Homebrew RetroArch Switch

Muxi

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@m4xw Is there a Retroarch-Forwarder/Fronted NSP available, with the new exit feature? I prefer a future-proof version that works with every new release.
 

Muxi

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@m4xw OK, that's unfortunate, but what about the new NSP? Does that work, with all the nightlies coming out until the next official release?
 

CatmanFan

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@m4xw OK, that's unfortunate, but what about the new NSP? Does that work, with all the nightlies coming out until the next official release?
The official NSP includes the full retroarch_switch.nro, no forwarder. It does work with the core NROs though, as long as they aren't wildly different from the original.
 

ShadowOne333

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HardMind

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The control works fine inside the main menu of RetroArch, but while I enter ps1 games it dose not anymore,
Dose any one know what's the solution ?
 

m4xw

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The control works fine inside the main menu of RetroArch, but while I enter ps1 games it dose not anymore,
Dose any one know what's the solution ?
Your "ps1 games" is probably just legend of mana. You need to change some settings related to input, I cant remember which
 

proffk

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I'm no hardware expert but if the switch uses the same Tegra X1 as the nvidia shield tv I am sure GC & PSP emulation can be achieved. The nvidia shield tv can emulate these fine.
 
Last edited by proffk,

Silent_Gunner

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I tested this version, but the exit function doesn`t work for me. When I quit Retroarch, the menu reloads.

Either just go to the home menu and close it with the X button like with any other game, or just go to the home menu if you're still on the .nro like yours truly. (College life keeps me busy...)

--------------------- MERGED ---------------------------

Your "ps1 games" is probably just legend of mana. You need to change some settings related to input, I cant remember which

Really? Haven't tested every game yet as I just assumed everything would work like any emulator not named MAME or FBA!
 

HoTsHoTz79

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That's too bad. Any rough timeline on when this will be included? I like your UI much better but the lack of console tabs and box art is a deal breaker.

cant call it a deal breaker when its not finished, ya? its labeled as Work-in-Progress [WIP]... so this shared built is for testing/playing around

Refer to the github link @natinusala posted for more info on current status
 

zacly

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cant call it a deal breaker when its not finished, ya? its labeled as Work-in-Progress [WIP]... so this shared built is for testing/playing around

Refer to the github link @natinusala posted for more info on current status

True, wrong word choice I guess. I just mean that will keep me from even testing it out.
 

DaniPoo

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I updated retroarch to the latest available version (the official NSP and nightly retroarch directory) then I updated the assets through the application, Uppdating the assets made retroarch cras at "extracting 100%". After this I opened the application. It started fine and ozone is working.

However.. Now I tried launching up some PS1 games and im having performance issues. Final Fantasy VII has major video stuttering issues, it does not affect the sound and it seams to only happen when you are not in battle and not all the time. It's like when you come to a new area it works fine for a few seconds and then the fps drops and sometimes the screen is completely frozen for a second or two. and after that the game moves on. I also tried Final Fantasy VIII with similar result. Worth noting is that it does not happen in battles in this game either.

I did not have these issues before..

Threaded video is on and I'm using default shaders.

Anyone have an idea whats going on here?

(UPDATE)
Ok so I got it sorted out (Sort of).
I downgraded RetroArch to the latest stable version and all those problems wen't away. I guess the latest Nightly does something that affects the performance.
 
Last edited by DaniPoo, , Reason: Update
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