Hacking Nintendont

pedro702

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Hey all, would any of you know how to get namco museum 50th anniversary working? Whenever I boot it up there's just a little green square that appears on the screen. The other isos I've used have worked, so I'm not sure what's happening with this game.
delete your ninconfig.bin and maybe the save file that was made if you use individual save files that is.
 

lucaswoop

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delete your ninconfig.bin and maybe the save file that was made if you use individual save files that is.
Tried it and it’s still giving me the green square. Idk if this’ll help but here’s a pic showing what it looks like and another with the version of nintendont im using.
49BD94D8-2807-4556-B996-44FFE83398AC.jpeg
CCF33179-5D91-427A-8E0A-84DCD2E622A4.jpeg
 
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rayabusa

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delete both they just store your settings, you can set them again and launch a game to save them, to re-download the boot dol just go to normal way off downloading nintendont

or click here and rename it to boot.dol
https://github.com/FIX94/Nintendont...c5d0b1ca17e61132ff/loader/loader.dol?raw=true

Pedro, i tried what you said but still was getting the errors i mentioned, later i tried using 5.483 version cause like i said before, i wasnt having issues before updating to 5.485, i found that with 5.483 it work flawlessly. I dont know what is causing this, maybe the PALM default change on the latest version is causing some path issue or another bug. Do you think i should report this problem on Nintendont github?
 

pedro702

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Tried it and it’s still giving me the green square. Idk if this’ll help but here’s a pic showing what it looks like and another with the version of nintendont im using.View attachment 145993View attachment 145994
well another user had this issue launching metroid prime and all it needed was a fresh install you sure you deleted every ninconfig.bin on sd and usb and replaced the bott.dol?
 

lucaswoop

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well another user had this issue launching metroid prime and all it needed was a fresh install you sure you deleted every ninconfig.bin on sd and usb and replaced the bott.dol?
Oh, I wasn't aware there was another ninconfig.bin in the sd card. I'll try that now, thank you.
 

lucaswoop

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well another user had this issue launching metroid prime and all it needed was a fresh install you sure you deleted every ninconfig.bin on sd and usb and replaced the bott.dol?
Ok, I figured out what the issue was. Apparently Namco Museum 50th Anniversary doesn't like it when you change the video width in the settings, which sucks because I like having my games fill the side of the screen. Hopefully next patch can somehow fix this. Btw, thanks for helping me with this!
 

pedro702

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Ok, I figured out what the issue was. Apparently Namco Museum 50th Anniversary doesn't like it when you change the video width in the settings, which sucks because I like having my games fill the side of the screen. Hopefully next patch can somehow fix this. Btw, thanks for helping me with this!
some games would never per game patches, n64 emulators on zelda collector edition also dont work with width and so on.
 

ccfman2004

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Tried it and it’s still giving me the green square. Idk if this’ll help but here’s a pic showing what it looks like and another with the version of nintendont im using.
Would you mind putting those large images in Spoiler tags so they are only shown when a user wants to see them, even though your problem is solved.
 
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matheousse

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Hey there, when I try to play Mario Party 5 with my GamePad and my Gamecube Adapter, when the GamePad is Player 1, the adapter isn't recognized, and if I choose to not play with the Gamepad, i can't use it, it says that the gamepad can't be use in Wii games. How do I play with both the gamepad and gamecube adapter??

EDIT: I'm just dumb, i just had to plug the gamecube controller in port 2, not port 1....
 
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rayabusa

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Whats up guys, here is my problem when loading a gamecube game with Nintendont:

So, when I load it directly with HBC, it print "Warning: USB FAT device could not be opened." and when loading throught USBLoaderGX "CheckForMultiGameAndRegion() failed."

And this is happening randomly, sometimes it works, sometimes i get the errors, this wasn't happenning before, it always worked flawlessly, the only change i made recently was updating Nintendont from 5.484 to 5.485. Any suggestions?

delete your nintendont conig.bin on sd root and redownload nintendont boot.dol

Pedro, i tried what you said but still was getting the errors i mentioned, later i tried using 5.483 version cause like i said before, i wasnt having issues before updating to 5.485, i found that version 5.483 works flawlessly. I dont know what is causing this, maybe the PALM default change on the latest version is causing some path issue or another bug. Do you think i should report this problem on Nintendont github?
 

SnakeEater

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why some games like soul calibur 2 (ntsc version) have still little black borders on the right and left? (if you force 16 9) hate these borders
And NFS Underground 2 (Pal) have a Perfect 16 9 Picture

Edit: Okay find the Problem

Solution:
Set Video to Force NTSC and Video With to 720 working 100 % perfect for me .
Even Resi 2 worked without problems really looking nice on cube :)

Edit2: This seems only to work for NTSC Games not for Pal :/
 
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slylecoco

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Hi guys !

Excuse me to disturb you,

i use the last Nintendont on my Wii (4.3e),

no problems with all my Gamecube isos games,

BUT,

when i want to load MarioKart GP 1 & 2,

i've a black screen, no game... (green led ok on the Wii)..

What can i do ?

bad iso dump ?

PLEASE HELP !!

Thx !
 

Zonta85

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Where I can report a bug?
Even if the PAL IPL "seems" to be disabled by default on WiiU, some games that are force progressive compatible when the patch is on will show only on WiiU gamepad and not on the TV if the "skip IPL" isn't setted ON.
 

GreyWolf

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Where I can report a bug?
Even if the PAL IPL "seems" to be disabled by default on WiiU, some games that are force progressive compatible when the patch is on will show only on WiiU gamepad and not on the TV if the "skip IPL" isn't setted ON.

It's not a bug. The PAL IPL does not work on Wii Us.
 
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Zonta85

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It's not a bug. The PAL IPL does not work on Wii Us.
It doesn't work and it isn't showed, but if "SKIP IPL" isn't setted ON, and iplpal.bin is present on the root it still cause issues in loading some games while "force progressive" is enabled.
The game runs, it is showed in the gamepad and is possible to play with it but the TV shows no signal and resolution not supported.
If "skip IPL" is set to ON the game runs correctly.
 

AleronIves

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I should probably note Ralf found a problem with the Nintendont progressive patch for PAL games: it clears the PAL60 SRAM flag, which means PAL games may use the wrong timings when you force progressive mode.

Code:
Nintendont sram.c
...
    {
         // Disable PAL60.                         **** wrong
         sram.BootMode &= 0x40;

         // NTSC Prince of Persia Warrior Within set to Spanish
         // actually has a bug that cant display the progressive
         // screen question so dont set progressive flag in that
         bool spPopWW = (ncfg->GameID == 0x47324F45 &&
                         ncfg->Language == NIN_LAN_SPANISH);

         // Set the progressive scan flag if a component cable
         // is connected (or HDMI on Wii U), unless we're loading
         // BMX XXX, since that game won't even boot on a real
         // GameCube if a component cable is connected.
         if ((ncfg->GameID >> 8) != 0x474233 && !spPopWW &&
              (ncfg->VideoMode & NIN_VID_PROG))
         {
              sram.Flags |= 0x80;
         }
    }

I don't know if it's relevant to this particular problem, but @FIX94 might want to correct it. The PAL60 SRAM flag should be set when you force progressive mode.
 
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SnakeEater

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please help i am playing mgs twin snakes (ntsc)
and its go black screen after the battle with the ninja ?? The Iso is a Clean Dump , whats the Problem??
 

pedro702

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It doesn't work and it isn't showed, but if "SKIP IPL" isn't setted ON, and iplpal.bin is present on the root it still cause issues in loading some games while "force progressive" is enabled.
The game runs, it is showed in the gamepad and is possible to play with it but the TV shows no signal and resolution not supported.
If "skip IPL" is set to ON the game runs correctly.
probably becuase your tv doesnt support the actual resolution that comes out when that is done, i remneber some games have a very wierd resolution.
 

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