Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

RocketRobz

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What if I want to use old flashcarts w/o CFW?
You can still do that. Just install Unlaunch, and if your old flashcarts still aren't working, then install DSiMenu++, by following the steps for CFW users, except also put DSiMenu++'s "bootcode.dsi" on the SD root, since you may not have CFW.
 

t0w3l

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You can still do that. Just install Unlaunch, and if your old flashcarts still aren't working, then install DSiMenu++, by following the steps for CFW users, except also put DSiMenu++'s "bootcode.dsi" on the SD root, since you may not have CFW.
My plan was to update to v1.4.5, just so I could get my Encryption key from the dsi shop, then use it to install sudoku and sudokuhax to my v1.4.1 nand and restore it to my console, but I can't find if it's even possible to do such a thing, I can't install any kind of noticeable modifications to the console cause it`s not exclusively mine. Just installing sudokuhax (and staying/dowgrading in 1.4.1 or lower) is my best option to get DSi Homebrew, since it's literally just another game on the DSi Menu and I can more easily install and uninstall it (the payload itself, not the game) in case i need to. I just can't find a working and updated tutorial on how to do so, the website I always see linked was shut down, and I find tons of different methods of doing the exact same thing, none of which explains if i can just restore the backup I've already done, just with sudoku installed using the key I got from v1.4.5...
 
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RocketRobz

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DSiMenu++ v5.5.0

Update instructions
  1. Overwrite the "_nds" folder and "boot.nds" file on the SD root, with the new ones from the .7z file.
  2. For DSi CFW users, put "title" folder from "CFW - SDNAND root" folder, onto the SD card root.
    If you're asked to overwrite, click "Yes".
  3. On 3DS, install the two CIAs in the "cia" folder.
What's new?
  • nds-bootstrap v0.11.0 is included, and the first version to support most SDK1-5 games in one build!
  • The DSi System Menu font is implemented, so the japanese text characters are shown for games with japanese text! (thanks to @RonnChyran)
  • Nightly homebrew nds-bootstrap build is now supported.
Bug fix
  • Power button now works again, for Unlaunch users without CFW on boot. (thanks to @nocash123 for the fix code)
 
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zomgugoff

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The new font looks great, but I think I found a bug. If you select a DS rom with Japanese characters in the name, scroll left or right and immediately scroll back, the text on the bottom screen turns blue until reboot.
 

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The new font looks great, but I think I found a bug. If you select a DS rom with Japanese characters in the name, scroll left or right and immediately scroll back, the text on the bottom screen turns blue until reboot.
It'll turn red sometimes as well, depending on what DS icon is being loaded.
 

t0w3l

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The FAQ you're displaying is related to DS ROM compatibility.

Also, both Lenny and ugopwn use MiniTWLPayload, so DS ROMs won't work.
Follow this guide to install CFW, and then you'll have the ability to run DS ROMs through DSiMenu++.
DSiMenu++ v5.5.0

Update instructions
  1. Overwrite the "_nds" folder and "boot.nds" file on the SD root, with the new ones from the .7z file.
  2. For DSi CFW users, put "title" folder from "CFW - SDNAND root" folder, onto the SD card root.
    If you're asked to overwrite, click "Yes".
  3. On 3DS, install the two CIAs in the "cia" folder.
What's new?
  • nds-bootstrap v0.11.0 is included, and the first version to support most SDK1-5 games in one build!
  • The DSi System Menu font is implemented, so the japanese text characters are shown for games with japanese text! (thanks to @RonnChyran)
  • Nightly homebrew nds-bootstrap build is now supported.
Bug fix
  • Power button now works again, for Unlaunch users without CFW on boot. (thanks to @nocash123 for the fix code)
Just tried Pokemon Pearl on the newest version of DSiMenu++ (Booting with Lenny, which wasn't even possible before) and it booted almost immediately (gives an error message and crashes after title screen 'do). Good job on this one, don't know what changed but I'm pretty happy about finnally seeing that tile screen after almost 6 years:lol:.
Also just tested Super Mario 64 DS and it works almost perfectly. Just some minor sound glitches, but the gameplay is fine!!!!
 
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RocketRobz

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It's always red on my DSi. I'm using Lenny to boot 'do, so that may be the reason...
That's not it.
It's a bug with EasyGL2D, which is the graphics lib that DSiMenu++ uses. Either that, or too many graphics are being loaded.

--------------------- MERGED ---------------------------

Just tried Pokemon Pearl on the newest version of DSiMenu++ (Booting with Lenny, which wasn't even possible before) and it booted almost immediately (gives an error message and crashes after title screen 'do). Good job on this one, don't know what changed but I'm pretty happy about finnally seeing that tile screen after almost 6 years:lol:.
Also just tested Super Mario 64 DS and it works almost perfectly. Just some minor sound glitches, but the gameplay is fine!!!!
Oh wow. Never knew that it works on Lenny! However, it still doesn't work on 4swordshax.
btw, set the sound to stereo to get rid of the sound crackles.
 
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t0w3l

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Oh wow. Never knew that it works on Lenny! However, it still doesn't work on 4swordshax.
btw, set the sound to stereo to get rid of the sound crackles.
Oh, you're right, it defaulted to surround for some reason. Now that i set it to stereo all the crackles disapeared!
 

t0w3l

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Just tried Pokemon Pearl on the newest version of DSiMenu++ (gives an error message and crashes after title screen 'do).
Oh wow. Never knew that it works on Lenny!
Aparently it crashes every time I start any Wireless Comunication related function in Mario, and shows an error message in all other titles. The Pokemon crash I experienced is probably related to that, as it shows the Union Room error message right after loading the main menu.
Maybe Lenny just can't acess the Wireless Function of the DSi? Don't really know, but I'll try to find a workaround so I can play the Gen IV Pokemon Games, since I've experienced the same problem with all of them (Gen V works perfectly after the AP Patch)
 

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I have cfw and a flash card. With this I can make tiles of My ds games on my 3ds home screen?
You want this:
Remember the old days of having forwarder channels on your Wii that boots games from your USB drive or SD Card? :yaywii:
Ever wanted a way of launching full DS games like digital titles in your 3DS HOME Menu? Well now you can!
In this turorial, you can make forwarder CIAs that boots NDS ROMs from an SD Card (or if you want, a DS-mode flashcard).

Requirements

3DS:
  • GodMode9
  • A CFW that patches TWL_FIRM (Luma3DS)
  • A CIA installer (FBI, DevMenu, etc)
  • An SD Card (or microSD card for N3DS)
  • (Optional) DS-Mode flashcard (aka, Slot-1 to microSD card adapter)

The recommended flashcards are DSTT and Acekard 2i (and R4 Ultra too, since that's an ak2i clone).
If you want perfect game compatibility, get the SuperCard DSTWO/DSTWO PLUS. The only downside is that it drains your system battery faster.

If you have a flashcard that works with @Apache Thunder's NTR Launcher, fell free to request it here.
Be sure to specify which build you're using (Normal or Alt), and if RESETSLOT1 is set to 0 or 1 in "sd:/nds/ntr_launcher.ini".


Compatible:
Acekard 2(i) (DSi-Enhanced games, including newer NTR games, don't work.)
Acekard RPG
DSTT
DSTT Advance
Galaxy Eagle
M3 DS Real
M3 DS Simply (uses <2GB microSD card)
R4 DS (Original Non-SDHC version, uses <2GB microSD card)
R4 SDHC Snoopy
R4 SDHC RTS LITE (www.r4isdhc.com)
R4 SDHC Upgrade (www.r4i-sdhc.com)
R4i3D (www.r4i3d.com)
R4iDSN
R4i Gold
R4i Gold RTS (www.r4ids.cn)
R4i-SDHC (www.r4i-sdhc.com) (Normal and RTS versions)
R4iTT (www.r4itt.net) (Purple card may be incompatible)
SuperCard DSONE
SuperCard DSTWO (Normal and Plus versions)

Untested:
R4i3D NEW (Use R4iDSN template and pack)

Partially compatible:
Ace 3DS+(Game compatibility is bad, so saving/loading save file results in crashing.)
Gateway Blue Card (Game compatibility is bad, so saving/loading save file results in crashing.)
EX4DS (Game compatibility is bad, so saving/loading save file results in crashing.)
R4iLS (Game compatibility is bad, so saving/loading save file results in crashing.)
Cards with www.r4isdhc.com.cn (Game compatibility is bad, so saving/loading save file results in crashing.)

Incompatible:
CycloDS (i)Evolution (Can autoboot ROMs, but it works differently than other flashcards.)
(i)Edge (Unable to autoboot a .nds ROM)
R4 Gold Pro (www.r4i-gold.com/www.r4i-gold.me) (YSMenu (not the forwarder process) bricks the card)
R4i3D (2012)
R4 Infinity Dual Core
R4 SDHC
R4 SDHC Dual-Core (www.r4isdhc.com) (YSMenu (not the forwarder process) bricks the card)

Windows/Linux/Mac:
  • Latest Java version
  • Linux: JavaFX

SD Card users: See what games work and what doesn't work:
https://docs.google.com/spreadsheets/d/1M7MxYQzVhb4604esdvo57a7crSvbGzFIdotLW0bm0Co/edit#gid=0

Download a pack for your card (forwarders won't run without it):
3DS SD Card

and let's not forget:
Forwarder3-DS (Current version: v2.9.6)

also, check out:
Banner icon replacements for your forwaders! (Custom ones included)
For hacks/translations of DSi-Enhanced games, find a fixed banner above.

Source code for the templates (not needed):
https://github.com/Robz8/NTR_Forwarder/

For SD card
  • Extract what's in "for SD card root" to the root of the 3DS SD card.
Extract what's in "for Slot-1 microSD" to the root of the flashcard's microSD card, and (if folder exists) "for 3DS SD card" to the root of the 3DS SD card.

What will be in each pack for loading ROMs:
Original R4/M3 Simply - WoodR4 & YSMenu
DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, Acekard 2(i)/M3DS Real/R4i-SDHC 1.4.x - YSMenu
Acekard RPG, Ace 3DS+/Gateway Blue Card/R4iLS/R4iTT, R4iDSN/R4i Gold RTS - WoodR4


Part 1: GodMode9 (Skip, if you already have the ROM(s) you need)
  1. Make sure you have your DS game cart inserted.
  2. Hold START on boot to bring up the payload selection menu.
  3. Select GodMode9.
  4. At [root], select GAMECART.
  5. Copy the .nds or _trim.nds file, to "sdcard:/roms/nds".
  6. When you're done dumping your ROMs, power off the system.


Part 2: Forwarder3-DS

View attachment 72425
  1. Select the target card you're using on the left.
  2. Check "Automatically set ROM path" to set the path to where your ROM is at in the SD Card or flashcard.
    Warning for Linux users: The automatic path is incorrect since it includes the entire path (e.g. /media/$USER/something/).
  3. Click the folder on the top-right, and find the ROMs on the SD Card (or flashcard) you are using, or drag and drop them into the window.
  4. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game above, right click on the game in Forwarder3-DS, click "Import banner", and click on the banner to use.
  5. If using a homebrew ROM, click on it, then clear and type in the game title.
  6. Click the floppy drive button to generate the forwarder CIA!
  7. Copy the CIA to your 3DS SD Card, or put it in Boop for network installation.
  8. Install the CIA(s). If using EmuNAND, install it to both Sys & Emu NANDs.

You are now done! Enjoy your forwarder CIAs! :nds: :yay3ds:

After you extract the pack for your card, you can edit "sd:/nds/ntr_forwarder.ini" and change one of the settings. This isn't possible for Acekard RPG, R4 DS, and R4i Gold RTS.
  • NTRCLOCK: If set to 0 or if A is held, the DSi boot screen will appear instead of the normal DS splash, and TWL clock speed is used, so lags begone.
    (Not for SD card users, as that setting is in nds-bootstrap.ini, as BOOST_CPU.)
  • DISABLEANIMATION: If set to 1 or if B is held, the DS/DSi boot screen is skipped.
  • HEALTHSAFETYMSG: If set to 1, the boot screen's H&S message will appear on the bottom screen. If set to 0, the bottom screen stays white with no H&S message.
  • SOUND_FREQ: (Only for games on SD card.) If set to 1, sound will play at 48khz, instead of 32khz.


Here's a video tutorial and a forwarder in action! (This was before we were able to run retail ROMs from SD Card.)


Credits:
@Olmectron, for making Forwarder3-DS.
Me, for creating the Auto-Boot ROM Path setter for DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, Acekard 2(i)/R4iTT, and DSTWO.
@ahezard, for making the R4/M3, Acekard RPG, R4iDSN/R4i Gold RTS forwarder templates, and nds-bootstrap.
@Apache Thunder, for recreating the DS/DSi boot screen.
@MasterCheese, for helping me getting the Ace3DS Plus, Gateway Blue Card, and cards with www.r4isdhc.com.cn to work.


FAQs:

Q (Linux users): Why is Forwarder3-DS not starting?
A: JavaFX isn't installed. Please install JavaFX.

Q: I'm not getting a CIA, just a .nds file. Why? (or: Why is the banner/title blank?)
A1: Make sure your ROM's .nds filename is short, and/or create Forwarder3-DS folder in your hard drive (or flash drive) root, and run the .jar file there.
A2 (Linux and MacOS users): Execute chmod +x make_cia in the terminal on the .jar file's directory, so that make_cia gets the needed rights to be executed.

Q: How do I update the forwarder templates?
A: The app will automatically update the templates if it's set, or you can click the button next to the Forwarder3-DS title, and click "Update templates".

Q: How do I get rid of lag on games?
A: Hold A before the DS boot screen appears, or open "sd:/nds/ntr_forwarder.ini" ("sd:/_nds/nds-bootstrap.ini for SD card users) and set
NTRCLOCK (BOOST_CPU for nds-bootstrap.ini) to 0 (1 for nds-bootstrap.ini) to use TWL clock speed.

Q: Why aren't some of my forwarders appearing?
A: You went over the 40 DSiWare game limit. Copy any DSiWare/forwarder you don't use, to your SD Card, and delete it from System Memory.

Q: Will the game I'm playing show up in Activity Log?
A: Yes it will!

Q: What games are DSi Enhanced (have animated banners)?
A: Look here.

Q: Why am I taken to a ROM selection menu?
A: Make "Games are on SD card" was checked, and you dragged and dropped the ROMs from the flashcard's microSD, to Forwarder3-DS' window.

Q: Will this load DSi enhanced games in DSi mode, including DSi exclusive games?
A: Nope, but maybe in the future, since we can run commercial/retail ROMs from the 3DS SD Card.

Q: How do I use cheat codes?
A: Use this program.

R4 DS/M3 DS Simply, R4iDSN/Acekard RPG/R4i Gold RTS:

Q: Why are some of my games getting white screens?
A: The forwarders are based on an outdated version of Wood, which had it's source code found. The version used has bad compatibility with some games. Open _wfwd/wfwd.ini, and set useLatestWood to 1.


DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, M3DS Real:

Q: Why does my game freeze sometimes?
A: The game has Anti-Piracy checks. YSMenu is supposed to fix that, but won't for some reason.

Q: Launching the CIA just takes me to the ROM selection menu. How do I fix that?
A: Delete or rename any existing YSMenu.ini file in the YSMenu and root folders/directories.

Q: How do I skip to the ROM selection menu?
A: When booting YSMenu, hold B to go to the ROM selection menu.

Q: Why am I getting:
[Rom Loading failed]
load rom errcode=-
Please reset system.
A: Look at the YSMenu error code guide.
 

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