TX Presents 'Happy SX Halloween' v2.2.1 Update

It is October 31st, and Team-Xecuter Announces a 'Happy SX Halloween' update which is packed with treats and some new tricks for SX OS users to enjoy!
SXOS221.jpg

It may be trick or treat day in most places in world, but for Team-Xecuter it means being hard at work while eating candies and treating their loyal SX OS users with a nice new update to their CFW for Nintendo Switch consoles, and this one is packed with goodies to munch on as you answer the door to all the little goblins and witches looking for treats themselves, so enjoy and Happy SX Halloween!

Today, we are back with another release of SX OS beta! This update addresses some of the excellent feedback we've had following our v2.2 beta release. We can't thank the community enough for continuously identifying small issues and notifying us about them. Keep the feedback coming!

Now without further ado, lets have a look at the list of changes:

  • Support for *big* USB drives
    In our last announcement we bragged that you were able to enjoy TERABYTES of content, which was technically correct.. but in practice you were still limited to USB drives with a capacity up to 2TB. This is now a limitation of the past, as you are now able to use storage devices with a capacity of up to a PETABYTE!
  • Fix USB disk directory scanning
    Due to a small bug in 2.2 beta the subdirectories on your USB disk weren't being properly scanned for content. This has been fixed and you can now rely on the same subfolder structure as on your microSD card.
  • Fix USB ethernet and keyboard support
    The introduction of our USB disk support apparently broke support for existing USB peripherals that were supported by Nintendo's firmware. Fixed!
  • Add USB drive write support
    We have enabled write support for USB drives. In practice for SX OS this means that NSP files can now actually be deleted after installation. But this also serves a greater purpose.. keep reading!
  • Eject gamecard on USB eject
    When you disconnect a USB disk while in the main menu the (emulated) Game Card will actually be ejected now. A small detail, but a nice addition nonetheless.
  • Improved LayeredFS support
    LayeredFS suffered from incompatibilities with certain games, this has been addressed and fixed. If you find any more problem titles, let us know!
  • Add support for temporarily disabling LayeredFS by pressing X while launching game/application
    If you want to skip loading your LayeredFS patches you can now hold the X key while launching a game/application. The game/app will start normally without any patches applied.
  • Further improvements to overall system stability..

.. and other minor adjustments to enhance the user experience. You know the drill! ;-)

Last but not least, we have some cool news for homebrew devs. We are releasing a little library called `libusbfs` that allows your homebrew to interface with USB disks very easily. You can find the latest library code on our website in the downloads section! We are looking forward to popular homebrew apps adapting support for USB storage.

That's all we have today. We get many questions daily about supporting "patched" switch consoles. We are working hard on a solution. Stay tuned, friends!

--< Team-Xecuter - Rocking the Switch in 2018 and beyond! >--
From everyone here at GBATemp, Team-Xecuter, MaxConsole, we wish you a safe and Happy Halloween, enjoy! :)

:arrow: Source: MaxConsole
 

Thetoto

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I tested some things :

You need a MBR partition table.
It does not work with GPT.

You need a drive with only 1 partition.
 
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Espen84

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I tested some things :

You need a MBR partition table.
It does not work with GPT.

You need a drive with only 1 partition.
But GPT must be supported when people are using 8 TB HDD. Mbr only support 4TB if I'm not mistaken...

--------------------- MERGED ---------------------------

Windows
Exfat
2048
Format .

Then I added
games /folder nsp games here
sxos/xci/ folder xci games here
updates/ folder nsp updates here.

OK, thanks i will try that. I tried with Exfat - but I don't remember if it was 2048. Do that matter ??
 

Thetoto

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But GPT must be supported when people are using 8 TB HDD. Mbr only support 4TB if I'm not mistaken...
On my HDD of 500go, it does not work...
Just after switching GPT to MBR, it worked.

I used Gparted on ArchLinux, default options... All my tests are with exfat

It need more tests...
 
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johnsnow

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Mbr or gpt? Allocation table size? What formatting program did you use? What Sys version is your Switch? Which USB port?
I used PartitionGuru, default settings. Set it to 1 partition, exfat. It creates GPT automatically since it's a 3TB partition. Switch is at 5.1.0. USB port on the inside of the dock.

Oh, I also disabled the two system partition thingies (ESR and something else). Those are only needed for booting a PC with EFI
 
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Espen84

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No
But GPT must be supported when people are using 8 TB HDD. Mbr only support 4TB if I'm not mistaken...

--------------------- MERGED ---------------------------



OK, thanks i will try that. I tried with Exfat - but I don't remember if it was 2048. Do that matter ??

No luck maybe my harddrive is just not supported..
 

Espen84

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Windows
Exfat
2048
Format .

Then I added
games /folder nsp games here
sxos/xci/ folder xci games here
updates/ folder nsp updates here.
No Luck on my 5TB
How did you set up your harddrive? Just asking, cuz I can't get my WD Elements 5TB to work....

I guess my hdd not supported, cuz my 8TB hdd worked just fine. i will use that then :-D
 

KhenemetHeru

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Mine just keeps on crashing when scanning the hard drive. I have tried a powered one and a non powered one.
I started with 3 folders sxos/xci, sxos/nsp and switch with all the updates and dlc.
Could it be too many files? I went down to 2 folders but that didnt help.

Edit: switch is 6.0.1 and using sxos 2.2.1

I have this exact same problem, running SX OS 2.2.1 on switch 6.1; I had maybe 15 or so XCI games on my HDD, a 2tb WD My Passport, exfat/default cluster size, games loaded and ran fine. Added a few more, no problem. Added a bunch more, there's 63 XCIs on it now (all were copied one by one, so as to avoid any corruption like on SD card) - no NSPs on the drive anywhere. I click Album, it starts scanning the games, and boom, crashes to that error. Is there a limit to the number of XCIs the menu can scan?
 

WiiuGold

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I have this exact same problem, running SX OS 2.2.1 on switch 6.1; I had maybe 15 or so XCI games on my HDD, a 2tb WD My Passport, exfat/default cluster size, games loaded and ran fine. Added a few more, no problem. Added a bunch more, there's 63 XCIs on it now (all were copied one by one, so as to avoid any corruption like on SD card) - no NSPs on the drive anywhere. I click Album, it starts scanning the games, and boom, crashes to that error. Is there a limit to the number of XCIs the menu can scan?
Do You have any NSP to xci ones? people make nsp to xci
I have this exact same problem, running SX OS 2.2.1 on switch 6.1; I had maybe 15 or so XCI games on my HDD, a 2tb WD My Passport, exfat/default cluster size, games loaded and ran fine. Added a few more, no problem. Added a bunch more, there's 63 XCIs on it now (all were copied one by one, so as to avoid any corruption like on SD card) - no NSPs on the drive anywhere. I click Album, it starts scanning the games, and boom, crashes to that error. Is there a limit to the number of XCIs the menu can scan?
I think u have a bad game some where on the hdd .
 

larrypretty

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Does anyone know if a XCI mounted game saves to SD card? and if so will this save load in a NSP installed version of the same game?
 

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