Well on github they're considering it. All they'd have to do is clone one of the DX drivers and add angle to it. Obviously I'm over simplifying it but it's not impossible. They could call the driver "DirectX 11 (OpenGL mode)" or something. (I'm pretty sure angle supports DX12 and Vulkan too. So they could make a vulkan to DX12 driver as well if they wanted.)well its not up to the uwp dev for this
Last edited by Pickle_Rick,