Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Carelio

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So... Is there any way to fix left joystick's deadzone with wii games? When I push it all the way up it makes me go backwards, for some reason it doesn't happen with nintendont or any other app, just with every single gamepad compatible wii game.
 

Nomelas

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I have problem. I want to inject SSBB but the injector shows me this message

can someone help me pls? (and sorry for my bad english)

Could not find a part of the path 'C:\Users\olive\AppData\Local\Temp\WiiVCInjector\SOURCETEMP\ISOEXTRACT'.

what is the full path to your "TeconMoon's WiiVC Injector.exe" file? some characters are not supported in the path, also I think if its too long of a path as well.

also, the path to the iso as well.
 
Last edited by Nomelas,

Dr-Dimension

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Could not find a part of the path 'C:\Users\olive\AppData\Local\Temp\WiiVCInjector\SOURCETEMP\ISOEXTRACT'.

what is the full path to your "TeconMoon's WiiVC Injector.exe" file? some characters are not supported in the path, also I think if its too long of a path as well.

also, the path to the iso as well.
The path is on my normal desktop C:\Users\olive\Desktop
 

Shadowlurker

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Can't seem to get the Gamepad working with Brawl with either the normal classic controller option or the forced option, it'll give me the option to use it and the video feed will actually show however when the game asks to make a save file the gamepad doesn't actually respond as in none of the buttons or sticks do anything so I can't click accept, anyone know what I might be doing wrong?
 

JimmieNSCL

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for both the injector exe file, and the iso?
what are their names

--------------------- MERGED ---------------------------

I am trying to use the software to inject the Gamecube retail game, like Luigi Mansion or Mario Sunshine, I am stuck where it need the GAMECUBE TITLE KEYS? How do we get that? Any where we can look it up, google didn't do it. Until you put in the correct title key, it won't let you build the game.....HELP..
 
Last edited by JimmieNSCL,

gravx1

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So I managed to get nintendont working, and teconmoon to make injects of Isis. But I noticed 7zip has error message while unzipping isos, extra data after payload something like that? Is it safe still to then use those isos for injection? I was able to get one going on Wii u. Just seeing if there is a better unzipping for gcn isos than 7zip. Thanks in advance.
 

GoronMoron

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I'm having the same problem as Dr-Dimension and i'm wondering if anyone knows a fix for it. I really want to play Resident Evil 4. If anyone knows a fix please reply.
************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Harrison\AppData\Local\Temp\WiiVCInjector\SOURCETEMP\ISOEXTRACT'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
at System.IO.Directory.Delete(String path, Boolean recursive)
at TeconMoon_s_WiiVC_Injector.WiiVC_Injector.TheBigOneTM_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TeconMoon's WiiVC Injector
Assembly Version: 3.0.1.0
Win32 Version: 3.0.1.0
CodeBase: file:///C:/Users/Harrison/Documents/Downloads/TeconMoon's%20WiiVC%20Injector%20%5B3.0.1%5D%20(1)/TeconMoon's%20WiiVC%20Injector.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.IO.Compression.FileSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.IO.Compression
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.7.3062.0 built by: NET472REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

xs4all

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Just throwing some ideas around so not sure if any of these will work but worth a shot:

- Try disabling your virus program first and try again.
- Try RIGHT CLICK on the file and select Run As Administrator.
- Create a NEW local user Profile, naming it something simple and try NOT to use any spaces in the name, and try running the script again.
 

Nomelas

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@Dr-Dimension @GoronMoron

I'm 90% sure its a problem with the path of either the application or the ISO

place both the TeconMoon exe file, and game file on your desktop, not in any folder, and try again

also, rename the exe to simply TeconMoon.exe and the game's file to game.iso (or .wbfs or whatever the original file extension is, don't change that part)
 
Last edited by Nomelas,

Dr-Dimension

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@Dr-Dimension @GoronMoron

I'm 90% sure its a problem with the path of either the application or the ISO

place both the TeconMoon exe file, and game file on your desktop, not in any folder, and try again

also, rename the exe to simply TeconMoon.exe and the game's file to game.iso (or .wbfs or whatever the original file extension is, don't change that part)
I fixed it. I load the exe and the iso on my sd card card and i started the exe on my sd
 
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gravx1

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Is it okay that my gc isos when getting unzipped with 7zip get the error extra data at end of payload? They all end up around 1.4 gb. Please help. I dont want to get into a game then have it not work half way through.
 

JimmieNSCL

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Thanks, I still have problem. I try the GMTDB web but don't see any Title Key...Let say I want to build a Gamecube game...The last tab ask for Wii U Common Key, which I have, and next one ask for Game Title Key? Do I put in Rymthm Heaven Fever [USA] Title Key? or put in Title key of that game? I don't see that on GMTDB site, just ID, which has 6 character...
 

xs4all

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Thanks, I still have problem. I try the GMTDB web but don't see any Title Key...Let say I want to build a Gamecube game...The last tab ask for Wii U Common Key, which I have, and next one ask for Game Title Key? Do I put in Rymthm Heaven Fever [USA] Title Key? or put in Title key of that game? I don't see that on GMTDB site, just ID, which has 6 character...

Ok, there seems to be some confusion as to what you want.

You asked where to get the GC Title ID, which I helped you with, now, what your asking regarding the last tab in the program is totally different to what you want.

You need to put the TITLE KEY for Rhythm Heaven Fever (US), as this app needs the base game to create the inject.

There is one site that can give you the Title Key for this game, the rules here that we never speak of such site as to where it is or the URL, your on your own with this one.
 

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