you need homebrew or CFW access - and once you have that just use JKSMhow I extract the save?
you need homebrew or CFW access - and once you have that just use JKSMhow I extract the save?
you need homebrew or CFW access - and once you have that just use JKSM
its saved on the SD, not the game cart/as save data. Export the EXTdataI have all this, but when I try to extract it JKSM gives me an error
JKSM error: Error opening save archive : C8804478
just use JKSV. its known to workHello. I’m kinda new to the Monster Hunter save editor thing here. Anyway, I’ve been trying to make my game use the edited genes and stuff that I gave my monsters, but for some reason, it’s not working. Is there something I’m missing? Why won’t the save data from the Editor get to my game?
I’m currently using Checkpoint as a Save Manager if that helps.
So JKSV works best with this? If I remember correctly, that’s for JKSave Manager right?just use JKSV. its known to work
how do i import eggs?Does anyone else have access to the Preorder DLC Eggs? I can upload the Explorers Set Eggs I got today, as with update 1.21 of the Save Editor, we can extract eggs.
Explorers Set Eggs are:
Yian Kut-Ku (Ice), Lagombi (Thunder), Rathian (Water) and Zinogre (Fire).
I have these in exported egg format, and I have attached them to this post, had to 7z the first as my browser wouldn't allow bin files to be attached to this post.
Can anyone else get the others? Need the Riders Set (Zinogre (Ice), Tygrex (Fire), Nargacuga (Lightning) and Khezu (Water)), and the Hero Set (Rathalos (Ice), Lagiacrus (Fire), Brachydios (Lightning) and Qurupeco (Water)). If some kind soul could extract these from their game, before hatching said monsties, then posting them here, it would be swell.
Kind regards,
Ryuragnas
open the eggs tab, left click once on a slot (preferably an empty one but can be occupied if you wish to overwrite an existing egg), then click the 'import' button.how do i import eggs?
Awesome!For those interested, I made progress on character customization. The offsets need to be adjusted to fit the save data, but I found the locations in RAM to change practically every feature of the player character - and soem rediculous combinations are possible.
So here's a standard female character, customized within the game's normal editing limits
but the true potential is yet to be realized. While both genders share the same IDs for hairstyles and other features, there are separate 'gender flags' that can be toggled to let you use the other' gender's customization options.
here's after switching the flag on hair and makeup without changing gender settings on anything else:
Practically everything can be flipped independently so you can theoretically customize to your heart's desire. Want a boy with a ponytail, blush cheeks, and toothy grin (because buck teeth are meh)? girl with freckles and Goku-esque hair?
its technically possible. As soon as we work out the offsets in the actual save it should be perfectly easy to add to the editor.
[++PLAYER CUSTOMIZATION++]
[Match gender edits on Rider Card]
A86ACB5C 00000000
D3000000 0862D735
DB000000 00000000
D8000000 0007F45C
D8000000 0007F48B
D3000000 0862D74D
DB000000 00000000
D8000000 0007F45C
D8000000 0007F48B
D3000000 0862D74E
DB000000 00000000
D8000000 0007F45C
D8000000 0007F48B
D3000000 0862D74F
DB000000 00000000
D8000000 0007F45C
D8000000 0007F48B
D2000000 00000000
{ONLY NEEDED IF BELOW CODES ARE USED. GAME WILL AUTO-REVERT CHANGES IF CODE IS OFF}
[Switch hair gender]
9862D75C FF000001
2862D735 00000000
285801A9 00000000
D0000000 00000000
9862D75C FF000000
2862D735 00000001
285801A9 00000001
D0000000 00000000
{DOES NOT AFFECT RIDER CARD. ENTERING BATTLE WILL REVERT IF CODE IS OFF. SPECIFIC HAIR CAN BE EDITED IN HOME (NAME WILL BE CURRENT GENDER'S)}
[Switch makeup gender]
9862D75C FF000001
2862D74F 00000000
285801C3 00000000
D0000000 00000000
9862D75C FF000000
2862D74F 00000001
285801C3 00000001
D0000000 00000000
{DOES NOT AFFECT RIDER CARD. ENTERING BATTLE WILL REVERT IF CODE IS OFF. SPECIFIC MAKEUP CAN BE EDITED IN HOME (NAME WILL BE CURRENT GENDER'S)}
[Switch eye gender (see note)]
9862D75C FF000000
2862D74D 00000001
285801C1 00000001
D0000000 00000000
9862D75C FF000001
2862D74D 00000000
285801C1 00000000
D0000000 00000000
{DOES NOT AFFECT RIDER CARD. ENTERING BATTLE WILL REVERT IF CODE IS OFF. EYES ARE NOT ALWAYS EQUIVALENT SHAPE}
[Switch mouth gender (see note)]
9862D75C FF000000
2862D74E 00000001
285801C2 00000001
D0000000 00000000
9862D75C FF000001
2862D74E 00000000
285801C2 00000000
D0000000 00000000
{DOES NOT AFFECT RIDER CARD. ENTERING BATTLE WILL REVERT IF CODE IS OFF. MOUTHS ARE NOT ALWAYS EQUIVALENT SHAPE}
[--]
open the eggs tab, left click once on a slot (preferably an empty one but can be occupied if you wish to overwrite an existing egg), then click the 'import' button.
you need to be able to export your save (thus Homebrew/CFW is needed). Once you do that, the editor here will let you import/edit eggs. I've been tinkering with optimal builds beyond the best 'meta' builds I can find, so I might be releasing a few teams/collections for various rule sets at a later date. the ones posted here have many redundant gene effects that waste potential effectiveness (and/or use genes not valid in the US version) A couple of my builds technically bend the rules (IE:Using Epona's gene over Speed Gene L, which can't be channeled due Epona being marked as special/unreleasable) but avoid outright unobtainable genes, such as the [___]Killer genes or the useless Speed/Vital/Defense Star genes (the last 3 only affect Rider weapon combos, such as Power->Power->Tech with Greatsword)im playing it on a 3ds and are there any other egg codes i can import?
thank you ill keep i look out then and yes my system is homebrewd.you need to be able to export your save (thus Homebrew/CFW is needed). Once you do that, the editor here will let you import/edit eggs. I've been tinkering with optimal builds beyond the best 'meta' builds I can find, so I might be releasing a few teams/collections for various rule sets at a later date. the ones posted here have many redundant gene effects that waste potential effectiveness (and/or use genes not valid in the US version) A couple of my builds technically bend the rules (IE:Using Epona's gene over Speed Gene L, which can't be channeled due Epona being marked as special/unreleasable) but avoid outright unobtainable genes, such as the [___]Killer genes or the useless Speed/Vital/Defense Star genes (the last 3 only affect Rider weapon combos, such as Power->Power->Tech with Greatsword)
I dont believe 1.3 is supported at the moment.My game is 1.3 JPN now! Everything is good except the Monsters in MHSEC-G :< I can not edit any monsties and its genes....
Any idea to help me? :<
it's enemy onlyIs there egg data in the game for Versa Pietru or is it an enemy monster? And since there is a walking model, flying model, and egg model for them would it be possible to own a Versa Pietru in a rom hack of the game in the future (with spread elder breath?)