Heres the Story so Far
1. Updated Vitashell to 1.82 and Adrenaline to 3.65-7 version on sd2vita card
2. from "henkaku settings" bubble, "unlink memory card"
3. backup "ur0/tai" folder on vita to your pc (easier to re-add entries and plugins)
4. poweroff, remove sd2vita, add official memory, "settings/Restore this System" to factory defaults, delete all memory
5. after restart, disable download and update of firmware from options, go to https://henkaku.xyz/go/ in browser
6. in settings, check, "Enable Unsafe Homebrew", then open up "molecular shell", and transfer "vitashell 1.82.vpk"
7. transfer also adrenaline 6.61 for 3.65-7 firmware, and "updater.vpk" (.vpk files in root of your ux0 folder)
8. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP, (create the "UPDATE365" folder)
9. install "vitashell 1.82" from "molecularshell", install the other .vpk files from "vitashell 1.82"
10. install "enso.vpk" (install henkaku enso), run and press "triangle" to uninstall the hack
11. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, "unlink memory card" from henkaku settings
12. (enable unsafe homebrew) uninstall enso and the 3.65 updater, and then reinstall the 3.65 up13dater
13. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP, (create the "UPDATE365" folder)
14. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, now start the 3.65 updater (will ask to add update file)
15. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP (add the file again)
16. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, now start the 3.65 updater (should install now)
Finally got the updater.vpk to work, yes, I had to do all those steps, and I needed to use an official memory card (8gig). This was on a vita that had enso installed before (with 1 gig internal memory), only thing left to do is to add the plugins to ur0 and then swap out the official memory card for the sd2vita, (the sd2plugin I know was updated to support the official memory card also, but, I don't want to use an official memory card). Everything Boots up fine on 3.65 Firmware with Vita Shell 1.82 going good so far. (vita shell/molecular shell and adrenaline are there, guess I'll see what's next, I also performed the remove feature page mod, but had not problems updating, a mod I plan on doing again!)
Adding Plugins and Links to Config.txt in ur0/tai before adding back the sd2vita memory
This is what the config.txt in the tai folder looks like after install:
...............
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
...............
This is my modified version to include plugins for the s2dvita adaptor
...............
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd1.1.skprx
ur0:tai/nonpdrm1.2.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*!PSPEMUCFW
# Adrenaline
*ALL
ur0:tai/oclockvita1.2.1.suprx
...............
after adding that config.txt file to the ur0/tai folder and these plugins: "gamesd1.1.skprx, nonpdrm1.2.skprx, oclockvita1.2.1.suprx, i powered off the vita and removed the official 8gig memory card and I reinserted the sd2vita
all my old games and files are present on the sd2vita memory card, I lost nothing, I do have to move some bubbles around, confirmed, that molecular shell and vitashell and adrenaline are still there! (I'm not using anyother plugins at the moment)
Whats next to do? Lots of updates are still being released, some clean up and then game install
installed and ran "VITARW" to remove feature page, by deleting "vs0:/app/NPXS10102", then ran "ANTIBLACKLIST 1.2" for the pstv, you need to install and run "VITARW" to get both whitelists to install properly (if vitarw stalls just close and open the windows using the PS logo button on your controller or vita) (reminder, you need to uninstall the v2 black list from the installer bubble antiblacklist in order to download updates from vita for the nonpdrm games)
This is the config file for "gravity rush", notice the motion plugin entries have been added
....................
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd1.1.skprx
ur0:tai/nonpdrm1.2.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/dsmotion.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*PCSA00011
# Gravity Rush USA
ur0:tai/dsmotion.suprx
*!PSPEMUCFW
# Adrenaline
*ALL
ur0:tai/oclockvita1.2.1.suprx
....................
That was it, I've been deleting all those bad games that were ported to vita from steam pc gaming service, all of those tower defense games that have better ports on the pc, some other stuff ..... deleted Rayman!
1. Updated Vitashell to 1.82 and Adrenaline to 3.65-7 version on sd2vita card
2. from "henkaku settings" bubble, "unlink memory card"
3. backup "ur0/tai" folder on vita to your pc (easier to re-add entries and plugins)
4. poweroff, remove sd2vita, add official memory, "settings/Restore this System" to factory defaults, delete all memory
5. after restart, disable download and update of firmware from options, go to https://henkaku.xyz/go/ in browser
6. in settings, check, "Enable Unsafe Homebrew", then open up "molecular shell", and transfer "vitashell 1.82.vpk"
7. transfer also adrenaline 6.61 for 3.65-7 firmware, and "updater.vpk" (.vpk files in root of your ux0 folder)
8. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP, (create the "UPDATE365" folder)
9. install "vitashell 1.82" from "molecularshell", install the other .vpk files from "vitashell 1.82"
10. install "enso.vpk" (install henkaku enso), run and press "triangle" to uninstall the hack
11. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, "unlink memory card" from henkaku settings
12. (enable unsafe homebrew) uninstall enso and the 3.65 updater, and then reinstall the 3.65 up13dater
13. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP, (create the "UPDATE365" folder)
14. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, now start the 3.65 updater (will ask to add update file)
15. put the "PSP2UPDAT.PUP" file at ux0:app/UPDATE365/PSP2UPDAT.PUP (add the file again)
16. after restart, go to, https://henkaku.xyz/go/ to activate henkaku, now start the 3.65 updater (should install now)
Finally got the updater.vpk to work, yes, I had to do all those steps, and I needed to use an official memory card (8gig). This was on a vita that had enso installed before (with 1 gig internal memory), only thing left to do is to add the plugins to ur0 and then swap out the official memory card for the sd2vita, (the sd2plugin I know was updated to support the official memory card also, but, I don't want to use an official memory card). Everything Boots up fine on 3.65 Firmware with Vita Shell 1.82 going good so far. (vita shell/molecular shell and adrenaline are there, guess I'll see what's next, I also performed the remove feature page mod, but had not problems updating, a mod I plan on doing again!)
Adding Plugins and Links to Config.txt in ur0/tai before adding back the sd2vita memory
This is what the config.txt in the tai folder looks like after install:
...............
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
...............
This is my modified version to include plugins for the s2dvita adaptor
...............
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd1.1.skprx
ur0:tai/nonpdrm1.2.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*!PSPEMUCFW
# Adrenaline
*ALL
ur0:tai/oclockvita1.2.1.suprx
...............
after adding that config.txt file to the ur0/tai folder and these plugins: "gamesd1.1.skprx, nonpdrm1.2.skprx, oclockvita1.2.1.suprx, i powered off the vita and removed the official 8gig memory card and I reinserted the sd2vita
all my old games and files are present on the sd2vita memory card, I lost nothing, I do have to move some bubbles around, confirmed, that molecular shell and vitashell and adrenaline are still there! (I'm not using anyother plugins at the moment)
Whats next to do? Lots of updates are still being released, some clean up and then game install
installed and ran "VITARW" to remove feature page, by deleting "vs0:/app/NPXS10102", then ran "ANTIBLACKLIST 1.2" for the pstv, you need to install and run "VITARW" to get both whitelists to install properly (if vitarw stalls just close and open the windows using the PS logo button on your controller or vita) (reminder, you need to uninstall the v2 black list from the installer bubble antiblacklist in order to download updates from vita for the nonpdrm games)
This is the config file for "gravity rush", notice the motion plugin entries have been added
....................
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd1.1.skprx
ur0:tai/nonpdrm1.2.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/dsmotion.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*PCSA00011
# Gravity Rush USA
ur0:tai/dsmotion.suprx
*!PSPEMUCFW
# Adrenaline
*ALL
ur0:tai/oclockvita1.2.1.suprx
....................
That was it, I've been deleting all those bad games that were ported to vita from steam pc gaming service, all of those tower defense games that have better ports on the pc, some other stuff ..... deleted Rayman!
Last edited by yeshuachrist,