[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
Last edited by the database,

Robbie_Haruna

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What optional step ? If you mean the step to get original bgm you don't need it, you can get the bgm dlc and switch it out between original/evo bgm in-game. but you do have to run fagdec to get the decrypted files so in a certain slightly sense you would be "ripping" the nonpdrm copy if you don't have your own game to rip.
I mean the "3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here)."

I have a Physical Copy so I wasn't going to do this, but It'll still be fine if I don't then?
 

ZinnrotRitter

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I mean the "3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here)."

I have a Physical Copy so I wasn't going to do this, but It'll still be fine if I don't then?
Like it said, if you don't do it then you will have to use your game card in order to play it. But if you do it then you can place the game into Memory Card, SD2VITA or others in order to play it. The difference between those two only that and you can still play the game either way.
 

HerbalNekoTea

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So, i want to report a bug, i got a big bunch of DLC for that game, the first DLC in the list work, it give me the item, when i select the second or third dlc, nothing happen for 2 second and then an error C2-12828-1 appear. Would it be possible to fix the crash on DLC unlocking from the item list ? Thank you.
 

ZinnrotRitter

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So, i want to report a bug, i got a big bunch of DLC for that game, the first DLC in the list work, it give me the item, when i select the second or third dlc, nothing happen for 2 second and then an error C2-12828-1 appear. Would it be possible to fix the crash on DLC unlocking from the item list ? Thank you.
You can use the DLC by deactiving the repatch and then save the game. After that activating the repatch again and load the game.
 

Robbie_Haruna

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I'm having issues patching the game with the new method.

I get through (seemingly,) without issues up until the point where I have to patch the data.psarc.

I select the one in the Patch Folder as the Patch. I select the one I copied from my PSTV as the source. And just try to send it wherever.

But every time it just gives me this: https://i.imgtc.com/K7DFvSu.png

Why? What am I doing wrong here? Is it because I copied from the Physical version? Is it possible I did something wrong setting up repatch (because the directions linked were super confusing, and it didn't really seem like I installed anything in following them.) Did I screw up decrypting the file or something?
 
Last edited by Robbie_Haruna,

MrAyzarC_91

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I'm having issues patching the game with the new method.

I get through (seemingly,) without issues up until the point where I have to patch the data.psarc.

I select the one in the Patch Folder as the Patch. I select the one I copied from my PSTV as the source. And just try to send it wherever.

But every time it just gives me this: https://i.imgtc.com/K7DFvSu.png

Why? What am I doing wrong here? Is it because I copied from the Physical version? Is it possible I did something wrong setting up repatch (because the directions linked were super confusing, and it didn't really seem like I installed anything in following them.) Did I screw up decrypting the file or something?

Did you transfer the data.psarc the way it is described in step 7? - I had the same issue because I did not do it that way the first time around.
 

jimkage

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So, i want to report a bug, i got a big bunch of DLC for that game, the first DLC in the list work, it give me the item, when i select the second or third dlc, nothing happen for 2 second and then an error C2-12828-1 appear. Would it be possible to fix the crash on DLC unlocking from the item list ? Thank you.

That's why you should keep the original eboot.bin, start the game and play until you can save, exit the game go to repatch/gameid folder and rename your patched eboot.bin to something else like eboot.bin1, go back to game, redeem your dlc and save, exit the game once more and rename your file back to it's original name and play the game with dlc.
 
Last edited by jimkage,

Robbie_Haruna

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Did you transfer the data.psarc the way it is described in step 7? - I had the same issue because I did not do it that way the first time around.
I tried again it doesn't work.

I go to gro0:app/PCSG00488 (as I'm on physical) in vitashell

Then I Press Triangle and there's no option for "open decrypted"

Edit: Oh wait it's under "more"
 
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Robbie_Haruna

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Okay so I patched the files.

Everything is still Japanese. What did I do wrong?

Is it because I'm using Cartridge? What exactly is my rePatch folder on the SD Card supposed to look like? Because right now all thats in it is ux0:/rePatch/PCSG00488/gamedata (with data.psarc in the game data folder and eboot.bin outside of it.)

I'm still not convinced I have rePatch installed properly. Where do I put the repatch.skprx? I stuck that in the ux0 folder and edited the config.txt (I assume) correctly. Is this right? https://i.imgur.com/nrx4RGA.jpg
 
Last edited by Robbie_Haruna,

the database

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Okay so I patched the files.

Everything is still Japanese. What did I do wrong?

Is it because I'm using Cartridge? What exactly is my rePatch folder on the SD Card supposed to look like? Because right now all thats in it is ux0:/rePatch/PCSG00488/gamedata (with data.psarc in the game data folder and eboot.bin outside of it.)

I'm still not convinced I have rePatch installed properly. Where do I put the repatch.skprx?

Have you enabled repatch in config.txt? Instructions:

  1. Download rePatch 2.71 from https://github.com/dots-tb/rePatch-reDux0/releases
  2. Move repatch_4.skprx to ux0:tai/repatch_4.skprx
  3. Open ux0:tai/config.txt and put the following line below the line that says *KERNEL
    ux0:tai/repatch_4.skprx
  4. Reboot
If you don't have ux0:tai, then try ur0:tai instead.
 

Robbie_Haruna

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Have you enabled repatch in config.txt? Instructions:

  1. Download rePatch 2.71 from https://github.com/dots-tb/rePatch-reDux0/releases
  2. Move repatch_4.skprx to ux0:tai/repatch_4.skprx
  3. Open ux0:tai/config.txt and put the following line below the line that says *KERNEL
    ux0:tai/repatch_4.skprx
  4. Reboot
If you don't have ux0:tai, then try ur0:tai instead.
Oh wait that's a different repatch file than I had.

The Link in the "instructions here" page only gave me a link to an older version than 2.71

OH I FIGURED IT OUT

MY .skprx FILE WASN'T IN THE tai folder!

THANK YOU SO MUCH @the database
 
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Borsalino

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How do I use the vita save manager for the english patch version?

When I use the save manager, it just loads the game. It does not give me options to choose which slot to backup/restore.

I'm using the NoNpDrm version.
 

Read DxD

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I have an old maidump version of 1.0 working on my vita. To update to 1.1 I just copy the psarc to my compute and reapply the patch, right?

Edit: Also I'm using 3.68 and its working fine. So you apparently can have that working past 3.65.
 
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mycousincarl

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i got a pre patched version and dropped it into the repatch folder but it doesnt work. the menu is english but the in game text is all japanese
 

mycousincarl

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i tried patching the data pscarc n it said xdelta3: target window checksum mismatch: xd3_invalid_input
what do i do?
okay so i managed to patch the files then i made the repatch file but now when i run it its still in japanese. the menu is all in english though.
e: idk how to delete my old messages srry bout the spam
 

Ravents

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can i ask? i already follow the instruction...
already patch the eboot.bin and data.psarc without problem..
but the game only translate the menu at opening...
when i start the game, all the text dialogue came back to japanese...
only the menu is in english but not all of them...
and i dont have the image patch 1.1 at startscreen...
please help...


Note: Fixed it. thank you :D
 
Last edited by Ravents,

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