Multi-console cartridge dumper

Would you be interested in buying one?

  • Yes

    Votes: 17 89.5%
  • No

    Votes: 2 10.5%

  • Total voters
    19

nitrostemp

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Hey guys,

Recently got into the N64 games world, decided to checkout a N64 reproduction cart.
I works just like an original cart. then i found out that you can rewrite these carts.
So i decided to go thru the process of buying PCB and components.
You can use this dumper PCB with SNES,N64,GBA,GB,GBC, Sega mega drive/genesis.
Checkout this video of me dumping the first Pokemon stadium game that was only released in japan.
I'm considering building around 20 of these and offering them for a price lower than the retrode which does a little less than what this can do.


source:
https://github.com/sanni/cartreader
 

nedron92

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I would like you buy one^^. I have an Retrode (bought it many many years ago) at home and like to use it.
But the support to read/write N64 and GBA roms/saves is a very nice point to have this too. :)
 

nitrostemp

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im considering $70 aud plus postage. which would include gb/gba adapter and snes slot.

also in regards to save you can dump/upload saves so you probably could get a blank save and upload it that way.

I'm about a month away from getting everthing i need to have a 100% build.
 

aea

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Nice. Is there any possibility to add a NES adapter to this? That would complete the whole Nintendo cartridges family.
 
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nitrostemp

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at the moment i don't know if the nes woulpd be adaptable, but i will send the dev a message and see what the likly hood is..

also i should have 3 units ready to sell in 3ish weeks, just waiting on the snes slots and a small issue with reflashing N64 repro games.
 

DSAndi

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Im more interested in the parts. I already have the needed arduino but ordering the other parts is not that simple. The PCBs and cart slots are often only sold in bulk. That means if i want to oder me the PCBs from the factory i need to buy more then one of each and the cart slots 10 while i only need 1 of each aswell.
Then again i have no real use for it. My N64 games i can backup with my CD64plus and i dont own other carts from the other systems it supports anymore.
So in the end i would build one for cheap and not use it much ( mostly if it works ) or just dont build it because the amount of spare parts and money would be to high when ordering myself.
 

Knight of Time

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Hi, I've actually looked up some information about the cart reader, and seeing as you got the parts and PCB (you still have some of the stuff left, am I right?), I wish to ask you a few questions please.

First of all, do you have a clock generator (which is required for this cart reader to be able to dump SNES games with the SA-1 chip, as well as read/write data from/to those games)?

Second, can you make one of these cart readers so that it has just the SNES slot (with SA-1 support as I have a Super Mario RPG cartridge) and Nintendo 64 slot?

Finally, if the first two questions are yes, could you give me a price for the cart reader with my specifications, please? I'm based in Canada so I generally go by Canadian dollars.

Anyway thanks in advance.
 

DSAndi

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So i managed to build one now, i just didnt care when i build it. Sourcing the parts was quite easy, its told in the Wiki.
For the PCBs, smd parts and PIC i bought them from someone that did order them for himself but had some left because of bulk orders.
I also used the clockgen but not the adafruit one, instead i bought a china clone from ebay for 6€.

So basicly the whole thing was kinda cheap for me.
PCBs with shipping 5€
SMD and 3d printed parts plus shipping 8€
Cart slots ( SNES,MD,GBA,N64 ) 11€
display 2€
SD reader 1€
Arduino with shipping 9€
Clockgen 6€

Total 42€

Note building em is not that easy and takes some time. You will need some tools to accomplish this.
 

nitrostemp

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just got a decent soldering iron and built the latest version of this
IMG-0788-1.jpg
 

Knight of Time

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Looks pretty cool...are you gonna consider building a cart reader in the future that has SA-1 read/write working without the need of a switch? sanni (of the Arduino forums) is planning on removing the CLK0 and CLK1 switches and rewiring the functions for them so that they are always active, though I have no idea when he's gonna actually get around to doing that.
 

JaapDaniels

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