Hacking Question What are the chances that PC mods (especially Skyrim) are compatible with the Switch version?

Sonikku_a

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It’s not impossible depending on how it’s handled.

I used to play Puzzle Quest on iPhone, and saw that the Xbox Live Arcade version of the same game had extra exclusive characters and a new expansion . I was able to download the XBLA version, copy the dlc folder to my jailbroken iPhone, and had the Xbox exclusive stuff on my phone.
 

renhei

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It’s not impossible depending on how it’s handled.

I used to play Puzzle Quest on iPhone, and saw that the Xbox Live Arcade version of the same game had extra exclusive characters and a new expansion . I was able to download the XBLA version, copy the dlc folder to my jailbroken iPhone, and had the Xbox exclusive stuff on my phone.
If y'all read page 1 and 2 you'll see that it's already been determined that it's possible. I host haven't found anywhere any intimationi on how to do it. I myself am not knowledgeable enough to decrypt the archive format the Switch uses for game data.
 
D

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Very, very low.
While I haven't looked into the filesystem yet myself, I imagine they generate the archive packs with an NX header, and a different file layout.
I'll check it out later today, when I have some time.
05FCA914-FD2C-4E98-8018-956256F125A4.png
 

reminon

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Mods are compatible, just have to work out texture conversion, but as in the ps4 version, audio is likely to be a pain in the ass, and skse/skse64, and custom animations will be a no go.
 

Insidious611

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I've personally used a bunch of Skyrim SE PC mods on Switch since LayeredFS became a thing, so the person who said "Very Low" is talking right out of their ass.

All you have to do is extract Skyrim.ini from the RomFS for Skyrim, then modify it to add your ESPs to new "stestfile" lines (I think you can go up to stestfile10? So there's a limit to how many you can add), and any bsas to the "sresourcearchive" line (one of the existing ones, seperate with commas). Bam. Done.

Textures may not work due to differing texture formats (but won't crash, they'll just look freaky). Everything else will.
 
Last edited by Insidious611,

coppertj

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I've personally used a bunch of Skyrim SE PC mods on Switch since LayeredFS became a thing, so the person who said "Very Low" is talking right out of their ass.

All you have to do is extract Skyrim.ini from the RomFS for Skyrim, then modify it to add your ESPs to new "stestfile" lines (I think you can go up to stestfile10? So there's a limit to how many you can add), and any bsas to the "sresourcearchive" line (one of the existing ones, seperate with commas). Bam. Done.

Textures may not work due to differing texture formats (but won't crash, they'll just look freaky). Everything else will.

Would you happen to know what the new texture file format is? It sounds like it can be fixed by editing the textures in the .bsa files
I have some mods working now it's amazing the compatibility
EDIT: .dds are the new textures
 
Last edited by coppertj,

Kalf2112

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Has anyone been able to get a teleportation spell mod working? I have the blink spell mod and it loads in game although the spell either doesn't work or it crashes the game sometimes. I have other mods working such as summoning army spells and slow motion etc.
 

zeveroth

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The real answer is, eventually someone will make it truly happen, imo.
In the mean time what does everyone think about mods for Morphite? At the very least, add more stuff to do aside from the repetitive bs once you finish the story. It's only around 5 hrs if played straight through.
 

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