ROM Hack [RELEASE] BRSTM/BCSTM Conversion Tool (BETA)

nastys

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Well, I don't know any BFSTM files (that are not custom) which have Track Info Reference Tables in the first place.
But it could cause some issues in ones which have them.

I made a BFSTM-BCSTM tool thing, which you could check out here, and BFSTMs generated by this tool makes it cry. (because it reads 0x2000000 instead of 0x2, for example)
Well, if custom tracks do have them then you should probably fix your program if you want maximum compatibility :P
 

YajuShinki

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Whenever I convert any audio to BRSTM/BCSTM and play it back, the resulting audio is the source file repeated and with a fadeout at the end. I have no idea what's causing the fade out, can anyone help??
 

AlexRodriguez_2020

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BRSTM/BCSTM/BFSTM Conversion Tool
Latest version: 2.0 BETA

View attachment 24048
View attachment 24049

BRSTM/BCSTM/BFSTM Conversion Tool is an audio to BRSTM converter with the following features:


It uses froggestspirit's and soneek's converters for BRSTM → BCSTM/BFSTM conversion.

8svx aif aifc aiff aiffc al amb amr-nb amr-wb anb au avr awb caf cdda cdr cvs cvsd cvu dat dvms f32 f4 f64 f8 fap flac fssd gsm gsrt hcom htk ima ircam la lpc lpc10 lu mat mat4 mat5 maud mp2 mp3 nist ogg paf prc pvf raw s1 s16 s2 s24 s3 s32 s4 s8 sb sd2 sds sf sl sln smp snd sndfile sndr sndt sou sox sph sw txw u1 u16 u2 u24 u3 u32 u4 u8 ub ul uw vms voc vorbis vox w64 wav wavpcm wv wve xa xi

Changelog:


Known bugs:


Future features (maybe):


You will also notice that if you use the automatic quality ("Limit bytes to: ") the conversion is slower. You can set the "Precision" to an higher value if you have a slow CPU.

BRSTM/BCSTM Conversion Tool is released under the GNU General Public License version 3 (or later). The tools included are released under their respective licenses.
This is a BETA version. If you find any bugs please report them.

How to install/run (please read before reporting bugs):

  • Extract the archive of the GNU/Linux version
  • Install install-dependencies.deb (not needed if you have Wine and SoX installed)
  • Double-click on BRSTMConversionTool
  • Extract the archive of the GNU/Linux version
  • Install wine, sox, libqt5widgets5, libqt5gui5, libqt5core5a and optionally, libsox-fmt-all and php7.0-cli (on older distros install php5-cli instead).
  • Double-click on BRSTMConversionTool
<DOWNLOAD> from MEGA
<DOWNLOAD> from MediaFire
  • Extract the archive of the Windows version using 7-Zip or a similar tool to a directory that does not contain spaces
View attachment 24065 View attachment 24066
  • If you want MP3 support (though I recommend using lossless sources instead), put libmad-0.dll into tools\sox
  • Double-click on BRSTMConversionTool.exe. If you have any issues, try running it as administrator by right-clicking on it and selecting "Run as administrator" instead.
  • If you have trouble converting MP3 files, try converting them to FLAC or WAV first.
<DOWNLOAD> from MEGA
<DOWNLOAD> from MediaFire
Please run the Windows version using PlayOnMac.

<DOWNLOAD> from MEGA
<DOWNLOAD> from MediaFire
BRSTM → BCSTM/BFSTM conversion: the new file will be saved in the same folder as the original one.
Can someone plz help me when I try to open this application I keep getting the same error idk what to do I uninstalled the program like 4 times and reinstalled it again but keep getting the same error
 

patrizl001

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Converting the .wav file I'm using creates a file less than 1kb that's just a high-pitched noise. Do you know any reason why?
 

nastys

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Converting the .wav file I'm using creates a file less than 1kb that's just a high-pitched noise. Do you know any reason why?
Try using another .wav file. If it works then your audio file is probably out of spec. It should be a 44100 Hz, 16 bit, 2 channels PCM Wave or FLAC file.
 

Azel

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Maybe, but honestly I don't think it would be very useful. Why would you want to convert multiple files to BxSTM at once?
Actually it could be, in order to boost MK8 songs because SFX is too loud compared to the music...

Anyways, I just converted this and used it for MK8 on the Mute City DLC track, this is just too awesome !

Is there a way to create a surround file wiiu sound file ? I decoded an original MK8 track as wav with 4 channels with Looping Audio Converter then reencoded it with your app but got a stereo only file.
 
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nastys

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Is there a way to create a surround file wiiu sound file ? I decoded an original MK8 track as wav with 4 channels with Looping Audio Converter then reencoded it with your app but got a stereo only file.
I'm not even sure MK8 can play surround music :P
 

Azel

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you mean they created every track with surround and it's unused by the wiiu ?

I can confirm it does though. you just need a receiver that plays raw 5.1 sound. (Nintendo has this kind of surround since the GC actually but never payed for the dolby digital licence, so their 5.1 is raw/uncompressed)
 

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