Hacking Gecko code help Nintendont

ThomasCapella

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Hello everyone. I have a code for widescreen for Zelda Collectors Edition. This code was taken from the dolphin wiki as I could not find any others. Because it is a dolphin code it bypasses some things the Wii needs due to the fact that dolphin doesn't need these things, because it's emulated hardware. Well I didn't know this and tried loading the code because I have a code for wind waker that works fine. This code was taken from the same wiki. When I load the Collectors Edition code in Nintendont I get a error screen. What I want to know is a way to make this code work with Nintendont with real hardware. If not that I would like to know if anyone knows of any other codes.
 

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I don't think you need this code, as nintendont already have options to force and patch widescreen in games.
did you try the available nintendont settings?
 

ThomasCapella

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I don't think you need this code, as nintendont already have options to force and patch widescreen in games.
did you try the available nintendont settings?
The code in nintendont stretches the hud and menus, the dolphin code doesn't. That's why I want to use a separate code.
 

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I thought nintendont had fixes for few games, like zelda.
maybe posting in nintendont thread will get you better results, and maybe the fix could be added to nintendont instead of using a cheat code.
 

ThomasCapella

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I thought nintendont had fixes for few games, like zelda.
maybe posting in nintendont thread will get you better results, and maybe the fix could be added to nintendont instead of using a cheat code.
Where do I go for that? I'm new to these forums.
 

ThomasCapella

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I'm not finding any luck on the Nintendont thread but I figured out what I need to do. From what I'm seeing the code is running in GameCube mode not Wii mode. So if I want to run it, it needs to be converted. Could I get some help with doing that?
 

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