this, because you never know what may happen, as everyone has different versions or may acquire them somehow.

I'm confused about the version numbers... HELP!
Ok, it's fairly simple:
1) We have only released 1 patch, at version 1.0

2) The official game is always 1.0

3) The latest eShop update (at the time of writing this) is v1.1

4) Any numbers listed above for our changelog, or our releases are OUR numbers, not the official game version numbers.

Help, it still isn't working!
* Alright, my favorite point! If you are here, it is because you are running Sky3DS, Gateway, or some old form of homebrew or Hax. Our team spent lots of time on this project, so please... Take a few minutes and do some research. Update your "hax" method, and maybe even get on Boot9strap like the rest of us. Everyone seems to be running a different (old) FW version, old BIN files for the "hax" and old BINs for their Flash Cards. Consult others at that point, as they may have tested on that. We ONLY tested on B9S and A9LH at various points.

Not all text is in English
During this installation, we had you patch the original game with our english patch. We also had you install the official japanese v1.1 update.
This means that any files in the v1.1 update that were considered "updated" will be used instead of the patched game files.
This is why we had you place specific files on your SD card and enable luma patching. Using other methods like NTR for instance, WILL NOT WORK unless you manually create your own RomFS LayeredFS patch and base it off the v1.1 executables.
Trust me, it's easier to just update your install to Boot9strap and follow our guide.

I'm not using Luma or Boot9strap
Then good luck. You likely won't be able to fully patch this to play the way we intended it unless you have a strong understanding of CustomFW and 3DS/CIA file structures.
Again, it's all free to do and easier to update.

Please make us a Gateway Patch or something other than Luma!
We have no intention of doing this. I believe this is laziness on the users part that we do not need to account for.

Where can it be purchased?
* Amazon - https://www.amazon.com/Dragon-Monsters-Japanese-Compatible-American-Nintendo/dp/B018QPYTNY
* Ebay - https://www.ebay.com/itm/SQUARE-ENI...oker-3-Nintendo-3DS-Japanese-ver/263343483390
 
Last edited by Helmax,

Ftonn

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Hello i'm new and i have a question about discs; is this a bug that when i finish a disc mission it tells me that i got the normal reward but i don't acctually get it. Thank you in advance it would help me a lot. Take a look at the pic
 

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mozg

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Hello i'm new and i have a question about discs; is this a bug that when i finish a disc mission it tells me that i got the normal reward but i don't acctually get it. Thank you in advance it would help me a lot. Take a look at the pic
It's not a bug. You get 2 rewards after finishing quest: first virtual (normal), second real. Chances to get real reward depends on disc level and how well you performed in completing quest
 

Ftonn

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It's not a bug. You get 2 rewards after finishing quest: first virtual (normal), second real. Chances to get real reward depends on disc level and how well you performed in completing quest
Ok, thank you so much for replying however i don't quite understand the purpose of the virtual reward. what is this exactly ?
 

Crusaderncr

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So is the 1.1 patch required because I cannot find the QR code anywhere and playing without it has almost all menus and dialog in Japanese and crashes randomly, I have crash reports if that helps
 

Niar

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Hello.
First of all, thanks you for the patch, this was a game i was looking forward to play for a long time, and thanks to you, i finally can !

For your question, @Ignmcrules, I wanted to post some picture but it doesn't seem i can since i'm a new member.
You should Zoom to Polar Park - East entrance, climb up the black mechanical arm with a fly ride. From here, use your reactor to look around, there is an isle pretty far away that you can fly to with certain monster ( i used a chimera). Again, with your reactor, look a bit down to your left, you should see the next 2 isle to fly to, you'll then have a pretty straight forward path.
And, at night at least, you should be able to encounter a Stout Troll

I'm sorry if this is wrong, i have a pretty bad memory and i only picked up the first 2 genes, so i'm not sure which one is it


Also, i had a question, how can you make the "Uber" skill ? (SP now, i guess)
Well, more specifically : Uber Healer/Healer SP
I tired using multiple combinasion like Heal/Cure-All/Mage Aid, Heal/Cure All/Purifier/Monk but it doesn't work.
Do you know which skill are necessary ?

And also, how can you get more disc ? i only have the metal one and the one Ace gave me
 

mozg

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Also, i had a question, how can you make the "Uber" skill ? (SP now, i guess)
Well, more specifically : Uber Healer/Healer SP
I tired using multiple combinasion like Heal/Cure-All/Mage Aid, Heal/Cure All/Purifier/Monk but it doesn't work.
Do you know which skill are necessary ?

And also, how can you get more disc ? i only have the metal one and the one Ace gave me
You need to make Paladin (or Ranger, can't verify for now) skill, then combine it with Healer skill. After certain point in game you will gain ability to create disc from titles
.
 

Niar

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You need to make Paladin (or Ranger, can't verify for now) skill, then combine it with Healer skill. After certain point in game you will gain ability to create disc from titles
.

Thanks for the answer !

And ... does somebody know where the grim tundra Fondude is ?
 
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synbios777

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Hi, hopefully someone can help me because i have been stuck for a little bit and im losing my mind. I spent about a thousand hours on terry wonderland with no japanese knowledge and only a terrible google translate camera app so i lost most of it. Now that i found this for dqmj3 i was beside myself with excitement. With chemotherapy every 2 weeks and being at home unable to drive or walk unassisted because of my hip replacement this game will be the perfect distraction.

I am not the best with tech but i managed to get luma, b9s and godmode on my japanese 3ds with no problems. My first snag is with these patch instructions. When i use hourglass or decrypt and do the trim dump and decrypt i cannot find a single file that is added for the .3ds file from physical cartridge on the sd card to use for the apply patch. I'm pretty sure it actually is adding files though because after doing it a couple times it said my sd card memory was full. After posting in the 3ds hacks subreddit the only answer i got was to use godmode9 because decrypt and hourglass are outdated and obsolete. Still with godmode9 i dont get anything. I think because i have a physical cartridge but for titles on the sd card in luma etc it doesnt have the file folder for the game number.

For step 3 any .3ds file i use or .cia file that i use for hackingtools9 it says the extraction is successful but does not have a prompt for decompressing the .bin file or anything, nor does anything happen. Because steps 2 and 3 failed i can't do step 4 for the source file and i have no idea what "Output File, select the folder you extracted everything too, and name it "PatchedRomFS.bin" means. Obviously step 5 cant be done even if i understood it.

I even downloaded a pre patched file but its just a .3ds file with no luma fs folder or the files for 6c) but even if i knew where to put it on the sd card i am still stuck because of step 8. The only '3ds keys site i googled for or asked friends about is now deleted with lots of results of it not being up so i have no idea what to do for the qr code.

As you can tell i have a million problems and bad understanding of stuff you all probably are thinking i am an idiot. Sadly after years of chemotherapy, radiation and surgeries along with 30 different types of pills to keep me alive my brain is no longer what it used to be. Think of the King as an Oglop, it sucks to know what my brain used to be in college and now 5 years later what it is. Anyone that can help me i would love to donate to your favorite charity, to the creators of this project of which im eternally grateful for, a steam game for you etc.

I am sorry if i broke any rules i am new here, just please i will do whatever it takes to make this work just please help me and name whatever it is you feel your time is worth and i will make it up to you.

Thanks,

Synbios
 

synbios777

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Even after trying the other hacking tool kit versions i get the answer for decompressing the bin. It says it is successful doing .3ds files copied to godmode9 however the only files i get are unis000.dat file which does nothing and a unis000.exe file that uninstalls hackingtoolkits and all of its components so i still have no idea what i am doing wrong. I assume im supposed to get a decryptedromfs.bin file or anything about the folder of patchedromfs.bin so i am still stuck. I emailed the email given in the opening post but i havent received a reply.

I hoped since the day before i posted there was several replies that people were still openly posted about this so they could see this. If anyone could message me or post here i would extremely appreciate it and your time will be rewarded.
 

synbios777

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I am now on the final step, i have an amazing person helping me. ive tried using the patched files, i have all the luma files in the right spot. I even tried using a .cia of the patched game that the person helping me sent. It just worked for him but no matter what fbi gives me
error: 0xD9004588L.

At this point i bought another micro sd card to redo every single cfw set up to try and get it to work, however if it doesnt work and if anyone sees this; please let me know any thoughts on how to get this to work. On the 11th i will be out of commission without a laptop and in the hospital for awhile so i would love to get this working before then and your time will be compensated if you want.
 

Helmax

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Hey everyone. I updated our file links to include a layered fs patch. This version has been updated to the new v1.0.2, which includes fixes for the crashing stealth boxes and monsters that were spawning dead.
Specifically the files that changed were the /message/MonsterKindMessage.mes and /message/ItemMessage.mes for those of you familiar and who want to just directly update your current layered fs patch setup
 

synbios777

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That update is amazing thank you so much! I had no clue what that was with the monsters lol. Just a couple monsters no matter what would be like that
 

Bitanator

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Is there any way to get the Official Update v1.1 still? I'm trying to get both this and Terry's Wonderland working and any help would be most appreciated
 

Plattym3!

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That update is amazing thank you so much! I had no clue what that was with the monsters lol. Just a couple monsters no matter what would be like that
I always thought I was such a higher level than them I couldn't scout them anymore. Like it was just a gimme battle. Seriously until it was mentioned here, never did I think differently.
 
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