Hacking Nintendo Switch Banning Hub & Warning

Rabbid4240

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So I tried this download trick with my banned switch and it wouldnt let me update my download progress. I'm definetly not cdn banned because I just get the error code 2124-4007.
 

4rc4n4

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If you wanna be specific...
  • As stated before, one user was banned for using a GBA emulator and clearing error logs on 5.X, the latter of which is highly unrecommended
  • Outside of using .XCI files online, there have been a few banned for using them by updating them online in OFW. These users range from having AutoRCM to not but updating .XCI games in OFW is not considered safe. However, keeping your .XCI games offline has not led to a ban yet
  • For .NSP content, one user was miraculously banned for only installing one .NSP file without connecting to the Internet meaning he didn't wipe the content nor the ticket. The fake ticket is most likely what caused his ban when he went online
  • LayeredFS ranges from erroneous error codes to generating mismatches in save data. Most of the users who were banned for using it did it in order to enjoy piracy which should lead to a ban
  • The two users banned for using ChoiDujourNX to update to firmware 6.0 had other risk factors such as AutoRCM and other homebrew used both offline and online however updating to a firmware that is not available on a cart before connecting online is one of the biggest red flags to me

In 5.X I wasn't banned, and I updated my XCI on OFW. So far it appears that I'm not banned, but won't update until I need to play a game that requires 6.0.

My guess is that people did more things. I have seen more people banned from using homebrew that .XCI. Still, is hard to know the reason.
 
Last edited by 4rc4n4,

TunaKetchup

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Reviewing the data and what I just said, you notice a weird trend I'm guessing? Users who updated their .XCI files and the two who were banned for using ChoiDujourNX to update to firmware 6.0 used AutoRCM in some way. Now while AutoRCM may have contributed to their bans, nobody was banned for using AutoRCM alone. Why? Maybe Nintendo cannot detect AutoRCM alone or those with only AutoRCM installed have been lucky at avoiding being banned. The point is its too soon to say you can be banned for using AutoRCM alone. Not to mention that people have been banned without AutoRCM so its not a definitive factor. The data is clearly lacking this regard and makes the assumption that the more hacks you add, the higher your chances of being banned become. And as noted by @TunaKetchup , he updates all of his .XCI games without AutoRCM enabled. Coincidence? It is a bit soon to tell but this is the only conclusion I can draw for now.

I actually update all my games offline with NSP files.

The only thing that I do in OFW is play fortnite and check to see if I'm banned.

But I think your point remains the same.
 

MasterJ360

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AutoRCM is so flexible to bans b/c ppl can also forget they are in CFW after boot and update their backups accidentally. Anyway the recent ban reports don't even address if they are banned or not, which doesn't help
analyzing anything from them
 

bundat

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Now while AutoRCM may have contributed to their bans, nobody was banned for using AutoRCM alone. Why? Maybe Nintendo cannot detect AutoRCM alone or those with only AutoRCM installed have been lucky at avoiding being banned. The point is its too soon to say you can be banned for using AutoRCM alone.
I think the general trend is that they will only ban for something that 100% cannot happen during normal operation.
Like having fake tickets, invalid/custom error codes, error logs disappearing/missing, and being on 6.0 without asking for the update (N seems to be very mindful of timelines, like they used to do 3DS bans for playing games before their release).

But as for AutoRCM, I THINK a corrupt boot partition MIGHT be possible during normal operation (no matter how unlikely it is)... as:
BOOT0 has content that gets updated with every Horizon boot.
So it MIGHT be possible (even if highly unlikely), like if your battery is faulty and causes a power interruption during that or something. So they won't ban for it.

I'm still thinking how a fuse mismatch might happen during normal operation (does it count as being on a higher firmware already right before the reboot? Can fuse programming fail/be interrupted? Or can a corrupted/interrupted OFW update cause the bootloader to incorrectly burn fuses? I have no clue really :P) As it seems having mismatched fuses alone is not (yet?) bannable.

But it seems they won't ban for anything that can happen due to data corruption (no matter how unlikely), they seem to even have accounted for it and have an "emergency recovery/update mechanism" for such cases (as seen in the "unbanned" reddit thread)
 

KHEOPS

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Kheops
If your console is clean....
Otherwise restore rawnand.bin
You can update ofw 6.0 ( on nintendo servers)
No clean backup of your nand, no solution without ban ( for internet subscribtion )
Luciodragon
Like i said, just used sx pro for xci games, no nsp, no auto rcm, and always on airplane mode and i'm currently on 5.1.0.
No, you will obviously be banned.
Any behaviour unexpected by nintendo
Delete logs in 5.1.0 = ban. / Xci online = ban. / Nsp online = ban / It's easy to understand, isn't it?
You are in airplane or stealth or block dns it is well protected
And when you update to 6.0, you will be vulnerable (online), the safest thing is to restore it nand, now do what you want.
When you play xci games, where are your backups stored? (Nintendo can't see your game saves?)
Do a test, modify a game save, mod or others, go online, and let me know if you are banned or not
Even with an original game you will be banned , your conclusion?
And if you play at an xci offline stealth, before the official release date, do you think you are safe? but you are airplane stealth ??? (Go online and do the test.. Bad idea.)
So with xci do you think you have your gamecard's unique certificate? Or Injected?
Gamecard or xci ? (This code lives at .text+0x7DE1C for 5.0.0 account.)
And where are these data located? Switch or gamecard? I'll let you guess.
And nintendo couldn't see this kind of thing at the time of the update ofw 5.1.0>6.0
This code lives at.text+0x7DE1C for 5.0.0.0 account ( before nand restore)
Because this will no longer exist, among other things, without mentioning unknown things, only the restoration of nand can erase these things not yet known....
What is unfortunate in your story is that you want a subscription to the nintendo online, and that the restoration of nand takes about 1h20, and you are calm and serene.
So please after updating ofw 6.0 ( no nand restore), give us some news
In a month, to know your situation.

So if you want to understand how it works, go here
https://www.reddit.com/r/SwitchHacks/comments/8rxg26/psa_strong_antipiracy_measures_implemented_by/
( SciresM) I think his word is more important to you than mine.
Scires: Don't pirate games -- it will lead to your console being banned from going online, and every banned early-hardware-revision switch is an enormous waste. (That's exactly what I'm thinking about when I follow this thread, waste.)
Gamecards
  • If you are playing a gamecard, your certification is your gamecard's unique certificate. This is signed by Nintendo using RSA-2048-PCKS#1 at the time your gamecard is written, and contains encrypted information about your gamecard (this includes what game is on the gamecard, among other, unknown details).
  • In the gamecard case, the data uploaded to aauth is "application_id=%016llx&application_version=%08x&device_auth_token=%.*s&media_type=GAMECARD&cert=%.*s", formatted with the title ID for the game being played, the version of the game being played, the token retrieved from dauth, and the gamecard's certificate (retrieved from FS via the "GetGameCardDeviceCertificate" command), formatted as url-safe base64.
  • This code lives at .text+0x7DE1C for 5.0.0 account.
I wish you a good day, and good games to all
 
Last edited by KHEOPS,

ll0rT

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Can you be a little more specific on the homebrew you used?

I updated my post.

Edit: By the way I think my switch not only got banned, it's also broken. It crashes when I go into parental control settings. It also freezes with black screen after I turn it off. Joycons are still able to connect to the console in that state. After I hold power button for 10 secons, it completely shuts down along with joycons. This also happened when it restarts after updating to 6.0. Weird.
Edit 2: I realized that this happens only when connected to internet. Is this related to my ban? Is anyone banned also experiencing something like this?
Edit 3: Yes it's related to ban and happened to other people according to this thread: https://gbatemp.net/threads/switch-error-2181-4008.509418/
I unlinked parental control and half of the problems went away. It doesn't crash on parental controls menu anymore but still freezes after shutdown.
 
Last edited by ll0rT,
D

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I updated my post.

Edit: By the way I think my switch not only got banned, it's also broken. It crashes when I go into parental control settings. It also freezes with black screen after I turn it off. Joycons are still able to connect to the console in that state. After I hold power button for 10 secons, it completely shuts down along with joycons. This also happened when it restarts after updating to 6.0. Weird.
Edit 2: I realized that this happens only when connected to internet. Is this related to my ban? Is anyone banned also experiencing something like this?
So why don't you just ask for a replace unit at the place you bought you switch ? You would get unbanned, and the new Switch wont be broken. Most resellers don't know about Switch Bans, so they'll give you a new switch. If this is against the law in your country, please don't do this and sorry for my bad english.
EDIT: Please notice, that the new Switch won't be banned, but also your account won't get unbanned.
 
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ll0rT

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So why don't you just ask for a replace unit at the place you bought you switch ? You would get unbanned, and another Switch can't be broken. Most resellers don't know about Switch Bans, so they'll give you a new switch. If this is against the law in your country, please don't do this and sorry for my bad english.

Well I bought it on another country last year so that's hard for me. I really don't play online so it's not worth the hassle.

Update to my status: After checking the following thread I unlinked parental control and half of the problems went away:
https://gbatemp.net/threads/switch-error-2181-4008.509418/
It doesn't crash on parental controls menu anymore but still freezes after shutdown.
 

Cortexfou

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It may have already been asked but do you think that playing a game before its release (like a week before) via SX OS offline can result to a ban Because of the game switch history ?
 

Deepfryer

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So now that emunand is out with SX OS 2.0 I am a little concerned with its implementation. According to TX: "With SX OS EmuNAND your EmuNAND partition lives inside of your regular NAND."

Since the emunand is itself within the sysnand rather than on an SD card, do you guys think that that could lead to possible detection by Nintendo?
 

Nevercholt

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So now that emunand is out with SX OS 2.0 I am a little concerned with its implementation. According to TX: "With SX OS EmuNAND your EmuNAND partition lives inside of your regular NAND."

Since the emunand is itself within the sysnand rather than on an SD card, do you guys think that that could lead to possible detection by Nintendo?

Yes, Nintendo can detect a reduction in Nand size so you will get banned for using this """"""""""""emunand""""""""""""""

@Draxzelex maybe add TX Emunand Y/N question? Curious to find out how fast people are going to get banned
 

Craftyawesome

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kramdish

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It may have already been asked but do you think that playing a game before its release (like a week before) via SX OS offline can result to a ban Because of the game switch history ?
Of course it will guarantee an immediate red flag.

--------------------- MERGED ---------------------------

@KHEOPS it takes that long to restore NAND from backup? Wow, it take long!

Can the console get brcked in any way backing up or restoring the NAND?
I assume you have to have the console charging in the dock or using the charger to avoid depleating the battery.


Question for the community: which OS is the best? Is it SX OS?
 

Draxzelex

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It may have already been asked but do you think that playing a game before its release (like a week before) via SX OS offline can result to a ban Because of the game switch history ?
Maybe but not as likely as you would tend to believe. I played both Pokemon Sun/Moon as well as Ultra Sun/Ultra Moon before their release dates while never wiping my play history. If I recall correctly, the only people banned for playing those before release also went online. At the very least, a manual check would have to be done to see when the playtime started in comparison to its release date which sounds tedious what with millions upon millions of users to check.
Yes, Nintendo can detect a reduction in Nand size so you will get banned for using this """"""""""""emunand""""""""""""""

@Draxzelex maybe add TX Emunand Y/N question? Curious to find out how fast people are going to get banned
I most definitely have to start asking if people are using this. However while I have not fully read up on their EmuNAND, it not only seems dangerous from a banning perspective (splitting the NAND?), but it also seems like it may brick the console (seriously, splitting the NAND?)
 

KHEOPS

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The useful function is for me the way to stay in ofw 5.1.0
Or those in firmware 4.1.0 etc... to play recent firmware 6.0 games and update the ofw on emunand in 6.0, but in no case would I be online, nothing changes for me, except the practical side.

Split nand, of course nintendo will see him. If we are ofw, otherwise cfw stealth, offline, no problem.

And I'm never going to update the 6.0 firmware on nintendo servers, I'm not completely crazy
come to the point of no ban, and do this crap? Not for me, the update will be downloaded from my PC, transferred to sd, and another advantage in case of bad firmware, or brick, (bad internet file or other), I still have my 2nd functional nand.(split nand=2 nand (1 cfw+1 ofw))+ my original clean rawnand 29go+ boot0+boot1.

Finally
And if I decide to pay the nintendo subscription, I do the big cleaning, restore clean rawnand 29go, and I will download the firmware 6.0 on the nintendo servers, because if I am in 6.0 before being on the nintendo online, they will see it, that I was in 5.1.0 and that I am by magic in 6.0 without having downloaded it on their server
Here is my plan while waiting for the security improvement of this emunand, or rather sys nand....

Xecuter has released stealth (too late for some)
Block dns was there before....
Now it's going to be the same with emunand
More security to come sxos 2.4? at least I hope so, because if xecuter thinks it's safe? No, I don't think so....
 
Last edited by KHEOPS,

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