D
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I asked this on reddit, and I want to ask this here
I would like somebody to explain how you can get banned when you load an XCI with SX OS.
So when you place a real cart in your system, and then remove it, it leaves a game in one of the blocks on the main menu ( for the sake of this context, lets call it a ghosted game), now regardless if you have game inserted or not, you can update the legit game by pressing start, and checking for updates.
Okay, so if you run something like SX OS, go in to custom FW mode while offline mode, and load a bunch of XCI's (Ghosted games) to the menu, then reboot the system to OFW, you still see the games as if you once placed a cart in, basically the same thing you would if you loaded a cart in and removed it.
How does by going online in OFW, and updating the "Not inserted/Ghost carts" games as you would a legit cart, trigger a ban?
I've seen people here post ban reports, and the only people that have been reported banned, are people using NSP files with SXOS, or have played pirated games while connected to the internet.
How would Nintendo see a non inserted card as something they can ban for? What's the difference if a friend gives me 10 real game carts and I keep swapping them to make a bunch of "ghosted" games.
I understand that if you played a pirated game online, Nintendo can see that the game card is using a shared /invalid key, but if you never connect to an online game, how would they know?
So TL; DR, how can Nintendo ban somebody for using SX OS loading XCI files, while only being online in OFW doing normal cart updates
I would like somebody to explain how you can get banned when you load an XCI with SX OS.
So when you place a real cart in your system, and then remove it, it leaves a game in one of the blocks on the main menu ( for the sake of this context, lets call it a ghosted game), now regardless if you have game inserted or not, you can update the legit game by pressing start, and checking for updates.
Okay, so if you run something like SX OS, go in to custom FW mode while offline mode, and load a bunch of XCI's (Ghosted games) to the menu, then reboot the system to OFW, you still see the games as if you once placed a cart in, basically the same thing you would if you loaded a cart in and removed it.
How does by going online in OFW, and updating the "Not inserted/Ghost carts" games as you would a legit cart, trigger a ban?
I've seen people here post ban reports, and the only people that have been reported banned, are people using NSP files with SXOS, or have played pirated games while connected to the internet.
How would Nintendo see a non inserted card as something they can ban for? What's the difference if a friend gives me 10 real game carts and I keep swapping them to make a bunch of "ghosted" games.
I understand that if you played a pirated game online, Nintendo can see that the game card is using a shared /invalid key, but if you never connect to an online game, how would they know?
So TL; DR, how can Nintendo ban somebody for using SX OS loading XCI files, while only being online in OFW doing normal cart updates
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