Homebrew Discussion Switch overclocking released (improved N64 & PSX emu)

sageharpuiahx

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Chrono Cross at 1.2 OC works pretty much flawlessly with vsync enabled now. I only get a tinsy amount of sound stutter at the beginning camera pan of battles - otherwise its full speed. :)

This includes menus. ;)
Your screen isn't going black after exiting and staying that way until you leave an area, and then turning sprites invisible?
 

Silent_Gunner

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Geez, I just came across a post on Reddit a few days ago about some of the drama going on down here.

Either way, good to know the OC is helping...even if the games it's helping in can be run perfectly on an ODroid XU4 if you're playing with others at this point in time.

I still wait for dynarecs or progress in Lakka to play something like Tekken 3 at full speed...even though I should be able to get my desktop back up and running very soon so I can play something like Tekken 7 and finally get into Soul Calibur 6!
 

KHEOPS

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Geez, I just came across a post on Reddit a few days ago about some of the drama going on down here.

Either way, good to know the OC is helping...even if the games it's helping in can be run perfectly on an ODroid XU4 if you're playing with others at this point in time.

I still wait for dynarecs or progress in Lakka to play something like Tekken 3 at full speed...even though I should be able to get my desktop back up and running very soon so I can play something like Tekken 7 and finally get into Soul Calibur 6!
Tekken3 is already full speed ahead
 

frostyfrosty

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Quick question guys, it's been awhile since i caught up on the updates on RetroNX. Is this only for the libnx version of running Retroarch or is this meant to be ran within Hombrew menu/NSP channel?

Last i remember it was recommended to run RetroArch through libnx for better performance and whatnot, but i was waiting for a more stable method as i didnt want to have to swap SD cards back and forth.
 
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frostyfrosty

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It can be run withing the Album homebrew too...

Yeah sorry you replied before my edit came in =P, i understand it can go through album and whatnot. I remember it was recommended that we run retroarch through libnx cause it ran better? But we could only do so on a fat32 formated sd card. Is this still the case?
 

Clapmaster

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Without overclocking, though? It's been a while since I fired up my hacked Switch, so my memory's a little fuzzy on this one.
No it takes that 1.5ghz oc to get fullspeed with Tekken 3. Same thing with the Tony Hawk's Pro Skater games.

I've been trying to oc and get WCW/NWO Revenge and WWF No Mercy for N64 playable but they're still running too slow at the moment.
 
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Silent_Gunner

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No it takes that 1.5ghz oc to get fullspeed with Tekken 3. Same thing with the Tony Hawk's Pro Skater games.

I've been trying to oc and get WCW/NWO Revenge and WWF No Mercy for N64 playable but they're still running too slow at the moment.

I figured it'd be something like that. From what I remember from the discussions before the War of the Words, isn't that on the upper end of overclocking on the Switch?

I ask because I just watched the video by Modern Vintage Gamer about the Nvidia Shield TV's emulation capabilities (), and his comment about Dreamcast emulation has me wondering just how far the Switch can go. I say this hearing that Lakka can play DC to some extent, but I don't know how well it'd run something like Shenmue 2 or the Power Stone games.

I mean, either way, being able to play SOTN and some other games on one device on the go is impressive enough as is, but for me, DC emulation, especially with the strides that Reicast has made in being able to play Atomiswave and NAOMI games on a device as small as an ODroid XU4 at acceptable speeds (not quite at full speed, but so damn good that DEMUL better start looking to emulate some of Sega's other arcade hardware if it wants to have room on my HDD), would really push the Switch over the edge for me personally, as it'd open up the playing field for some of my favorite fighting games growing up (MVC2, CVS2, Guilty Gear X2, KOF XI, SFA3 with all of the PS1 exclusive characters, etc.). I don't know if Lakka has updated the Reicast core to that point yet, and if so, how well it can run those games, but if the Shield TV is the Tegra X1 at the upper end of performance, if not top, then I can imagine DC emulation being more practical on a Galaxy X at this point in time, unless if Nintendo actually is planning to make a Switch 32X...*cough* ahem, excuse me, I mean, Switch Pro.
 

stephrk398

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Quick question guys, it's been awhile since i caught up on the updates on RetroNX. Is this only for the libnx version of running Retroarch or is this meant to be ran within Hombrew menu/NSP channel?

Last i remember it was recommended to run RetroArch through libnx for better performance and whatnot, but i was waiting for a more stable method as i didnt want to have to swap SD cards back and forth.

Not sure I understand your question, but you can now have all of your emulated needs on a single exfat formatted sd card, lakka-free, with sound. https://gbatemp.net/threads/retroarch-switch.492920/

Edit: I will note that some die-hard enthusiasts will still cry 'corruption imminent!' when using exfat, but I've had no issues since day one.
 
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m4xw

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It runs at like 15-20fps for me. Make sure to have the framebuffer setting set to true or you will just get a black screen with audio.

Let me know if you can get any better results. I'd love to play this on Switch.
With fb emu ON, you can half your displayed FPS, so running at 7-10fps.
 

KHEOPS

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With fb emu ON, you can half your displayed FPS, so running at 7-10fps.
I overclocked thanks to you, but I have a problem because of it.
Photos of the problem retroarch oc a 1.7ghz
1544005953-maxresdefault.jpg

How can we go back?
Advice Do not overclock the mini switch as it will melt,fry.
:rofl2:
More seriously does it work with dos box? C64 ? And so on...
1544013244-dobe-2-4g-mini-wireless-keyboard-keypad-with-indicator-light-for-nintendo-switch-joy-con-jpg-640x640.jpg
 
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Clapmaster

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With fb emu ON, you can half your displayed FPS, so running at 7-10fps.
Yeah speed was being displayed as 40fps which is actually 20 for n64 games isn't it? It feels more like 15ish but there's no video displayed with this game at all with fb emu off.
 

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