Monolith Soft is recruiting staff for work on a new RPG
After the success of Xenoblade Chronicles 2, developer Monolith Soft seems to be looking towards new horizons. A new job recruitment page has gone up on their official site, where it shows that they're looking for a bevy of new staff, such as AI and graphics designers, character and technical artists, level designers, animators, script event creators, and management staff, for work on untitled RPG games. The webpage shows two different games being in active development; one of them being a medieval fantasy game. Siliconera translated some of the paragraphs of text, written by Tetsuya Takahashi, who was in charge of all three of the past Xenoblade titles. Within in, it's stated that Monolith Soft has been comprised of a small team that was having difficulties keeping up with work, so they wish to hire more people so that they can better balance future game development.
Siliconera Translation said:The 1st Production’s motto is “the select few” and this won’t be changing, but Takahashi says there’s a limit to everything. While they’ve worked with much smaller staff compared to other companies, there was a number of problems that couldn’t be helped because of it, for example, if a team member were to get sick then someone else from the team would have to make up for it.
To give a better example, Takahashi says it’s like going to Koshien with just nine players or to the World Cup with just eleven, so should any unforeseen circumstances were to occur, you’d have the shortstop and second base take an additional role, or have the forwards and midfielders have an additional role, and so on.
Source