Skills you learned or honed because of a game.

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It is held that about 10000 hours of doing are needed to become an expert in something that is not entirely new. At the same time I have seen observations that many playing games as a hobby easily have such time investments but the question then becomes what useful skills might they have. While truly high level skills might be debated there are an awful lot of lower level ones that are unarguable. For instance I have met many only know how to truly use a map today (I first used a GPS in anger some 20 years ago, they got popular not long after that) because of games.
Similarly on computers themselves. While I may not have lacked an interest in computers it was not that which saw me learn networking but wanting to play Carmageddon with my friends, and as the thing used [long list of profanity removed] IPX networking and it thus saw whole bunch of other troubles to sort first. If you have similar such things then please share.
A few years back there was a news report going round that a guy had learned to do emergency wound care thanks to the America's Army game.
Similarly many of the simulator games that got popular the other year do fairly well for it; an anecdote from someone I know that runs a car garage was that mechanic simulator had seen one of his customers far more able to articulate their problem than the average one.
It need not be at such a level either; all those hours of Tetris might have made you a master packer, did some reference in a game spark an interest in something maybe historical, did playing a computerised version of an activity see you take it up in real life (the skateboard boom of the late 90s and early 2000s very much owing a lot to the first Tony Hawk game), or maybe a game just got you to think about space and forces more than you had previously?

It is of course taken as a given that we are all master gunmen thanks to mouse controls and twin analogue sticks. Though more seriously Goldeneye really did teach me to be ultra observant for security cameras.

This is one of a new series on GBAtemp that considers mechanics in games, game design, concepts in games and related topics. Previously we have discussed games on the PS4 and Xbone that will stand the test of time, games that got better after launch, cancelled games and shuttered devs, and story canon in games. We have a long list of things to cover in the future but guest spots and suggestions are welcome.
 

Xzi

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Pretty much all video games come down to a few elements: hand-eye coordination, timing, and memorization. I would say gaming has improved my ability in all three to be sure, and even foot-eye coordination to a lesser extent with stuff like DDR and the games of VR.

In specific, I think strategy games and deep RPGs are an interesting case study in building particular skillsets. How useful those skillsets are to the real world I'm iffy on, but I do sometimes wish education and employment worked more like an RPG, allowing you to see tangible progression.
 
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Playing Ace Attorney helped me find contradictions in my ex girls story about her weekend which led to me finding out she was cheating on me. Thanks, Phoenix Wright!

'A Nintendo DS game ruined my relationship: The Alan John Story'. (dramatic music plays) Soon to be a major motion picture/Lifetime Channel movie!
 

x65943

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I didn't go to school until I was 13. Video games taught me to read.

I also like to think they taught me problem solving. I played zelda non-stop growing up.

Things I did in a videogame hundreds of times before doing them in real life: Fishing, driving, chopping down a tree, drinking, smoking, etc.

And there are so many things I'll never get to do in real life, that I've already experienced in a game; like milking cows (Thanks 1-2 switch)

Kind of brings a new meaning to Shakespeare's "Cowards die many times before their deaths, The valiant never taste of death but once"

Because if you play videogames you probably die every day of your life.
 
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Pretty much all video games come down to a few elements: hand-eye coordination, timing, and memorization. I would say gaming has improved my ability in all three to be sure, and even foot-eye coordination to a lesser extent with stuff like DDR and the games of VR.

In specific, I think strategy games and deep RPGs are an interesting case study in building particular skillsets. How useful those skillsets are to the real world I'm iffy on, but I do sometimes wish education and employment worked more like an RPG, allowing you to see tangible progression.

Certain PS3 games/graphics have sure honed my 'hand-to-cock coordination', if you feel me. :creep:
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Vieela

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A lot of reflexes, but mainly english. It was my main way of training/learning the language, and it got me a push when i actually started studying to be fluent.
 

The Real Jdbye

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It's hard to really point to a specific skill that improved thanks to gaming, because I don't really have a before/after comparison. I've been playing games as far back as I can remember, and any change has been so gradual that it's hard to tell the difference.
But I would say that it's probably improved my reaction time to some degree, as well as my problem solving skills (although a lot of the latter comes from programming, since I don't really play puzzle games a lot), it might also have helped with memorization to some degree. I'm really good at remembering things like passwords and numbers but I'm terrible at remembering a lot of other things.
That is mostly a guess though, as those are the skills most often needed in games, and as I get better at a game, that has to be either because those skills are improving, or I've simply started to memorize levels/patterns well enough to play the games by memory.
 

Ryuzaki_MrL

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Apart from the standard muscular skills, videogames have incited my curiousity about things and places.
I've also learned a lot of general knowledge, random facts, and history through videogames.
And finally, it was by playing videogames and being curious about how they work that I decided to be a computer scientist.
For me, videogames are literally life. I love'em <3
 
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LaPingas

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tbh all the "skills" I got from games are applied only for games.
You might think I have damn good reflexes but irl I'm below average, at least in MY point of view.
Or it's because I've grown up playing in a basketball team and my teammates had monster bodies
 

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The more I thought about this question (@FAST6191 : a very good one, btw :) ), the more I had problems coming up with things. The reason: I think the question is worded wrong. It should more be in the area of "what kind of skills AREN'T learned or honored due to video games?". I honestly believe that if you design a game well, you can teach just about any mental skill as well as a few physical ones. Or perhaps better said vice versa: you can design a game around A LOT of skills.

And to be honest, I'm rather disappointed by quite some responses here. On one hand, we identify very strongly with our hobby (we call ourselves "gamers"...you think people reading books call themselves bookers, or others moviegoers?), but on the other hand we apparently downplay whatever benefit we get from playing games. I honestly hope this is a kind of modesty on our behalf, or perhaps an inability to see the cause of certain of our skills. Because the opposite is also possible: that we just play the wrong games, or play the games wrong (not all games train the same skill. And like sports, you need to play at, or slighly above, your skill level to improve).

So...here's what I had written down before I thought "screw it" and gave the honest answer (which boils down to "almost everything").:

* English: at least this one is mentioned a lot. Perhaps as a Belgian, I see the consequences of this more often. Belgium is bilingual (Dutch and French). And for about ten years, I've worked directly with French colleagues. While that obviously has improved, my skill level is far from my English, which is like a second nature to me even though I hardly had to use it in any professional setting whatsoever (note: this is partially due to movies as well...we don't dub Hollywood movies but give subtitles)

* writing: this is perhaps a bit weird because aside from some text adventures when I was very young (Leisure suit larry(1) and king's quest 2) I never really wrote that much. But games gave me a good reason to communicate on forums. You always have topics, I've got an audience that can appreciate my humour and I just like to do it. The main difference between writing on forums and making essays at school is that the topics at school are made by someone who aims it to be as boring as possible.

* typing: I once followed a 10-finger typing lesson, but while that layed the groundwork, the actual practice is something I got from writing...and from playing cook, serve, delicious (oh, and a few others, like typing of the dead and epistory)

* guitar: no, not guitar hero...rocksmith 2014. I swear: if that game was available 10 years earlier and I had played it then instead of UT2004, I'd be good enough to be in a band. Unfortunately, I'm now "just" good enough to not be embarrassingly bad (which is still one step above, well...embarrassingly bad :P ).

* hand-eye co-ordination: a given for any avid FPS playing fan. It's just a skill that doesn't have much real-life use. I mean...a couple days ago I wanted to pick something from a bathroom cabinet when a plastic cup suddenly fell out (from about eye-level height of me). I just grabbed it before it could hit the sink. Now I don't claim that I could pull this off every time, but it's noticeable. Especially in my next skill...

* management (under pressure): from the replies, I notice that simulation games aren't that popular on gbatemp. But how to attribute resources isn't just interesting if you're an actual manager. Households or time are also things that can (and must) be managed. The 'under pressure' is between brackets because they're IMHO the main difference between RTS'es and simulation. The pressure is good when deadlines are tight, but simulations allow for more creativity or exploration.

* navigation: admitted: I'm old enough to still have had plenty of experience actually having to read maps to get somewhere. But even so, I'm among the best (if not the best) card readers among the people I've met.

* karate: this is my other hobby, but they influence each other a lot. Of course I know some posters will frown at this because they totally draw the wrong conclusion (yes, I KNOW you can't learn karate by playing video games. If you're just going to be captain obvious, don't bother replying), but that doesn't make it less valid. Why? Because karate utilizes a lot of other skills like reflexes, timing, effort, muscle memory and so on. How to act or react depends a lot on what your opponent is doing, and this creates a lot of "win" or "lose" states (eg if we practice defense against (slow) strikes at the head, the defense must be solid or it won't last if it was performed harder and/or faster).

* learning: yeah...the previous is basically a "I can use games for everything". And that's more true than not. I'll give stone age as an example: it's a worker placement board game I play with my girlfriend. Even though we only play it with each other (not entirely true: she plays the app version more often) and are both still new to the entire genre, I'm so much better at it it's kind of embarrassing(2). We have roughly the same intelligence, know the rules equally well and love to play it...but even though she grasps the concept of strategy, it's...somehow harder for her to actually see certain options. She often appears to be stuck whereas I see opportunities.
(note: I could bang on about skills and improvement all day, but I think this'll suffice).


(1): on hindsight, I was WAAAAY too young for this one :P
(2): I often even pretend to miss one or two victory cards, just to make it seem more close
 

FAST6191

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The more I thought about this question (@FAST6191 : a very good one, btw :) ), the more I had problems coming up with things. The reason: I think the question is worded wrong. It should more be in the area of "what kind of skills AREN'T learned or honored due to video games?". I honestly believe that if you design a game well, you can teach just about any mental skill as well as a few physical ones. Or perhaps better said vice versa: you can design a game around A LOT of skills.
The very much related subject of the gamification of education spends no small amount of time "tricking" people into learning things by means of play. Similarly a trick I first saw when rather young is seeing someone be led through an idea and it suddenly becoming the one they had themselves, possibly all along.

Or if you prefer
Mission accomplished.

And to be honest, I'm rather disappointed by quite some responses here. On one hand, we identify very strongly with our hobby (we call ourselves "gamers"...you think people reading books call themselves bookers, or others moviegoers?), but on the other hand we apparently downplay whatever benefit we get from playing games. I honestly hope this is a kind of modesty on our behalf, or perhaps an inability to see the cause of certain of our skills. Because the opposite is also possible: that we just play the wrong games, or play the games wrong (not all games train the same skill. And like sports, you need to play at, or slighly above, your skill level to improve).
To be a pedant filmgoer is a thing, some might also use the term film buff. Likewise book clubs are also a thing and I have met several call themselves an avid reader.
I can write the rest off as a grammatical quirk -- one goes cycling or skateboarding as opposed to playing such things like you might in tennis or football, we'll ignore quirks where one can go golfing and play a couple of rounds of golf. Despite all easily having physical, coordination and competitive aspects.
 
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Taleweaver

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Damn...I forgot to add the very important life lesson. It applies in most jobs (at least office jobs), and you'll learn it by playing the well known video game Tetris...

Your errors stack up; your achievements disappear.

:tpi:
 
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Actually reading and my language skills are two things that I honed through gaming. I used to struggle with reading growing up and that effected my vocabulary something horrible. I ended up getting really into RPGs through Pokemon and that branched into text heavy JRPGs and even text based adventure games. Which over time honed my reading skills and linguistic skills. RPGs just made reading more enjoyable and the gameplay felt like a reward for understanding the story.
 

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