Homebrew PPSSPP discussion and testing thread

SG854

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DJMax Portable 3

Firmware:
5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 1.4
Emulator version: v1.5.4-987-g30c3fd63e
Settings: Default Settings
Issues observed: Crashes when watching intro. Graphic glitches in music videos, menus and gamplay.
Songs play at full speed 60fps. Can play through songs without crashing.
 
Last edited by SG854,

Maxbeta

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Firmware: 5.5.1
SD type and Class: USB HDD
Launcher version: Haxchi w/HBL 1.4
Emulator version: v1.5.4-987-g30c3fd63e
Game: Powerstone Collection
Non default settings: Frameskip set to 1 with Auto frameskip
Issues observed: RUNS VERY WELL NOW even with 4 players on screen!
 
Last edited by Maxbeta,

cutitasu

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ok not working for me crash ,after run ppsspp.rpx im on 5.5.1 but not haxchi probably this is the issue....i tried with mocha cfw and with sigpatch...
 

the_randomizer

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oh my mistake, it should have been ppsspp/assets, that's probably the reason for those crashes then xD

this one has the correct folder structure : PPSSPP.7z, just extract it to the root of your SD card.
it also has some small improvements over the previous one.

Thank you for doing this ^_^
 
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Osakasan

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Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 1.4
Emulator version: v1.5.4-987-g30c3fd63e
Game: Outrun 2006
Non default settings: Frameskip set to 1, controls set to match playstation layout
Issues observed: Wrong palette on splash screen and main menu (red-ish tint). Broken graphics at the starting line, but it stabilizes later with huge chunks of the road not being rendered
 

MrMcPizza

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Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 1.4
Game: Half Minute Hero
Non default settings: Controls set to PlayStation
Issues observed: Minor Menu Glitches, doesn't effect gameplay

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 1.4
Game: Loco Roco 2
Non default settings:
Issues observed: Shows language select, developer splash screens and the beginning of the press start screen before soft locking on a yellow screen

None runs perfect with very slight slow down

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 1.4
Game: Patchwork Heroes
Non default settings: Frame Skip Auto
Issues observed: CRASHES ENTIRE WII U ON LAUNCH

I'm Free for a bit longer so I'll test some games and take a few requests

More games tested on new version

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Tom Clancy's End War
Non default settings: Frame Skip Auto
Issues observed: Minor sound issues and slow down during action segments

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Cave Story (homebrew)
Non default settings: Frame Skip Auto
Issues observed: None

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Pac-Man World 3
Non default settings: Frame Skip Auto
Issues observed: Graphics Don't Load

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Dissidia Final Fantasy
Non default settings: Frame Skip Auto
Issues observed: Slow, missing player models and some textures

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Crazy Taxi: Fare Wars
Non default settings: Frame Skip Auto
Issues observed: Crashes at start of gameplay

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Metal Of Honor: Heroes
Non default settings: Frame Skip Auto
Issues observed: No graphics on menu, crashes on start of gameplay

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: The Simpsons Game
Non default settings: Frame Skip Auto
Issues observed: Sound Issues, No Graphics load

Firmware: 5.5.2
SD type and Class: SDHC Class 10
Homebrew launcher version: 2.1
Emulator Version: V.1.5.4-987-g30c3fd63e
Game: Rock band Unpluged
Non default settings: Frame Skip Auto
Issues observed: No menus load
 
Last edited by MrMcPizza,

Brawl345

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oh my mistake, it should have been ppsspp/assets, that's probably the reason for those crashes then xD

this one has the correct folder structure : PPSSPP.7z, just extract it to the root of your SD card.
it also has some small improvements over the previous one.
This works, thanks!

@Osakasan: Can you add this version to the OP? Version number is 1.5.4-992-gc82811f17
 

Maxbeta

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are saves working for anyone?

I just loaded about 6 gamesaves into sd:/PPSSPP/PSP/SAVEDATA/
but all games keep asking me to create a game save.

Am I missing something or do I need to somehow use a tool to format the saves for this emulator?
 

Osakasan

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This works, thanks!

@Osakasan: Can you add this version to the OP? Version number is 1.5.4-992-gc82811f17

Sorry, i've been busy today! Is this the one uploaded by Aliaspider yesterday? It did't change the build number for me ô___o

EDIT: And my SD is toast! Trying to recover it, if i can't i'll be out of the scene for a while

Fuck
 
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Brawl345

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Is this the one uploaded by Aliaspider yesterday? It did't change the build number for me ô___o
Yes it is, build number has changed:
yEuwt5L.jpg
 

Osakasan

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Added the most recent build to the OP. I'm currently busy trying to recover my SD card info, so i'm sorry if i don't add all the new tests done until now, guys :__(
 
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Deleted member 424658

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Firmware: 5.5.2
SD type and Class: N/A
Homebrew Launcher Version: 1.4
Emulator Version: 1.5.4-992-gc82811f17
Game: Ape Escape - On the Loose
Non-Default Settings: Simulate UMD delays, Force real clock sync.
Issues Observed: Minor graphical issues. Full speed without frameskip. Only tested up to loading the first level.
Edit: Wii U analogs don't reach the full extent of the PSP's analog inputs. You can't move diagonally well.
Edit 2: In Stage 1-3 (Molten Lava) the T-Rex randomly poofs out of existence slowing the game down to 13 FPS.
Edit 3: Aside from a couple spots that give slowdown, the game runs fullspeed. And it's playable from beginning to end!
IMG_20180605_174622.jpg
 
Last edited by Deleted member 424658, , Reason: Beat the game!

Deleted member 424658

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Oh? This ties with my testing of Ace Combat: Joint Assault, wich didn't recognize diagonal inputs at all.
You can check this at: Settings -> Controls -> Control Mapping -> Test Analogs
I don't think there's a way to change how they function though (tried moving the Analog axis sensitivity to maximum and minimum with nothing changing in-game).
 

Lailson

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can you tell if it will take too long to use the online connection of street fighter alpha 3 max? I try to connect, but only stay in LOBBY without appearing the rooms, I used wordpad to add a few words, I changed the nickname and I put the address pro.coldbird.net, but still it will not ...
 

the_randomizer

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can you tell if it will take too long to use the online connection of street fighter alpha 3 max? I try to connect, but only stay in LOBBY without appearing the rooms, I used wordpad to add a few words, I changed the nickname and I put the address pro.coldbird.net, but still it will not ...

This has nothing to do with online. Please ask in the Switch section.
 

AmandaRose

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This has nothing to do with online. Please ask in the Switch section.
WTF are you on about it has nothing to do with the switch?? He is talking about a psp game (street fighter alpha 3 max) and the online play PPSSPP has built into it. Not sure if the online works on the wiiu version of PPSSPP yet
 
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