The retroarch program doesn't show up in the homebrew browser? what am I donig wrong?
{
"version": "1.0",
"items": [
{
"path": "sd:/retroarch/roms/Sega - Mega Drive - Genesis/Alien 3 (USA, Europe) (Rev A).zip#Alien 3 (USA, Europe) (Rev A).md",
"label": "Alien 3 (USA, Europe) (Rev A).zip#Alien 3 (USA, Europe) (Rev A)",
"core_path": "sd:/retroarch/cores/genesis_plus_gx_libretro.rpx",
"core_name": "Sega - MS/GG/MD/CD (Genesis Plus GX)",
"crc32": "-1|crc",
"db_name": "Sega - Mega Drive - Genesis.lpl"
sd:\retroarch\roms\Sega - Mega Drive - Genesis\Alien 3 (USA, Europe) (Rev A).zip#Alien 3 (USA, Europe) (Rev A).md
Alien 3 (USA, Europe) (Rev A).zip#Alien 3 (USA, Europe) (Rev A)
DETECT
DETECT
-1|crc
Sega - Mega Drive - Genesis.lpl
View attachment 158570
I downloaded it again from another site, tried to run the .cue but gave the same error
A black screen with some things written in white, I tried loading the core and then loading the game, but it did not work.
It's a damn shame there hasn't been anything really new to RA on Wii U.
It is a shame.
I'd love a Wii U Retroarch FINAL version. It was sad watching the Wii version get more and more broken with every release as they tried to add new fangled things all the time. They should have created a Wii Retroarch Final, with definitive settings and structure instead of breaking it.
I remember the issues with the sound drivers back in the day.
What do you mean? Switch homebrew has nothing to do with the current WiiU homebrew status, heck even the same developers from 3 years ago are STILL developing for the WiiU (except dimok, fix and alias). The thing which is stopping developers to develop WiiU homebrew is because the current WiiU toolchains aren't any good, these are broken or uncompleted, even the hb launcher is broken at the time being. Currently WiiU homebrew developers are focusing on improving WUT toolchain with cool stuff such SDL2, and, from what I can see, they are working on hw accelerated gfx for WiiU homebrew,. Even with the current broken toolchain, RA WiiU IS STILL being improved (see the P2P netplay fix? see the new ozone menu driver? see the menu widgets?). Sorry bud, but you're talking nonsence from a very negative view of point.There's still so much untapped potential, like Dynarec, possibly better implementation of shaders. This is probably the main reason I've been cynical about Switch homebrew, devs just dropped Wii U and moved on without so much as a final swansong. It's bullshit.
I know Maschell and Quark are still going strong on WiiU homebrew, so there's still hope for sure.What do you mean? Switch homebrew has nothing to do with the current WiiU homebrew status, heck even the same developers from 3 years ago are STILL developing for the WiiU (except dimok, fix and alias). The thing which is stopping developers to develop WiiU homebrew is because the current WiiU toolchains aren't any good, these are broken or uncompleted, even the hb launcher is broken at the time being. Currently WiiU homebrew developers are focusing on improving WUT toolchain with cool stuff such SDL2, and, from what I can see, they are working on hw accelerated gfx for WiiU homebrew,. Even with the current broken toolchain, RA WiiU IS STILL being improved (see the P2P netplay fix? see the new ozone menu driver? see the menu widgets?). Sorry bud, but you're talking nonsence from a very negative view of point.
I know Maschell and Quark are still going strong on WiiU homebrew, so there's still hope for sure.
No worries, I'm pretty sure WiiU homebrew will have a HUGE boost once WUT is completed, just be positiveI'm sorry, today hasn't been a very good day for me
What is WUT?No worries, I'm pretty sure WiiU homebrew will have a HUGE boost once WUT is completed, just be positive
No worries, I'm pretty sure WiiU homebrew will have a HUGE boost once WUT is completed, just be positive
What is WUT?
WiiU ToolchainWhat exactly is that? I guess the big thing for me, is the lack of seeing things actually happening, and I need to be more patient.