Homebrew RetroArch Switch

regnad

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Maybe a stupid noob question, but is it possible to make playlists with box covers on Switch RA?

Never mind. It’s in the OP. Duh.

--------------------- MERGED ---------------------------

Is there any way to get retroarch working properly on an exfat formated memory card? Would be nice if you didnt need to swap sd card every time you want to play the emulators. Currently got two sd cards, one for large switch games above the limit and one for retroarch

I know this has already been answered, but I recently reformatted to fat32 and I use Goldleaf with the PC app Goldtree to install larger games via USB, and it really couldn’t be easier. I’d recommend this. Then you don’t need two SD cards.
 
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sion_zaphod

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Fantastic! Thank you very much. I'll take a look to understand how it has to be done.
Did you adjust that from within RetroArch only or did you have to do some manual cfg edits?

Bit of both. I used retroarch to find the custom viewport height,width,position then manually changed the cfg files. Retroarch does not save core specific configs to the right files or locations (what up with that).
 
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pinbi7

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So i've just updated retroarch to play n64,i've had great results running mario64,zelda oot,mario kart 64
But i cant seem to be able to run majora mask without severe slowdown and skiping
Same with dkracing

Im running
  • Latest nightly
  • Mupen_next(from the nightly)
  • Oc @ 1785
  • Video threaded and not threaded
  • 16:9 adjusted
  • 960×540 resolution
  • Retroarch nsp
  • Fw 6.1 kosmos
Im not really sure what im doing wrong,or how other ppl are getting those great results

Ty for your help
 

clout

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So i've just updated retroarch to play n64,i've had great results running mario64,zelda oot,mario kart 64
But i cant seem to be able to run majora mask without severe slowdown and skiping
Same with dkracing

Im running
  • Latest nightly
  • Mupen_next(from the nightly)
  • Oc @ 1785
  • Video threaded and not threaded
  • 16:9 adjusted
  • 960×540 resolution
  • Retroarch nsp
  • Fw 6.1 kosmos
Im not really sure what im doing wrong,or how other ppl are getting those great results

Ty for your help

same here... its stuttering all the time and absolutely unplayable even games like mario 64. Btw is there any chance that we will see an psx emulator on retroarch switch where u can play with a higher resolution. That would be soo cool
 

DrNeroCF

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same here... its stuttering all the time and absolutely unplayable even games like mario 64. Btw is there any chance that we will see an psx emulator on retroarch switch where u can play with a higher resolution. That would be soo cool

Only stutters when loading, give in a bit and it should be fine.

Make sure you don't have a GPU heavy shader running, also.
 

Grmmish

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Can someone explain how to set this up? The download only comes witht he core and an example configuration file, which I used for my own, which definitely did work. I also replaced my Mupen with this plus version.



Anyways this is FAR from "30FPS" with insane stuttering ,even at "Max Overclock."
Not far is in "Oh... You know. I see hiccups."
No far as in... WTF does this do? I still get like 10 frames per second apparently... It DOES say Dynamic_Recompiler is on. Some help?
 

Solid924

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Is an up to date Mupen Build already integrated in the .NSP of the opening thread? So that you just install the .nsp and everything's set?
 

lordelan

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It's the first time I'm running into odd issues.

Sometimes I'm launching a game and get a black screen. + and - won't help me here. Fortunately the Switch isn't frozen so I can kill RetroArch with HOME and X.
I'm using the RetroArch nsp version but tried with the NRO as well with the same outcome. After I reboot the console it works again. Is there some cache or memory wiping needed or something like that?

That's one issue. Another issue was yesterday when I loaded a few SNES games and they all failed with "cannot load content" or something like that.
Then I started a SNES game from my history.lpl which I know it works. After that booted up, I closed it and tried again to load one of those SNES games that didn't load before. Then they booted and were playable just fine.

However the second issue didn't reappear but the first one did and is kind of deal breaking.
I'm on 6.2.0 using newest Atmosphère.

Edit: Using 1.7.5 stable build.
 
Last edited by lordelan,

Adran_Marit

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It's the first time I'm running into odd issues.

Sometimes I'm launching a game and get a black screen. + and - won't help me here. Fortunately the Switch isn't frozen so I can kill RetroArch with HOME and X.
I'm using the RetroArch nsp version but tried with the NRO as well with the same outcome. After I reboot the console it works again. Is there some cache or memory wiping needed or something like that?

That's one issue. Another issue was yesterday when I loaded a few SNES games and they all failed with "cannot load content" or something like that.
Then I started a SNES game from my history.lpl which I know it works. After that booted up, I closed it and tried again to load one of those SNES games that didn't load before. Then they booted and were playable just fine.

However the second issue didn't reappear but the first one did and is kind of deal breaking.
I'm on 6.2.0 using newest Atmosphère.

are you using the stable version or the nightly
 

lordelan

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are you using the stable version or the nightly
Ah sry, forgot that bit of info.
I'm still on the 1.7.5 stable version (except for the Mupen core but I'm not really using it for now and it's not included in my described issues as I'm only playing NES and SNES games at the moment).

It's the first time I'm running into odd issues.

Sometimes I'm launching a game and get a black screen. + and - won't help me here. Fortunately the Switch isn't frozen so I can kill RetroArch with HOME and X.
I'm using the RetroArch nsp version but tried with the NRO as well with the same outcome. After I reboot the console it works again. Is there some cache or memory wiping needed or something like that?

That's one issue. Another issue was yesterday when I loaded a few SNES games and they all failed with "cannot load content" or something like that.
Then I started a SNES game from my history.lpl which I know it works. After that booted up, I closed it and tried again to load one of those SNES games that didn't load before. Then they booted and were playable just fine.

However the second issue didn't reappear but the first one did and is kind of deal breaking.
I'm on 6.2.0 using newest Atmosphère.

Edit: Using 1.7.5 stable build.
I've got an idea what it might be. Thinking about it, the black screens only appear when I'm not at my home WiFi. Need to test that today when I get home if it works again.
If that's the fact, only one thing comes to my mind which could be the reason as nothing else from within RetroArch should care about WiFi: Retrochievements.
 

Adran_Marit

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Ah sry, forgot that bit of info.
I'm still on the 1.7.5 stable version (except for the Mupen core but I'm not really using it for now and it's not included in my described issues as I'm only playing NES and SNES games at the moment).


I've got an idea what it might be. Thinking about it, the black screens only appear when I'm not at my home WiFi. Need to test that today when I get home if it works again.
If that's the fact, only one thing comes to my mind which could be the reason as nothing else from within RetroArch should care about WiFi: Retrochievements.


thought it might have been a nightly issue...

hmmm wifi shouldn't matter... I think
 

lordelan

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Ah sry, forgot that bit of info.
I'm still on the 1.7.5 stable version (except for the Mupen core but I'm not really using it for now and it's not included in my described issues as I'm only playing NES and SNES games at the moment).


I've got an idea what it might be. Thinking about it, the black screens only appear when I'm not at my home WiFi. Need to test that today when I get home if it works again.
If that's the fact, only one thing comes to my mind which could be the reason as nothing else from within RetroArch should care about WiFi: Retrochievements.
My guess has come true. RetroArch works while I'm online (Wifi) and gives me a black screen after loading a content when I'm not.
This behavior isn't present when I deactive RetroAchievements.
@m4xw Maybe you can find the source of it. The RetroAchievements feature (when activated) seems to try to connect to https://retroachievements.org/ and freezes RetroArch if it can't (if the Switch is offline).
So we either need a timeout after which the content loading continues (without achievements for this session) or you can detect somehow if the Switch is online at all and if not, ignore RetroAchievements.

Edit: Do you want me to open a github issue for this?
 
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m4xw

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My guess has come true. RetroArch works while I'm online (Wifi) and gives me a black screen after loading a content when I'm not.
This behavior isn't present when I deactive RetroAchievements.
@m4xw Maybe you can find the source of it. The RetroAchievements feature (when activated) seems to try to connect to https://retroachievements.org/ and freezes RetroArch if it can't (if the Switch is offline).
So we either need a timeout after which the content loading continues (without achievements for this session) or you can detect somehow if the Switch is online at all and if not, ignore RetroAchievements.

Edit: Do you want me to open a github issue for this?
Go open a Issue with reproduction steps, I will confirm the bug.
This isn't intended behaviour.
 

Reecey

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So i've just updated retroarch to play n64,i've had great results running mario64,zelda oot,mario kart 64
But i cant seem to be able to run majora mask without severe slowdown and skiping
Same with dkracing

Im running
  • Latest nightly
  • Mupen_next(from the nightly)
  • Oc @ 1785
  • Video threaded and not threaded
  • 16:9 adjusted
  • 960×540 resolution
  • Retroarch nsp
  • Fw 6.1 kosmos
Im not really sure what im doing wrong,or how other ppl are getting those great results

Ty for your help
Download the latest build nightly. Set screen too 1280x960 16:9 turn threading off and full overclock, load Mupen64 doesn’t have to be the next version just Mupen64 core works all ok. It’s not perfect but it certainly is playable and fairly smooth you need to play Mario 64 a bit it gets better as you progress through the game.

Edit: I’ve noticed sometimes mine will not load N64 titles the only way around this, it seems is to delete all your retroarch related files from your sd card put them back on again and setup mupen64 with the same settings, it seems to work after that.

Apart from that I have begun to love the latest builds of RetroArch especially using NES, SNES & Megadrive overclocking, it works so well. @m4xw he should be very proud with what he has achieved with RetroArch also others involved within the project, he deserves it! and when I say a dev is deserved of his/her’s project then that is good as a Nintendo Gold Seal of Quality stamp then I mean it, it’s that good you’ve been honoured..;)
 
Last edited by Reecey,

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