Hacking Own dumps will still get banned?

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,453
Country
Trouble is with this thread we have to many chiefs and not enough Indians! and way to many newbies that have been here for 5 minutes that seem to know everything about the game. This certificate issue has been replicated over many of Nintendo’s consoles over the years which I will say I have been involved in ever since so @gutoblauth believe who you like but I will say some of these guys think they know everything but they don’t. All they do is read what a few newbie devs write about and bamn, god damn don’t they know it all.
 
Last edited by Reecey,
  • Like
Reactions: gutoblauth

gutoblauth

Well-Known Member
OP
Newcomer
Joined
Apr 20, 2009
Messages
60
Trophies
1
XP
416
Country
Brazil
NONE of it's 'safer'. Period. The only "safe" way to keep from getting banned is not to hack your Switch.
All the bullcrap campaigning about what's 'safer' now that Adubbz, The4N, Rei and the other devs have everything out for free is getting old.

Really no telling who to trust on this board, especially when certain things are said to have been around for years.

I've asked about a safer way, not the safest, so I'm aware about what can happen.
Btw, Wii U hacking is pretty safe when your not cheating online... I don't know any major (even minor) ban for doing Homebrew on it. The problem is that there are really stupid kiddos who try to do shady things or even counter the path people advise to.

Trouble is with this thread we have to many chiefs and not enough Indians! and way to many newbies that have been here for 5 minutes that seem to know everything about the game. This certificate issue has been replicated over many of Nintendo’s consoles over the years which I will say I have been involved in ever since so @gutoblauth believe who you like but I will say some of these guys think they know everything but they don’t. All they do is read what a few newbie devs write about and bamn, god damn don’t they know it all.
Totally agree with you. I was into the Wii U scene long ago and we had many solid info there, but the Switch scene looks a mess.
Also people doing what their are told not to do, going in the opposite way, making things hard to comprehend.
I'm going at a slow pace here, grabbing the most useful infos I can get, but sometimes I use more effort to filter than read, so I get tired of this.
Is there any thread/discord server or something like this you would recommend me to read about the Switch hacks?
 

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,378
Country
United States
Whoa slow down there. Before we write off what everyone else is saying, there is objective evidence to support that Nintendo has stepped up their game. For starters, we can no longer use Freeshop without a risk of getting banned like the 3DS days. That is because Nintendo embedded console certificates into every Switch to track every download it makes. :arrow: Source

Next, we have the issue of injecting certificates/headers into backups to enable online play. Nintendo implemented additional checks for headers/certificates that if they don't match, the user gets flagged (not immediately banned) making it unsafe to do so. Multiple people were banned for doing so already. :arrow: Source

Lastly, the sources for both of those reddit threads I provided that detail how the Switch's security has changed were written by a hacker known as SciresM. The same hacker who completely hacked the 3DS with B9S and the one who is currently developing Atmosphere of which all CFWs for the Switch is somewhat based off of. I believe his reputation speaks for itself; there isn't a single person in this community who would believe he is lying nor making anything up to promote Nintendo.

While I will agree that Nintendo were rather lax with their security in the past, there are multiple signs from all directions that things are different with the Switch. The only counter-evidence to this are subjective experiences of people avoiding a ban thus far but this is not that far-fetched. There has only ever been one real banwave so far and its only been a few months since bans have started being distributed. Nintendo can continue pumping out newer firmware updates that track hacks better and better in an effort to catch hackers then ban them. You can choose to ignore the warnings that I and the rest of the community are pumping out or you can err on the side of safety if you know what you are doing; the choice is yours to make.
 
  • Like
Reactions: Adran_Marit

PatrickD85

Well-Known Member
Member
Joined
Jul 4, 2012
Messages
918
Trophies
1
Age
38
Location
in front of a screen...
Website
www.nintendoreporters.com
XP
2,064
Country
Netherlands
Short answer; I went the ... oh I will only use selfdumped games with certs etc. That should work wonderful.
THINK AGAIN. Nintendo bans and then superbans you in this scenario, or for use of SXOS, or doing anything that flags on their end.
Really best thing we can do is a duo switch solution. One for the grey to dark stuff ... and one a pure vanilla as it can be ;)

EDIT:
Or at least for now really.
It is not to put you of on anything but ... well there just are not any real guarantees.
And 6.0 will ramp up on what they check quite a bit.
 
Last edited by PatrickD85,
  • Like
Reactions: Draxzelex

Reecey

Mario 64 (favorite game of all time)
Member
Joined
Mar 7, 2010
Messages
5,864
Trophies
2
Location
At Home :)
XP
4,453
Country
Whoa slow down there. Before we write off what everyone else is saying, there is objective evidence to support that Nintendo has stepped up their game. For starters, we can no longer use Freeshop without a risk of getting banned like the 3DS days. That is because Nintendo embedded console certificates into every Switch to track every download it makes. :arrow: Source

Next, we have the issue of injecting certificates/headers into backups to enable online play. Nintendo implemented additional checks for headers/certificates that if they don't match, the user gets flagged (not immediately banned) making it unsafe to do so. Multiple people were banned for doing so already. :arrow: Source

Lastly, the sources for both of those reddit threads I provided that detail how the Switch's security has changed were written by a hacker known as SciresM. The same hacker who completely hacked the 3DS with B9S and the one who is currently developing Atmosphere of which all CFWs for the Switch is somewhat based off of. I believe his reputation speaks for itself; there isn't a single person in this community who would believe he is lying nor making anything up to promote Nintendo.

While I will agree that Nintendo were rather lax with their security in the past, there are multiple signs from all directions that things are different with the Switch. The only counter-evidence to this are subjective experiences of people avoiding a ban thus far but this is not that far-fetched. There has only ever been one real banwave so far and its only been a few months since bans have started being distributed. Nintendo can continue pumping out newer firmware updates that track hacks better and better in an effort to catch hackers then ban them. You can choose to ignore the warnings that I and the rest of the community are pumping out or you can err on the side of safety if you know what you are doing; the choice is yours to make.
These are the sorts of comments I am talking about newbies that have been in the game 5 minutes and read up and think they know it all!

First your talking about eshop titles we are talking about dumped physical in xci format “eshop” nca is completely different it has a lot more security’s implemented which is why freeshop is not a good idea you haven’t paid for your eshop title Nintendo knows that, as far as physical is concerned to Nintendo it has been bought or stolen whatever the game has been picked up from the shop or online and paid for.

Yes he’s quite aware he needs to dump the original certificate “header” to the game and use that if he shares it and Nintendo see it has been replicated on another system they will ban the certificate to the game, if he wants to inject another certificate that’s another mission.

No Michael is not a god and doesn’t know everything I don’t care what anyone says!

If the guy wants to use his dumped title and use the correct header for it let him do it stop worrying him. He knows if he shares it and Nintendo finds out they will grease him up for penetration and let him have it! End off!!
 
Last edited by Reecey,
  • Like
Reactions: gutoblauth

DollyWhipDoll

Royalty & Unbothered. LMFAO!!! ;)
Member
Joined
May 18, 2018
Messages
451
Trophies
0
XP
991
Country
United States
I've asked about a safer way, not the safest, so I'm aware about what can happen.
Btw, Wii U hacking is pretty safe when your not cheating online... I don't know any major (even minor) ban for doing Homebrew on it. The problem is that there are really stupid kiddos who try to do shady things or even counter the path people advise to.


Totally agree with you. I was into the Wii U scene long ago and we had many solid info there, but the Switch scene looks a mess.
Also people doing what their are told not to do, going in the opposite way, making things hard to comprehend.
I'm going at a slow pace here, grabbing the most useful infos I can get, but sometimes I use more effort to filter than read, so I get tired of this.
Is there any thread/discord server or something like this you would recommend me to read about the Switch hacks?

Hence the "none of it's 'safer'" that you quoted.
 

hipmp5

Well-Known Member
Newcomer
Joined
Jun 24, 2018
Messages
66
Trophies
0
Age
31
XP
294
Country
Qatar
Yes one user on banning hub only used his own backups with his own certificates and still got banned so it still gets you banned.
 
  • Like
Reactions: Mambitos
D

Deleted User

Guest
if you mod a console be prepared for a ban.
own dumps will ban you too!
you are using sx-os for xci or other mods for nsp installations.
those can be detected.
if you stay offline in cfw forever you might avoid a ban... but thats uncertain.
 
Last edited by ,

RednaxelaNnamtra

Well-Known Member
Member
Joined
Dec 8, 2011
Messages
1,208
Trophies
1
XP
3,341
Country
Germany
I'm using SXOS and atmosphere bootet over Hekate. I'm using both of them since they are available for a wider audience, but I'm careful every time a new firmware or cfw gets released, I build the atmosphere kips myself most of the time to get fixes faster, and I keep an eye on known metadata send to nintendo which could flag me. Currently I'm always including atmospheres creport in every cfw I use, to reduce the number of logs created from crashes. I never used romfs, nsp or xci piracy, and I'm only using dumps in their original format (so only xci) in ways where they look legit ( so no ehsop titles on switches where the account does not own it).
I'm playing online using my own gamecard dumps, since the card certs gets properly read and send when using sxos. Currently even my second switch, which I use to test stuff that could be more dangerous, isn't banned yet, but I'm still prepeared to be banned at any time in the future on both switches.

But my tips to keep the ban risk as low as possible:
  • Follow the scene and don't be the first one to test updates and software when you don't know what you do
  • Always use the cfw parts, that prevent some kind of telemtry from happening, like Creport (even works on sxos to my knowledge)
  • Don't delete the error logs if you are on 5.x+ unless you think there maybe be something really dangerous in it, because nintendo logs the number of crash reports and error messages created, and it could be detectable if they don't match.
  • Don't pirate, or be at least very careful about it (keep your switch completely offline) , since there are many ways info about the wrong cert or ticket can get to nintendo.
  • Don't use cdn downloaders with your switches certificate, nitendo can see when you download things you don't own.
  • Don't use your own dumps in a way where they don't look like their original medium and think you can go online with them
  • Always be prepeared that something got overlooked by people in the scene which could lead to your Switch getting banned even without piracy.
So like I and many others said, you are never 100% save from a ban unless you stay on your stock cfw and don't use any kind of homebrew, but if you want to use backups and/or homebrew, because of their advantages, be careful about your actions and keep an eye on the scene :)
 
  • Like
Reactions: gutoblauth

Adran_Marit

Walküre's Hacker
Member
Joined
Oct 3, 2015
Messages
3,781
Trophies
1
Location
42*South
XP
4,551
Country
Australia
I'm using SXOS and atmosphere bootet over Hekate. I'm using both of them since they are available for a wider audience, but I'm careful every time a new firmware or cfw gets released, I build the atmosphere kips myself most of the time to get fixes faster, and I keep an eye on known metadata send to nintendo which could flag me. Currently I'm always including atmospheres creport in every cfw I use, to reduce the number of logs created from crashes. I never used romfs, nsp or xci piracy, and I'm only using dumps in their original format (so only xci) in ways where they look legit ( so no ehsop titles on switches where the account does not own it).
I'm playing online using my own gamecard dumps, since the card certs gets properly read and send when using sxos. Currently even my second switch, which I use to test stuff that could be more dangerous, isn't banned yet, but I'm still prepeared to be banned at any time in the future on both switches.

But my tips to keep the ban risk as low as possible:
  • Follow the scene and don't be the first one to test updates and software when you don't know what you do
  • Always use the cfw parts, that prevent some kind of telemtry from happening, like Creport (even works on sxos to my knowledge)
  • Don't delete the error logs if you are on 5.x+ unless you think there maybe be something really dangerous in it, because nintendo logs the number of crash reports and error messages created, and it could be detectable if they don't match.
  • Don't pirate, or be at least very careful about it (keep your switch completely offline) , since there are many ways info about the wrong cert or ticket can get to nintendo.
  • Don't use cdn downloaders with your switches certificate, nitendo can see when you download things you don't own.
  • Don't use your own dumps in a way where they don't look like their original medium and think you can go online with them
  • Always be prepeared that something got overlooked by people in the scene which could lead to your Switch getting banned even without piracy.
So like I and many others said, you are never 100% save from a ban unless you stay on your stock cfw and don't use any kind of homebrew, but if you want to use backups and/or homebrew, because of their advantages, be careful about your actions and keep an eye on the scene :)

"you are never 100% save from a ban unless you stay on your stock cfw"

Did you mean OFW? but I've said earlier, you use ANY you're at risk
 
  • Like
Reactions: RednaxelaNnamtra
D

Deleted User

Guest
Have done roughly 30 switch mods and no one has reported a ban yet. So far so good.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: https://www.youtube.com/watch?v=4N-3vv4kzdk