Binding of Isaac prequel game The Legend of Bum-bo gets first gameplay trailer



Back in March 2016, the creator of the hit indie game The Binding of Isaac showed off a new game he was working on, describing it as a turn-based puzzle RPG. Titled The Legend of Bum-bo, it was set to be the prequel story to The Binding of Isaac, and would release early 2018. In January, it was announced that the game would be delayed to somewhere around the second half of the year, and nothing more was heard about its development. Now, the development team has revealed a new trailer for it, giving fans a first look at what the gameplay will be like. Focusing on randomly generated areas, you'll need to face off against enemies and fight them by matching items in your inventory in order to attack. The game is supposedly almost finished with development, and will launch later this year for iOS, Android, and PC. A Nintendo Switch version is also planned, and is scheduled for sometime in 2019.

The Legend of Bum-bo is a randomly generated, turn based puzzle rpg where you take the role of Bum-bo (from the binding of Isaac) as he punches the faces off hordes of paper goons and takes their coins! …only to gamble them away at the casinos.

Utilizing his bag of trash bum-bo forms pagan glyph’s (via a match 4 puzzle system) that create offensive and defensive attacks and gain specific types of mana to cast epic spells that range from jagging stuff with a fish hook to summoning mom’s leg to crush all who stand in your path.

Every dungeon bum-bo enters will be randomly generated and much like isaac feature hoards of monsters, bosses, traps, puzzles and randomly chosen spells, so each run will be totally unique and each successful play through will unlock more items, trinkets, playable characters and more.

:arrow: Official Site
 

Yepi69

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I loved the Binding of Isaac, although it took me a while to get used to Rebirth.
I'll give this a shot, I have a kink for puzzle games and hopefully this will be fun to play.
 

Minox

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Oh yee of little informations

This is not some candy crush clone and the fact you use Candy Crush as a reference to this playstyle is annoying


07Q5x99.png




This game actually plays more Like Puzzle Quest: Challenge of the Warlords

puzzle-quest-challenge-of-the-warlords-810x456.jpg



Which by the way was amazing popular and will fit well with the handheld smartphone route

https://en.wikipedia.org/wiki/Puzzle_Quest:_Challenge_of_the_Warlords

So yeah comparing a clone of widely popular game from 2007 vs saga from 2012 is kinda a point if your gonna base it off appearances.
If unlike PuzzleQuest it has a non-cheating AI then it could be very fun. What turned me off about the PuzzleQuest games was that unless you ran the game at the easiest difficulty the AI knew what colors were coming before they actually were on the board.
 

MarkDarkness

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I am in that minir minority of people who enjoy roguelikes a lot but hate Isaac, so... yeah.

Too juvenile in how it tries to be disgusting... looks like that won't improve here.
 
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