Playstation classic

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
Finished the Playstation Classic / Switch PCSX Rearmed comparison video.



My recording equipment only captured 30Hz, so you cant see the 50Hz>60Hz conversion jitter optimally - but its enough to see the timings. (Combo has a little leeway of about 50 ms till KO - so it isnt exactly the same timing in each video.)

While recording - I experienced the input lag on the PS Classic first hand. Its still as bad as when I lamented it the first time around.
 
Last edited by notimp,
  • Like
Reactions: GerbilSoft

TonyBiH

Well-Known Member
Newcomer
Joined
Apr 23, 2017
Messages
49
Trophies
0
Age
39
Location
Bosnia and Herzegovina
XP
88
Country
Bosnia and Herzegovina
My PlayStation Classic here in Bosnia and Herzegovina waits me. It cost me 240 BAM cca 122 € or 139 $. I just need to come to videoclub and pick it up.
47464990_297441110881694_1684129476457267200_n.jpg
 
  • Like
Reactions: ameisenmann

The Frenchman

Well-Known Member
Member
Joined
Apr 13, 2008
Messages
783
Trophies
1
XP
1,988
Country
Canada
Its a good start! Still we have to wait for a USB Hub solution or USB OTG. Or does it already work with USB Hub, 2nd controller and booting games from USB?
No one has created a noob-save tutorial until now have they?!
No need for OTG as we have real USB ports on the front, we need internal storage support so it's faster and also doesn't use USB ports. (and also for esthetic purposes)
 

thegame16

Well-Known Member
Newcomer
Joined
Jun 30, 2007
Messages
96
Trophies
0
XP
403
Country
Switzerland
No need for OTG as we have real USB ports on the front, we need internal storage support so it's faster and also doesn't use USB ports. (and also for esthetic purposes)
I am happy enough when we get full external support I dont want to open my psx mini. But what I really have to say fantastic work by all the guys/gals who have been working on hacking the psx mini since release. 4 Days out and we are already so far!
 
  • Like
Reactions: TonyBiH

adam1290

Well-Known Member
Member
Joined
Dec 10, 2015
Messages
100
Trophies
0
Age
34
XP
412
Country
There is a release of some sort over on the Hakchi discord but it’s labelled as dev only and super not-noob friendly. They have released the payload anyway. Interesting that the USB needs to be labelled as SONY as well. But we’re getting closer!

As far as I am aware the payload un-mounts the internal memory and mounts the USB as the “game location”.
 
  • Like
Reactions: MutantMecha

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
This confirms, that the PS Classic is actually using .cue/.bin files - which means that we will get noticeably more storage space - once we have a build of PCSXRearmed running on this thing that supports pbp. :)

Does anyone in here know what the storage space values are for the PS classic? (??GB of 16GB used in stock configuration?)
(Boy Sony cheaped out... 16GB of flash storage.. ;) )
 
Last edited by notimp,

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
There are databases out there that list the size of every Playstation game that got dumped. :)

So I went through them and added up the size values of every game on the PS Classic.

The resulting value is: 13.786041024 GB

Give it 200mb for system stuff -
500mb for for saves, savestates and as a safety buffer -

And the PS Classic has about 1.5 GB of unused space. (This is an entirely guessed value, please dont rely on it in any way. :) )
Lets say compressing the images to pbp will eventually (in a few weeks/months) grant another 30% of disc space saved - that would be another 4 GB.

At 500mb avereage pbp size, this would mean 11 additional (one disc) games should be installable on the PS Classic without adhering to USB storage. :)

Nice. :)
 
Last edited by notimp,

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
Even better news: gpghax from above, just symlinks the games folder on the usb drive, so games from USB essentially already are confirmed. Without a usb hub, or soldering in more flash storage mind you. :)

Props to Sony for making the controller ports usb. :)
 
Last edited by notimp,

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
Can other controllers be used at all? Fight sticks, DS4 etc?
Currently no. Curtesy to testing by some youtuber. Plugging in 'all the stuff' into his PS Classic.

Once the haxors have a hacked kernel running, it should be possible. But someone has to write drivers, so it depends on popularity. Which is low atm. ;) (Hopefully the right people have bought one.. ;) )
 

adam1290

Well-Known Member
Member
Joined
Dec 10, 2015
Messages
100
Trophies
0
Age
34
XP
412
Country
I wonder if someone will figure out how to play two player if the second port has got a controller in it...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    HiradeGirl @ HiradeGirl: :discuss: