Hacking VitaCheat/FinalCheat Database

Yohoki

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The codes that you already converted, seem to all work. You don't even know how stoked I am. Haha
Ha! It was me that messed up the first 2 codes. I hadn't updated like I thought I had. XD Here's a link to them on r0ah's DB: https://github.com/r0ah/vitacheat/issues/46

Since you Guys looking for Sword Art Online Hollow Fragment Cheats, i had some on my PC. The Problem is they are for GohanMem. Dont know how easy it is to Convert them to VitaCheat Format. But maybe this will help you guys finding some Cheats.

All Credits are going to the User "NanayaEmiya" for the Cheats.
Game: Sword Art Online: Hollow Fragment
Game Region & Version: EUR - v1.02 update & DLC - MaiDump 233.2z10
Memory Editor: goHANmem v2.0
#___SINGLEPLAYER___ MvSpdMax
@0x82C5172A @2 @32767
#Drop Rate Always +99%
@0x82C516CD @2 @99
#All Enemies On Map
@0x82C517B3 @1 @1
#No Skill Casting Delay
@0x82C516C6 @2 @52224
#No Item Usage Delay
@0x82C516CA @2 @52224
#Skills Instant Cooldown
@0x82C5175D @2 @127
#.Semipermanent Effects
@0x82C5175A @2 @32767
#Higher Inflict Chance
@0x82C516F6 @1 @221
#Always Sure Hit
@0x82C517B9 @1 @1
#.Infinite Physical Avatars
@0x82C517B6 @1 @127
#.Infinite Mental Avatars
@0x82C517B7 @1 @127
#Critical Rate +77%
@0x82C516C0 @2 @77
#Body Resistance 77%
@0x82C516ED @1 @77
#Mental Resistance 77%
@0x82C516EE @1 @77
#Fast Risk Cooldown
@0x82C51704 @1 @100
#Life Steal 7.7%
@0x82C5173E @2 @77
#Damage Reflect x12.7
@0x82C51737 @1 @127
#...Single Health Point
@0x82C51658 @4 @1
#Current Health Points
@0x82C51658 @4 @774400
#Total Health Points
@0x82C5165C @4 @774400
#Current Soul Points
@0x82C51660 @2 @24750
#Total Soul Points
@0x82C51662 @2 @24750
#Infinite Burst Point
@0x82C4CF84 @2 @500
#.Hide (Sound)
@0x82C517AC @1 @1
#.Hide (Sight)
@0x82C517AD @1 @1
#..Unhide (Sound)
@0x82C517AC @1 @0
#..Unhide (Sight)
@0x82C517AD @1 @0
#.Auto Attack Interval Nil
@0x82C51694 @2 @0
#Auto Attack Twice
@0x82C517B0 @1 @100
#.Additional Auto Attacks
@0x82C517BC @1 @27
#...DPS-ing Auto Attaaaaack
@0x82C517BC @1 @127
#.Significant DPS
@0x82C51684 @4 @30000
#...Minimum DPS
@0x82C51684 @4 @0
#.Hate-Risk Normal (1-2)
@0x82C5173A @2 @0
#.Hate-Risk Normal (2-2)
@0x82C5173C @2 @0
#.Hate-Risk Slow Gain (1-2)
@0x82C5173A @2 @99
#.Hate-Risk Slow Gain (2-2)
@0x82C5173C @2 @99
#..Hate-Risk Fast Gain (1-2)
@0x82C5173A @2 @157
#..Hate-Risk Fast Gain (2-2)
@0x82C5173C @2 @157
#.Player Strength x47.5
@0x82C51718 @2 @4750
#.Player Vitality x47.5
@0x82C5171A @2 @4750
#.Player Agility x47.5
@0x82C5171C @2 @4750
#.Player Dexterity x47.5
@0x82C5171E @2 @4750
#..Player Strength x70
@0x82C51718 @2 @7000
#..Player Vitality x70
@0x82C5171A @2 @7000
#..Player Agility x70
@0x82C5171C @2 @7000
#..Player Dexterity x70
@0x82C5171E @2 @7000
#Player Level Zero
@0x82C5167E @1 @0
#...Player Level 1
@0x82C5167E @1 @1
#.Player Level 77
@0x82C5167E @1 @77
#.Player Level 100
@0x82C5167E @1 @100
#.Player Lvl 250 (Max)
@0x82C5167E @1 @250
#..Player Lvl 255 (Hax)
@0x82C5167E @1 @255
#.Exp Per Kill +327670pts.
@0x82C516AE @2 @32767
#.Exp Rate x327.67
@0x82C51716 @2 @32767
#...Current Exp Nil
@0x82C51664 @2 @0
#...To Next Level Exp High
@0x82C51666 @2 @44770
#.Partner EXP Multiplier
@0x82C53CB6 @2 @32767
#.Partner EXP Per Kill
@0x82C53C4E @2 @32767
#Partner No Delay Cast
@0x82C53C66 @2 @52224
#Partner No Item Delay
@0x82C53C6A @2 @52224
#.Partner Autoattack Speed
@0x82C53C34 @2 @0
#Partner Auto Attacks Twice
@0x82C53D50 @1 @100
#..Partner Auto Attacks Adds
@0x82C53D5C @1 @12
#...Partner Stuck A.A.Attacking
@0x82C53D5C @1 @127
#Partner Hiding (Sound)
@0x82C53D4C @1 @1
#Partner Hiding (Sight)
@0x82C53D4D @1 @1
#.Partner Unhide (Sound)
@0x82C53D4C @1 @0
#.Partner Unhide (Sight)
@0x82C53D4D @1 @0
#...Partner One HP
@0x82C53BF8 @4 @1
#Partner Current HP
@0x82C53BF8 @4 @740000
#Partner Max HP
@0x82C53BFC @4 @740000
#Partner Current SP
@0x82C53C00 @2 @14750
#Partner Max SP
@0x82C53C02 @2 @14750
#...Partner Base STR Nil
@0x82C53C08 @2 @0
#...Partner Base VIT Nil
@0x82C53C0A @2 @0
#...Partner Base AGI Nil
@0x82C53C0C @2 @0
#...Partner Base DEX Nil
@0x82C53C0E @2 @0
#Partner Base STR
@0x82C53C08 @2 @10000
#Partner Base VIT
@0x82C53C0A @2 @10000
#Partner Base AGI
@0x82C53C0C @2 @10000
#Partner Base DEX
@0x82C53C0E @2 @10000
#___MULTIPLAYER___ MvSpdMax
@0x821D7E4A @2 @32767
#Drop Rate Always +99%
@0x821D7DED @2 @99
#All Enemies on Map
@0x821D7ED3 @1 @1
#No Skill Casting Delay
@0x821D7DE6 @2 @52224
#No Item Usage Delay
@0x821D7DEA @2 @52224
#Skills Instant Cooldown
@0x821D7E7D @2 @127
#.Semipermanent Effects
@0x821D7E7A @2 @32767
#Higher Inflict Chance
@0x821D7E16 @1 @221
#Always Sure Hit
@0x821D7ED9 @1 @1
#.Infinite Physical Avatars
@0x821D7ED6 @1 @127
#.Infinite Mental Avatars
@0x821D7ED7 @1 @127
#Critical Rate +77%
@0x821D7DE0 @2 @77
#Body Resistance 77%
@0x821D7E0D @1 @77
#Mental Resistance 77%
@0x821D7E0E @1 @77
#Fast Risk Cooldown
@0x821D7E24 @1 @100
#Life Steal 7.7%
@0x821D7E5E @2 @77
#Damage Reflect x12.7
@0x821D7E57 @1 @127
#...Single Health Point
@0x821D7D78 @4 @1
#Current Health Points
@0x821D7D78 @4 @774400
#Total Health Points
@0x821D7D7C @4 @774400
#Current Soul Points
@0x821D7D80 @2 @24750
#Total Soul Points
@0x821D7D82 @2 @24750
#Infinite Burst Point
@0x821D36A4 @2 @500
#.Hide (Sound)
@0x821D7ECC @1 @1
#.Hide (Sight)
@0x821D7ECD @1 @1
#..Unhide (Sound)
@0x821D7ECC @1 @0
#..Unhide (Sight)
@0x821D7ECD @1 @0
#.Auto Attack Interval Nil
@0x821D7DB4 @2 @0
#Auto Attack Twice
@0x821D7ED0 @1 @100
#.Additional Auto Attacks
@0x821D7EDC @1 @27
#...DPS-ing Auto Attaaaaack
@0x821D7EDC @1 @127
#.Significant DPS
@0x821D7DA4 @4 @30000
#...Minimum DPS
@0x821D7DA4 @4 @0
#.Hate-Risk Normal (1-2)
@0x821D7E5A @2 @0
#.Hate-Risk Normal (2-2)
@0x821D7E5C @2 @0
#.Hate-Risk Slow Gain (1-2)
@0x821D7E5A @2 @99
#.Hate-Risk Slow Gain (2-2)
@0x821D7E5C @2 @99
#..Hate-Risk Fast Gain (1-2)
@0x821D7E5A @2 @157
#..Hate-Risk Fast Gain (2-2)
@0x821D7E5C @2 @157
#.Player Strength x47.5
@0x821D7E38 @2 @4750
#.Player Vitality x47.5
@0x821D7E3A @2 @4750
#.Player Agility x47.5
@0x821D7E3C @2 @4750
#.Player Dexterity x47.5
@0x821D7E3E @2 @4750
#..Player Strength x70
@0x821D7E38 @2 @7000
#..Player Vitality x70
@0x821D7E3A @2 @7000
#..Player Agility x70
@0x821D7E3C @2 @7000
#..Player Dexterity x70
@0x821D7E3E @2 @7000
#Player Level Zero
@0x821D7D9E @1 @0
#.Player Level 100
@0x821D7D9E @1 @100
#.Player Lvl 250 (Max)
@0x821D7D9E @1 @250
#.Player Lvl 255 (Hax)
@0x821D7D9E @1 @255
#.Exp Per Kill +327670pts.
@0x821D7DCE @2 @32767
#.Exp Rate x327.67
@0x821D7E36 @2 @32767
#...Current Exp Nil
@0x821D7D84 @2 @0
#...To Next Level Exp High
@0x821D7D86 @2 @44770

Credits where credits are due! Westwood for posting the GohanMem post and NanayaEmiya for making them. Both are credited in the .pvc :D I didn't actually do anything but take codes I didn't make and make them work.... and break H-encore.... That's a thing that happened..... yay. XD
 

zacknova

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Can you get my the address of your current hp? Just do a regular search at 32-bit and type your current HP in as a DEC (not HEX or float.) You should get about 13 results or so. set each one, one at a time to 0001 and let me know which one gives you a red border. And what kind of dump are you using? NoNpDRM, Mai or Vitamin? And what Region/PCSE#? Please and thank you!

For those on NoNpDRM PCSE00465 v1.02, Here's my current list:

_V0 ___SINGLEPLAYER___
$0000 00000000 00000000

_V0 MvSpdMax
$0000 82B5172A 00007FFF

_V0 Drop Rate Always +99%
$0100 82B516CD 00000063

_V0 All Enemies On Map
$0000 82B517B3 00000001

_V0 No Skill Casting Delay
$0100 82B516C6 0000CC00

_V0 No Item Usage Delay
$0100 82B516CA 0000CC00

_V0 Skills Instant Cooldown
$0100 82B5175D 0000007F

_V0 Semipermanent Effects
$0100 82B5175A 00007FFF

_V0 Higher Inflict Chance
$0000 82B516F6 000000DD

_V0 Always Sure Hit
$0000 82B517B9 00000001

_V0 Infinite Physical Avatars
$0000 82B517B6 0000007F

_V0 Infinite Mental Avatars
$0000 82B517B7 0000007F

_V0 Critical Rate +77%
$0000 82B516C0 0000004D

_V0 Body Resistance 77%
$0000 82B516ED 0000004D

_V0 Mental Resistance 77%
$0000 82B516EE 0000004D

_V0 Fast Risk Cooldown
$0000 82B51704 00000064

_V0 Life Steal 77%
$0000 82B5173E 0000004D

_V0 Damage Reflect x12.7
$0000 82B51737 0000007F

_V0 Single Health Point
$0200 82B51658 00000001

_V0 Current Health Points
$0200 82B51658 004D4400

_V0 Total Health Points
$0200 82B5165C 004D4400

_V0 Current Soul Points
$0100 82B51660 000060AE

_V0 Total Soul Points
$0100 82B51662 000060AE

_V0 Infinite Burst Point
$0100 82B4CF84 000001F4

_V0 Hide (Sound)
$0000 82B517AC 00000001

_V0 Hide (Sight)
$0000 82B517AD 00000001

_V0 Unhide (Sound)
$0000 82B517AC 00000000

_V0 Unhide (Sight)
$0000 82B517AD 00000000

_V0 Auto Attack Interval Nil
$0000 82B51694 00000000

_V0 Auto Attack Twice
$0000 82B517B0 00000064

_V0 Additional Auto Attacks
$0000 82B517BC 0000001B

_V0 DPS-ing Auto Attaaaaack
$0000 82B517BC 0000007F

_V0 Significant DPS
$0200 82B51684 00007530

_V0 Minimum DPS
$0200 82B51684 000000

_V0 Hate-Risk Normal (1-2)
$0100 82B5173A 00000000

_V0 Hate-Risk Normal (2-2)
$0100 82B5173C 00000000

_V0 Hate-Risk Slow Gain (1-2)
$0100 82B5173A 00000063

_V0 Hate-Risk Slow Gain (2-2)
$0100 82B5173C 00000063

_V0 Hate-Risk Fast Gain (1-2)
$0100 82B5173A 0000009D

_V0 Hate-Risk Fast Gain (2-2)
$0100 82B5173C 0000009D

_V0 Player Strength x47.5
$0100 82B51718 0000128E

_V0 Player Vitality x47.5
$0100 82B5171A 0000128E

_V0 Player Agility x47.5
$0100 82B5171C 0000128E

_V0 Player Dexterity x47.5
$0100 82B5171E 0000128E

_V0 Player Strength x70
$0100 82B51718 00001B58

_V0 Player Vitality x70
$0100 82B5171A 00001B58

_V0 Player Agility x70
$0100 82B5171C 00001B58

_V0 Player Dexterity x70
$0100 82B5171E 00001B58

_V0 Player Level Zero
$0000 82B5167E 00000000

_V0 Player Level 1
$0000 82B5167E 00000001

_V0 Player Level 77
$0000 82B5167E 0000004D

_V0 Player Level 100
$0000 82B5167E 00000064

_V0 Player Lvl 250 (Max)
$0000 82B5167E 000000FA

_V0 Player Lvl 255 (Hax)
$0000 82B5167E 000000FF

_V0 Exp Per Kill +327670pts
$0100 82B516AE 00007FFF

_V0 Exp Rate x327.67
$0100 82B51716 00007FFF

_V0 Current Exp Nil
$0100 82B51664 00000000

_V0 To Next Level Exp High
$0100 82B51666 0000AEE2

_V0 Partner EXP Multiplier
$0100 82B53CB6 00007FFF

_V0 Partner EXP Per Kill
$0100 82B53C4E 00007FFF

_V0 Partner No Delay Cast
$0100 82B53C66 0000CC00

_V0 Partner No Item Delay
$0100 82B53C6A 0000CC00

_V0 Partner Autoattack Speed
$0100 82B53C34 00000000

_V0 Partner Auto Attacks Twice
$0000 82B53D50 00000064

_V0 Partner Auto Attacks Adds
$0000 82B53D5C 0000000C

_V0 Partner Stuck AAAttacking
$0000 82B53D5C 0000007F

_V0 Partner Hiding (Sound)
$0000 82B53D4C 00000001

_V0 Partner Hiding (Sight)
$0000 82B53D4D 00000001

_V0 Partner Unhide (Sound)
$0000 82B53D4C 00000000

_V0 Partner Unhide (Sight)
$0000 82B53D4D 00000000

_V0 Partner One HP
$0200 82B53BF8 00000001

_V0 Partner Current HP
$0200 82B53BF8 000B4AA0

_V0 Partner Max HP
$0200 82B53BFC 000B4AA0

_V0 Partner Current SP
$0100 82B53C00 0000399E

_V0 Partner Max SP
$0100 82B53C02 0000399E

_V0 Partner Base STR Nil
$0100 82B53C08 00000000

_V0 Partner Base VIT Nil
$0100 82B53C0A 00000000

_V0 Partner Base AGI Nil
$0100 82B53C0C 00000000

_V0 Partner Base DEX Nil
$0100 82B53C0E 00000000

_V0 Partner Base STR
$0100 82B53C08 00006400

_V0 Partner Base VIT
$0100 82B53C0A 00006400

_V0 Partner Base AGI
$0100 82B53C0C 00006400

_V0 Partner Base DEX
$0100 82B53C0E 00006400

_V0 ___MULTIPLAYER___
$0000 00000000 00000000

_V0 MvSpdMax
$0100 820D7E4A 00007FFF

_V0 Drop Rate Always +99%
$0100 820D7DED 00000063

_V0 All Enemies on Map
$0000 820D7ED3 00000001

_V0 No Skill Casting Delay
$0100 820D7DE6 0000CC00

_V0 No Item Usage Delay
$0100 820D7DEA 0000CC00

_V0 Skills Instant Cooldown
$0000 820D7E7D 0000007F

_V0 Semipermanent Effects
$0100 820D7E7A 00007FFF

_V0 Higher Inflict Chance
$0000 820D7E16 000000DD

_V0 Always Sure Hit
$0000 820D7ED9 00000001

_V0 Infinite Physical Avatars
$0000 820D7ED6 0000007F

_V0 Infinite Mental Avatars
$0000 820D7ED7 0000007F

_V0 Critical Rate +77%
$0100 820D7DE0 0000004D

_V0 Body Resistance 77%
$0000 820D7E0D 0000004D

_V0 Mental Resistance 77%
$0000 820D7E0E 0000004D

_V0 Fast Risk Cooldown
$0000 820D7E24 00000064

_V0 Life Steal 77%
$0000 820D7E5E 00004D

_V0 Damage Reflect x12.7
$0000 820D7E57 0000007F

_V0 Single Health Point
$0200 820D7D78 00000001

_V0 Current Health Points
$0200 820D7D78 004D4400

_V0 Total Health Points
$0200 820D7D7C 004D4400

_V0 Current Soul Points
$0100 820D7D80 000060AE

_V0 Total Soul Points
$0100 820D7D82 000060AE

_V0 Infinite Burst Point
$0100 820D36A4 000001F4

_V0 Hide (Sound)
$0000 820D7ECC 00000001

_V0 Hide (Sight)
$0000 820D7ECD 00000001

_V0 Unhide (Sound)
$0000 820D7ECC 00000000

_V0 Unhide (Sight)
$0000 820D7ECD 00000000

_V0 Auto Attack Interval Nil
$0100 820D7DB4 00000000

_V0 Auto Attack Twice
$0000 820D7ED0 00000064

_V0 Additional Auto Attacks
$0000 820D7EDC 0000001B

_V0 DPS-ing Auto Attaaaaack
$0000 820D7EDC 0000007F

_V0 Significant DPS
$0200 820D7DA4 00007530

_V0 Minimum DPS
$0200 820D7DA4 00000000

_V0 Hate-Risk Normal (1-2)
$0100 820D7E5A 00000000

_V0 Hate-Risk Normal (2-2)
$0100 820D7E5C 00000000

_V0 Hate-Risk Slow Gain (1-2)
$0100 820D7E5A 00000063

_V0 Hate-Risk Slow Gain (2-2)
$0100 820D7E5C 00000063

_V0 Hate-Risk Fast Gain (1-2)
$0100 820D7E5A 0000009D

_V0 Hate-Risk Fast Gain (2-2)
$0100 820D7E5C 0000009D

_V0 Player Strength x47.5
$0100 820D7E38 0000128E

_V0 Player Vitality x47.5
$0100 820D7E3A 0000128E

_V0 Player Agility x47.5
$0100 820D7E3C 0000128E

_V0 Player Dexterity x47.5
$0100 820D7E3E 0000128E

_V0 Player Strength x70
$0100 820D7E38 00001B58

_V0 Player Vitality x70
$0100 820D7E3A 00001B58

_V0 Player Agility x70
$0100 820D7E3C 00001B58

_V0 Player Dexterity x70
$0100 820D7E3E 00001B58

_V0 Player Level Zero
$0000 820D7D9E 00000000

_V0 Player Level 100
$0000 820D7D9E 00000064

_V0 Player Lvl 250 (Max)
$0000 820D7D9E 000000FA

_V0 Player Lvl 255 (Hax)
$0000 820D7D9E 000000FF

_V0 Exp Per Kill +327670pts
$0100 820D7DCE 00007FFF

_V0 Exp Rate x327.67
$0100 820D7E36 00007FFF

_V0 Current Exp Nil
$0100 820D7D84 00000000

_V0 To Next Level Exp High
$0100 820D7D86 0000AEE2

I think this game is like Digimon, address will change between 82C5XXXX as the gohanmem and 82B5XXXX as your list. It'll great if u make two version for those cheat and we can check just look at the SP code address to see its value is 300 or not.
 
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Yohoki

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I think this game is like Digimon, address will change between 82C5XXXX as the gohanmem and 82B5XXXX as your list. It'll great if u make two version for those cheat and we can check just look at the SP code address to see its value is 300 or not.
I haven't seen it switching between 82C5 and 82B5. The 82B5 codes I had originally were when I was on version 1.00 because I'm dumb and didn't install the update (I put it in Mai folder, not NoNpDRM updates.) . If people see that happening, though, I will go back and edit it. Unfortunately, It won't be helpful anyway as I simply cannot enter any more codes into the Singleplayer .pvc . It keeps loading a blank code page if I add more codes. The only way you'd be able to switch to the 82C5/82B5 list would be to open vitashell, swap .pvc files, then load the game again. But doing that could swap the code range again, so you might as well have just closed and re-opened the app to see if the codes worked again.

Unless there's a way to get more codes in a .pvc list, I can't double the number of codes. This is the same reason why the multiplayer codes are in a separate file, rather than combined like the GohanMem file. I'm going to add compression where I can, but there's not really that many codes that can be compressed. I don't think there's even enough that it'll let me combine the already 2 files into 1.

I could, possibly, put all the one time activation codes in a file, like levels and stats, and then place the rest in a different file but that just makes it even more confusing for people. I'd rather just tell people if it don't work to just restart the app a couple times, then they have access to whatever codes they like.
 

Aztec_native

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Well, now I get an error C2-12828-1 and can't find a fix.. I only get this message when I have HENkaku installed though.. No fix yet..

Edit: I deleted my PCSE00465.psv and it got rid of the error.
 
Last edited by Aztec_native,

Yohoki

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Well, now I get an error C2-12828-1 and can't find a fix.. I only get this message when I have HENkaku installed though.. No fix yet..

Edit: I deleted my PCSE00465.psv and it got rid of the error.
That sounds like the error I had early on, where I edited the wrong value and it broke my h-encore. So it's probably like Zacknova said. If the addresses change sometimes, and we turn on the codes, this might happen. Before you turn on codes, check your Hp and hit triangle on the HP code. See if your HP is correct on the bottom right of the memory view. If it displays something else, restart the game.

Just make sure you don't save the cheat list to be turned on at the start of the game. I'll try to look for pointers in the meantime.
 

Yohoki

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Well, now I get an error C2-12828-1 and can't find a fix.. I only get this message when I have HENkaku installed though.. No fix yet..

Edit: I deleted my PCSE00465.psv and it got rid of the error.
I've updated the singleplayer psv (Is no one going to mention that i've been saying PSC instead? XD ) Try the codes now for me. Reset the game a few times and see if they still work or if it ever crashes. Hopefully, the new codes will detect which of the memory states its in and edit the correct area. I've only seen 2 states so far, one where 82C51668 is filled with 5s and another where it's normal. The code check that value and applies one of 2 codes, depending on which state it's in.

https://github.com/r0ah/vitacheat/issues/46

I can't test multiplayer codes, so I do not know how to fix that area if it also swaps. If someone WANTS to test 82C51668 in multiplayer and if changing the address by -0x100000 fixes codes in MP too, I'll add it.
I think this game is like Digimon, address will change between 82C5XXXX as the gohanmem and 82B5XXXX as your list. It'll great if u make two version for those cheat and we can check just look at the SP code address to see its value is 300 or not.
Found a better solution that requires no user interaction. Simply activate the code as normal and it will decide which value is the right one. (hopefully... more testing needed.) Maybe this same check can be used with Digimon?

Edit: I just looked at r0ah's wiki page for Digimon. It seems the codes already do this. Some codes just edit 2 addresses at once, others check a few values and activate only a certain code if the value is right.
_V0 Party Digimon: Learned Skill Slot 1 Modifier
$D204 840AD955 00AC85E5
$4201 83F59A88 00000001
$000B 00000260 00000000
$4101 83F59A8C FFFFxxxx #<---SET VALUE HERE: Enter the SKILL ID
$000B 00000260 00000000
$D204 841AD955 00AC85E5
$4201 84059A88 00000001
$000B 00000260 00000000
$4101 84059A8C FFFFxxxx #<---SET VALUE HERE: Enter the SKILL ID
$000B 00000260 00000000
 
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Yohoki

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There seems to be a limit of 50 codes per game? I'm at 49/50 and have more codes to add to SAO:HF. Are there any we can remove from the current list? Hate-risk Normal/low/high gain maybe? is there any real reason to have High gain or normal gain? Maybe mix partner Hide/unhide in with the players?

I'm also adding a code to max out skill points and skill levels as well. Is there anything else I should add before I move on? Any additional codes will need something given up, because we're just at that limit.
 

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There seems to be a limit of 50 codes per game? I'm at 49/50 and have more codes to add to SAO:HF. Are there any we can remove from the current list? Hate-risk Normal/low/high gain maybe? is there any real reason to have High gain or normal gain? Maybe mix partner Hide/unhide in with the players?

I'm also adding a code to max out skill points and skill levels as well. Is there anything else I should add before I move on? Any additional codes will need something given up, because we're just at that limit.
What will you be moving on to? And what codes do you have to add?
 

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What will you be moving on to? And what codes do you have to add?
I've Just added the Sword/Dagger/Axe/Etc. skill levels and max skill points. I plan to add Max Gol and maybe an infinite items/equipment/mats, if they're stored how I think they are.(edit: They totally are [Edit: oh.... no.... no they are not....{Edit: Shut up Yohoki, You dunno what you're talking about. It was Easy<edit: Nevermind... I broke everything again.... And you can't pick anything new up.... Inf items bad Idea...}])

What would be useful? I haven't played this before about 24 hrs ago. So I don't know if there's anything else to be added that isn't already there. If it's easy to find, I'll try to find it.

Where I'll move on to? Dunno. I only picked up SAO because y'all were having trouble with it and it was in my collection for the kids. If there's a suggestion and I've got it, I'll consider it. But I was actually meaning moving on to playing some games rather than finding codes. XD
 
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There seems to be a limit of 50 codes per game? I'm at 49/50 and have more codes to add to SAO:HF. Are there any we can remove from the current list? Hate-risk Normal/low/high gain maybe? is there any real reason to have High gain or normal gain? Maybe mix partner Hide/unhide in with the players?

I'm also adding a code to max out skill points and skill levels as well. Is there anything else I should add before I move on? Any additional codes will need something given up, because we're just at that limit.
Try consolidating similar codes. Instead of individual things, like skill levels, do an All Skill Levels Max code, so they're not separate entries. Do the same with stats.
Change the Hate Risk codes to modifiers, and just add a note about what values do what, rather than having three different entries.
That's usually what I do. I'm not a fan of it, really, but with the limitations VitaCheat has, it's better than nothing.
And I hear ya about wanting to play, rather than make codes. I go through phases where I dunno what to play, so I mess with codes, but especially lately, I just want to play. One thing making codes for a game does is make you REAL tired of a game REAL quick.
Back in the PSP days, I used to do a lot of hacking and porting, and I have so many games that I've never actually played because after making codes, I was just so sick of even looking at them.
 
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Try consolidating similar codes. Instead of individual things, like skill levels, do an All Skill Levels Max code, so they're not separate entries. Do the same with stats.
Change the Hate Risk codes to modifiers, and just add a note about what values do what, rather than having three different entries.
That's usually what I do. I'm not a fan of it, really, but with the limitations VitaCheat has, it's better than nothing.
And I hear ya about wanting to play, rather than make codes. I go through phases where I dunno what to play, so I mess with codes, but especially lately, I just want to play. One thing making codes for a game does is make you REAL tired of a game REAL quick.
Back in the PSP days, I used to do a lot of hacking and porting, and I have so many games that I've never actually played because after making codes, I was just so sick of even looking at them.
Have you seen my skill levels cheat? lol it combines all the skill evels and giving max skill points into 1 code already XD I don't actually know what the risk-hate codes do, that's why I asked. If no one else knows, I'll just keep the quick hate reduction and nix the slow/quick hate gain.

I don't mind finding codes. But then now that I have them, I wanna sit back and actually enjoy the game without having to keep reseting my save because I edited the wrong value and cleared my inventory again. lmao.
 

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Have you seen my skill levels cheat? lol it combines all the skill evels and giving max skill points into 1 code already XD I don't actually know what the risk-hate codes do, that's why I asked. If no one else knows, I'll just keep the quick hate reduction and nix the slow/quick hate gain.

I don't mind finding codes. But then now that I have them, I wanna sit back and actually enjoy the game without having to keep reseting my save because I edited the wrong value and cleared my inventory again. lmao.
Haha, I DID see that after I posted here. I've actually been playing SAO a bit to test out your codes, and so far, no issues.
However, I've skipped all the dialog and have noooooooo idea what the eff is going on in the game. I've had the game for a while, and I started playing when I first got it, but it's been years since I've played. This is why I typically don't play a lot of longer RPGs. I get distracted, forget what I was doing, then hafta start over. I did save your PSV, so if I decide to start over, I won't have to mess with anything (I changed some values and whatnot).
Now it's just a matter of repeatedly starting the game to make sure the codes work every time. So far, so good on that, though.
 

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Have you seen my skill levels cheat? lol it combines all the skill evels and giving max skill points into 1 code already XD I don't actually know what the risk-hate codes do, that's why I asked. If no one else knows, I'll just keep the quick hate reduction and nix the slow/quick hate gain.

I don't mind finding codes. But then now that I have them, I wanna sit back and actually enjoy the game without having to keep reseting my save because I edited the wrong value and cleared my inventory again. lmao.
The skill level cheat doesn't seem to work for me..
 

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The skill level cheat doesn't seem to work for me..
Same here. Easy to find, though.
If your value is, say 435.0 search for 4350 (dec). Go kill something, and it should increase. Then search for that value. It should only take two to three searches.
Your skill points should be +00000043 from your dual wield skill value.
 

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Same here. Easy to find, though.
If your value is, say 435.0 search for 4350 (dec). Go kill something, and it should increase. Then search for that value. It should only take two to three searches.
Your skill points should be +00000043 from your dual wield skill value.
No idea what you mean by + 00000043 but I'll mess with it a bit..
 

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The skill level cheat doesn't seem to work for me..
That's strange. I wonder if it's because I have no DLC installed? I think Eighth also had a list of Skill codes on my post on r0ah's DB. Try those addresses? Here it is in the same format as my codes, with the 2 memory ranges.
_V0 All Skills Max and 127 Points
$D503 82C51668 55555555
$4100 81696F46 00002710
$0011 00000002 00000000
$0000 81696F9D 0000007F
$D203 82C51668 55555555
$4100 81697CC6 00002710
$0011 00000002 00000000
$0000 81697D1D 0000007F

I've also found a code to give all of the upgrade mats, but it's kinda iffy, because of the way item storage works. It could end up deleting items. I could place it towards the END of an item list, but I think I'll wait until I find where storage box is located. I'm also still trying to find out how Equipment upgrades and things effect the addresses... They're stored in a weird way... it's II II EE EE QQ EE EE EE in the memory... where EE is info about the equipment, QQ is quantity and II is item/equipment type. EEs are 00s when it's an item, but equipment use the full 64bits. Here's some examples:
Edit: I added some more items and more details about the numbers as I've found out about them
ITEMS/ARMOR
-- C = Catagory type (9B Ores, 65 Crystals, 64 Potions, 34 Boots, 32 Chest, 33 Gloves)
-- T = Item Type
-- Q = Quantity
CC/TT/ --/--/QQ/-- /-- / --
9B 02 00 00 63 00 00 00 - White Grey Ore
9B 05 00 00 63 00 00 00 - Red Flame Ore
9B 08 00 00 63 00 00 00 - Crust Ore
9B 0B 00 00 63 00 00 00 - Stream Ore
9B 0E 00 00 63 00 00 00 - Windy Flower Ore
9B 11 00 00 63 00 00 00 - Kongo Ore
9B 14 00 00 63 00 00 00 - Sharp Edge Ore
65 10 00 00 63 00 00 00 - Teleport Crystal
64 02 00 00 63 00 00 00 - Grand Potion
64 00 00 00 63 00 00 00 - Potion
34 1B 00 00 63 00 00 00 - Dark Boots
32 1B 00 00 36 00 00 00 - Black Coat
33 0A 00 00 63 00 00 00 - Journey Gloves
WEAPONS
-- G = Gem type -- C = Weapon Catagory (dagger, 1 hand swd, ect) T = Name type -- Q = Quality -- L = Level -- E = I have no freaking idea
-- S = Status Effect -- X = Status effect strength -- Y = Gem Strength
GC/TT/-S/--/EQ/XY/EE/L2
01 48 08 00 63 00 80 02 - Elucidator (Corrupted)
11 48 08 00 63 10 40 12 - Elucidator +1 (Corrupted) (STR Gem)(Crafted)
11 48 08 00 63 02 00 22 - Elucidator +2 (Corrupted) (STR Gem)(Crafted)
11 48 08 00 63 02 00 92 - Elucidator +9 (Corrupted) (STR)(Hacked)
11 48 08 00 63 02 00 F2 - Elucidator +15 (Corrupted) (STR)(Hacked) (Max lvl)
21 48 08 00 63 01 40 12 - Elucidator +1 (Corrupted) (VIT Gem)(Crafted)
01 49 08 00 63 00 80 02 - Dark Repulser (Corrupted)(wtf I can't read that shit, don't blame me if it's wrong.)
01 4A 08 00 63 00 80 02 - Stray Cheater (Hacked and REALLY weak)
11 48 0A 00 63 FF 00 12 - Elucidator +1 (Corrupted) (STR Gem) (STR+105, Paralysis +15)
 
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