Pokémon Supernova Sun & Penumbra Moon: Fully-Featured Ultra Sun / Ultra Moon ROM Hacks!

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ROM hack of: Pokémon Ultra Sun and Pokémon Ultra Moon (3DS)



Pokémon Supernova Sun and Penumbra Moon are mods for Pokémon Ultra Sun and Ultra Moon. Like my Rutile Ruby & Star Sapphire hacks and my Nova Sun & Umbra Moon hacks, their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Supernova Sun and Penumbra Moon is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Share, which means that the player levels up very quickly. Every Pokémon in Trainers' teams has a a proper moveset and many are holding items. The Elite Four and Champion are Level 100, and the player doesn't need to grind to equal that!

Supernova Sun and Penumbra Moon's secondary focus is inspired by Super Smash Bros. Melee's "20XX Hack Pack" which is designed to improve competitive players' ability to practice and grind. In Supernova Sun and Penumbra Moon's Legit Build, everything obtainable is 100% legal and legitimate for real online battles or trades. In all Builds, some features are designed to make preparing competitive teams much less of a hassle. Competitive hold items are much more available, a 6IV Ditto is available through an in-game trade (holding a Destiny Knot), Eggs hatch in one cycle, and Level 100 Memento Blissey battles are available in the Battle Buffet once the main story has been beaten.​


 
Last edited by Dio Vento,

LeYo151

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Sounds like you have a slow or old SD card.

I bought my SD card like 2 days ago just to play SuperNova Sun, and btw its a 6 gb card. Also, I have tried to turn off the enabling game patch option in Luma , and when I played the game it didnt freezed.

--------------------- MERGED ---------------------------

Sounds like you have a slow or old SD card.
And by the way, thanks for replying me that fast
 

Miracle_miralul

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Hi guys..
anyone can tell me, how to combine this build (Enpanded Build) with PC. i dont have 3ds. so i confused.
i have Pokemon Ultra Sun n Moon with decrypted (.3ds) file on my PC , can i use that for combine with this build (expanded build) .
i wanna play this Expanded build, but dunno how to make for combining on PC. please help..

*snip*
 
Last edited by porkiewpyne,

Heartcage

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Hi guys..
anyone can tell me, how to combine this build (Enpanded Build) with PC. i dont have 3ds. so i confused.
i have Pokemon Ultra Sun n Moon with decrypted (.3ds) file on my PC , can i use that for combine with this build (expanded build) .
i wanna play this Expanded build, but dunno how to make for combining on PC. please help..

*snip*
Follow the spoilered instructions under "*.CIA/*.3DS Installation".
 
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havip503

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I accidentally chose no for the randomized encounter building .cia part so how do I change it ? I'm going for the fresh start so I don't care much about the save file. Also I when finish installing modified rom it appeared error and deleted the game .
 
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goldsword44

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Currently having an issue with the pokemart in the first pokecenter, the game freezes after selecting "Buy"

I'm using: Penumbra Moon v1.0.3 Drag and drop installation on Luma version 7.0.3

There's no crash on selecting "Sell" and I'm pushing forward to check if the crash persists in the second pokecenter currently (nuzlocke's are hard)

Edit: This problem is fixed by updating you're copy of Ultra Moon as explained in the FAQ, leaving this here becuase I'm an idiot and more people pointing out this fix is always good
 
Last edited by goldsword44,

Swabble

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Thanks for the mod. It's been a challenge. I been trying to make sure I am not missing any mons but the pokemon location list is kinda confusing for me. Can you explain the difference of all the different tables that are available for the same route? Thanks
 

Deleted member 440749

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I'm sorry if this isn't the right place to ask this, but it does pertain to this mod. I've got an old 3DS with the proper version number (11.0) to get Homebrew and LumaCFW onto it with soundhax, following the guide linked in the OP. US and UM require a system update to 11.4, which breaks soundhax as far as I can tell. If I've got the Homebrew Launcher and Luma Updater installed, will cart updating to 11.4 break Luma, making playing the mod impossible? I've looked all over but can't find a definite answer. Thanks!
 

Absunine

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I'm sorry if this isn't the right place to ask this, but it does pertain to this mod. I've got an old 3DS with the proper version number (11.0) to get Homebrew and LumaCFW onto it with soundhax, following the guide linked in the OP. US and UM require a system update to 11.4, which breaks soundhax as far as I can tell. If I've got the Homebrew Launcher and Luma Updater installed, will cart updating to 11.4 break Luma, making playing the mod impossible? I've looked all over but can't find a definite answer. Thanks!


The answer is simple, if you've followed the guide and have custom firmware installed you are free to update as you desire. However if you don't then yes it would break. :P
 

Deleted member 440749

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The answer is simple, if you've followed the guide and have custom firmware installed you are free to update as you desire. However if you don't then yes it would break. :P

Thanks for the confirmation, apparently I am an idiot that didn't notice the guide A) Has you system update the console and B) explains what CFW means :blink: Looking forward to playing the mod!
 

GodsSon521

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Didn't see anything on his profile, but figured I should ask just in case: has Dio (or someone else) made a similar rom for DS Pokemon games (i.e. HGSS)?
 

Cocha

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Hi, your mod looks awesome, but I have a comment to make. I'm using legit build, penumbra. I made a team of 6 on alpha sapphire (lv1, hatched) and transfered through the bank app. The first 20 levels was reasonable hard, but later my team starts to disobey. I don't think it was made on purpose, Because it's annoying that my Pokemon goes to sleep... I think they are getting a lot of exp, because they are from another trainer.

Sry for bad English.
 

lone_wolf323

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Hi, your mod looks awesome, but I have a comment to make. I'm using legit build, penumbra. I made a team of 6 on alpha sapphire (lv1, hatched) and transfered through the bank app. The first 20 levels was reasonable hard, but later my team starts to disobey. I don't think it was made on purpose, Because it's annoying that my Pokemon goes to sleep... I think they are getting a lot of exp, because they are from another trainer.

Sry for bad English.
From what you have said. It sounds like normal gameplay from having the pokes from a different game where the Trainer ID and Secret ID do not match your ID and SID to the game they are loaded on. Traded pokes do get around 2x xp compared to nontraded ones.
 

giagos_drakos

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Hi again!

I've been playing Supernova Sun for more than 2 weeks now and it is going very well so far.

I wanted to ask you, sometimes I think that the opponents are weirdly strong, even though I am most of the times +10 lvl from them. It has occured many times that I have the typer advantage, and with a Super effective 100-120 Power move I deal the same or less damage than the other pokemon. Even wild pokemons are sometimes very strong. It occured before in Po Town, when the opponent team had an Ampharos which despite 9 levels weaker, either had a ton of life or a ton of defense, because I used 7 moves to take it down bit by bit. Whereas it brought my team down with 2 moves each even with type disadvantage.

I wanted to ask you, what am I doing wrong. I am not into the IV stuff, so I don't breed, despite your amazing gesture to give an 6IV Ditto for a trade. Is it though the IV fault? Or do I somehow have weak pokemon due to bad management?
 

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