RetroArch libnx for Switch gets overclocking function added to nightly build

RruBX_7v_400x400.jpg

@m4xw and the Libretro team have merged their overclocking and downclocking build of RetroArch libnx for the Nintendo Switch. Currently, the feature is available in the latest nightly build, offering improved emulation for PS1 and N64 games on the Nintendo Switch.

This PR implements overclocking functionality for RetroArch libnx.
There are 3 "Overclocking" and 3 Underclocking options.
This has been unified with lakka-switch's code (thanks again @natinusala).

On exit RA will restore the default system clock.
On docking RA will restore chosen clock (same with undock)
On focus loss RA will restore the default system clocks.
On focus gain RA will restore the chosen clock.

pRGplFH.png

:download: Nightly Release
:download: RetroArch GitHub
:arrow: Source
 

Clydefrosch

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i feel like we're kinda talking past one another here, sorry.
i know where the nightlies are.
my question was if retroarch is going to throw a fit if all i do is replace core files, instead of removing the whole retroarch folder. this was a typical (and annoying because file transfer takes ages) issue on the 3ds where it would sometimes just not work or not apply and save new config files (leading to other issues) unless you removed the whole thing and started over.
 

CameronCataclysm

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i feel like we're kinda talking past one another here, sorry.
i know where the nightlies are.
my question was if retroarch is going to throw a fit if all i do is replace core files, instead of removing the whole retroarch folder. this was a typical (and annoying because file transfer takes ages) issue on the 3ds where it would sometimes just not work or not apply and save new config files (leading to other issues) unless you removed the whole thing and started over.
I simply dragged and dropped with no issues at all.
 

Mambila2001

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You know guys, I'm pretty sure the OC won't melt your switch in hell if you don't do it for too long/at a wayyyyyy too high rate, otherwise there'd be no reason for m4xw to work on it like a madman, and even less reasons for Jason Leonidas to hype it up since weeks ( )
 

Clydefrosch

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that is not to say that OC in actual switch games wouldn't cause heat issues.
but in retroarch, the switch is generally running cool to begin with

--------------------- MERGED ---------------------------

I simply dragged and dropped with no issues at all.
thanks
 

fallingrat

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Firstly, I'd like to thank the developers for their amazing job.

I have been trying to download retroarch and it looks like the latest version is a folder with many files. Do I have to download an older bundle and replace the files with the new ones?

Is there a fast way to do this?

Thanks in advance

Edit: I saw there is a bundle with everything. Sorry for the stupid questions.
 
Last edited by fallingrat,

Techjunky90

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that is not to say that OC in actual switch games wouldn't cause heat issues.
but in retroarch, the switch is generally running cool to begin with

--------------------- MERGED ---------------------------


thanks
In portable mode overclock for sure won't create enough heat to amount to anything when playing switch games. Not sure about docked mode, since the gpu and cpu both would be clocked higher
 

stephrk398

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Dumb-ish question: Do we need to manually set it back to stock speeds before closing Retroarch?

Edit: Nevermind, just found this.

"On exit RA will restore the default system clock."
 
Last edited by stephrk398,

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