[Translation] Dragon Quest Monsters: Joker 3

DRAGON QUEST MONSTERS - JOKER 3
(JAPANESE to ENGLISH Fan-Translation)
**NOT PROFESSIONAL VERSION**


375px-DQMJ3_Logo.png


Information
ID
: 000400000016ad00
Platform: 3DS
Release Date (JP): March 24, 2016
Genre: JRPG, Monster Collecting
Link: https://en.wikipedia.org/wiki/Dragon_Quest_Monsters:_Joker_3


Other Releases

  • 3DS-JP: PROFESSIONAL version February 9, 2017
Team
  • Hacking: Z6n4
  • Programming: Z6n4
  • Translation: Z6n4, Mami, JasonPK, FailSnail, ErdrickTheHero
  • Editing: Z6n4, JasonPK, FailSnail
  • Graphics: Z6n4
  • Font: Z6n4
  • Testers: Z6n4, Ryushin
  • Special Thanks: Murdersbane, Icyson55, Neobeo & everyone else associated with FTI
Report all bugs to: [email protected]
Please try to include images and a brief description. Do not post them here, as we do not have time to skim the dozens of posts on where to get a copy of this, how to do this, etc. For questions, please check the FAQ section below.
Please include a luma crash dump, screen shot of luma crash dump, and explanation if at all possible.


Changelog

=========

== v 1.0.2 ==
=========

  • Bug fixes
    • Certain monsters used to appear dead at the beginning of battle
    • Certain stealth boxes used to crash the game upon being opened
=========
== v 1.0.1 ==
=========

  • Fixed black screen caused by original xDelta patch 1.0.0
    • this was caused by a bad layout .arc file
=========
== v 1.0.0 ==
=========

  • Known bugs (not yet addressed)
    • Game Crashes
      • Stealth Box reward messages causing crashes in-game
        • 1 in Wood Park (forest area) after unlocking monster riding
        • 1 in the Grim Tundra (icy area)
      • NPC related crashes
        • Inside Fallen City, talking to Scout Q Monster or Butler (near the King) may cause a crash.
        • Starting or Accepting a Ranked Battle (multiplayer)
      • (unconfirmed) Leaving the 3DS closed in sleep mode too long, crashes the game (happened mid-combat).
    • Enemies are spawning dead (appearing in battle with grayed out icon)
      • This is due to a text overflow issue. Some monsters may spawn only in groups, or only by themselves
      • This is due to things like "Monster Name" and "Monster Name A", where the first causes an issue, and the second may not.
      • Known/Reported List:
        • Bulby Baby (Silent Meadow)
        • Tantamount (Magma Park)
        • Slimecicle (Iron Ark - Laboratory)
    • Translation Errors
      • There are few sklls and abilities in the game with the word "Snooze" in them that should actually be "Statis", relating to other Statis-based skills.
      • Scout Q #14 should require a Belmud with the "Fencer" skill, not "Warrior".

Download & Patch Instructions:
NOTICE: If you have trouble beyond this, consult the FAQs below!

*** Requires Luma3DS 8.1+ and Boot9strap to be running on your 3ds ***

* If you don't have custom firmware: https://3ds.hacks.guide/
* If you're on A9LH, upgrade to B9S: https://3ds.guide/a9lh-to-b9s
If you're on a lower version of Luma

1) Download the following tools:


- v10 and V11 are not working correctly at the time of writting this (11.28.2017)​


c) Our latest patch files


i) Place the Hourglass9.firm onto your SD card, in the ".\luma\payloads" folder​


i) Place the Decrypt9WIP.firm onto your SD card, in the ".\luma\payloads" folder​

2) Dumping the Game to a CIA/3DS format

a) If you have a Digital Installed version (by any means), use Hourglass9 to extract your CIA.​

i) Hold start, turn on your 3DS, and whe prompted, launch Hourglass9
ii)Open Hourglass9 -> Miscellaneous Options -> SysNAND title to CIA.
iii) Use the arrow keys to find the title ID listed above (/title/00040000/0016AD00)
iv) the CIA should get dumped to your SD card as "000400000016ad00.cia" in the "files9" folder.​

b) If you have an official cartridge, use either Hourglass9 or Decrypt9WIP to dump to a .3DS format.​

i) Insert the cartridge into your 3ds.
ii) Hold start, power on the 3DS, and select either Hourglass9 or Decrypt9WIP when prompted.
iii) Look for the option "Gamecart Dumper Options", and selected to "Dump & Decrypt Cart (trim)".​

c) If you obtained your copy by other means, you need to make sure it is decrypted. Use Decrypt9WIP to do this.​

3) Extracting the RomFS and other game contents

a) Run the HackingToolkit9DS.exe (from step 1.a) and enter either "D" for your .3ds file, or "CE" for you .cia file. It will then ask for the game file (you put in that directory) without the file extension. ie. if the game was "game.cia", you type the word "game" and press enter.​

i) when asked about decompressing the code.bin, choose "n" for No.​

*** If your extraction fails, make sure you are using v9 of HackingToolkit3DS, and your game dump was decrypted. ***​

4) Applying the XDelta Patch to the RomFS

a) Once the extraction is complete, open the tool downloaded in step [1.b], called xDelta UI.​

b) Select the "Apply Patch" tab.​

c) For the "Patch", select the "dqmj3.romfs.xdelta" file that we provided you in step [1.c]​

d) For the Source File, select the "DecryptedRomFS.bin" that you just extracted in step [3.a]​

e) For the Output File, select the folder you extracted everything too, and name it "PatchedRomFS.bin"​

f) Click the "Patch" button to finish patching your RomFS.bin file​

*** If it says your have a checksum MD5 mismatch, then your DecryptedRomFS.bin is not valid ***
*** Hackingtoolkit3ds has an option "RFSE", that lets you extract a RomFS. Try running this to see if it says the RomFS is valid ***​

5) Rebuild the game with patch applied

a) Re-run HackingToolkit, and select "RFSE" to open the Rom Extractor.​

b) Choose to extract the "PatchedRomFS.bin" you created in Step [4.d & 4.e], and click "Go".​

c) When this operation complets, it should have extracte to a folder called "PatchedRomFS_". You will now delete the "ExtractedRomFS" folder. Afterwards, rename the "PatchedRomFS_" folder to "ExtractedRomFS". Close the RomFS extractor after this and delete the "PatchedRomFS.bin".​

d) Now choose "CR" to rebuild a .cia, or "R" to rebuild a .3ds. When prompted, name it "DQMJ3-english",​
and if prompted for major/minor versions, select 0 and 0.

6) Setting up your SD card

a) Transfer the newly constructed game file from Step [5.d] to whatever SD card you need it on.​

b) Copy the Luma folder we provided to your SD Card as well.​

c) Next go, into (now named) "ExtractedRomFS" folder, which contains your extracted, patched files.
Find the following 4 files and move them all to these specific locations on your SD card:

* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Event\A01_02\A01_02.mes
* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Demo\demo851\demo851.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\ItemHelpMessage.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\MenuMessage.mes​

7) Setting up Luma 3DS patching (if you haven't already)

a) Press and Hold the "Select" button on your 3ds, and power it on.​

b) When the Luma 3DS Configuration screen appears, you need the following option turned on.​

* Enable Game Patching​

c) Press "Start" to save these configurations, and the 3ds will load as usual.​

8) Installing Official Update v1.1

a) Launch FBI on your 3DS, and the load the 3ds title keys site on your PC/Phone​

b) Search for 0004000e0016ad00, and then click the "QR Code" Icon for the "Patch". The name should be "更新データ Ver. 1.1 DQM ジョーカー3" and it is serial "CTR-U-BJ3J"​

c) Within FBI, launch the "Remote Install > Scan QR Code" feature, and scan the QR Code. It will prompt you to install titles from the CDN (answer yes to all).​

d) You should now be able to launch version 1.1 of DQM Joker 3 in english, enjoy!​

Project Backstory
"After our last project (Terry's Wonderland 3D for 3DS), JasonPK and Z6n4 were restless, and looking for some new projects to tackle. They had wanted to work on Dragon Quest Monsters 2 (3DS) but ran into some problems.
Suddenly, Joker 3 appears out of nowhere. Z6n4 quickly dismantled the game files, and immediately started work on the menu. However, due to lots of new 3DS Framework files, progress grinded to a halt.

However, shortly after the release of Joker 3, Z6n4's child was born, meaning there was a lot of time spent at home for the foreseeable future.
Work continued as the tiny team (this time around) continued to work on the game. Fairly burnt out after their last translation endeavour wrapping up on 6 months prior,
they were feeling the midnight oil burn again from working on this project.

It wasn't long until others started popping up to help including, ErdrickThe Hero, FailSnail and Mami. Mami is a native Japanese speaker, which breathed new life into the project.
As Mami progressed on the script along with Z6n4, they finally began to see a light at the end of the tunnel, ironically around the end of 2016 (Christmas day to be exact).
Mami handed over a bunch of remaining script files, and along size Z6n4, they had a fully translated game!

There was still one problem however... and it was a big one...
This time around, the developers of the game had baked lots of text limit sizes into the compiled code binary, which was causing tons of crashes, cutting things off in-game, or just rendering them blank.
This made the project pretty much unplayable in their opinion.

Z6n4 spent the better part of 2017 working on these issues, and received some big tips and found some valuable resources in the FTI team (specifically Icyson55 and Neobeo).

Unfortunatly Z6n4 couldn't figure every little thing out, but the team so no point in delaying a release anymore.
After all... it's the holidays!

Happy Holidays to everyone, we hope you enjoy this special gift from us to you!"

-Team Joker

Project
This is a full translation project, including:
  • Menus
  • Custom Font
  • Story/NPC Dialog
  • Network support
  • In-game Image translations
  • New localizations terms for monsters/items never used in English before.
FAQ
How do I play this?
* You will need a 3DS that is running Luma CFW (custom firmware).
* Luma must be running the option to allow game patching.

How do I use the xDelta Patch?
* There are instructions above. You will need a dump of the game (physical or digital), decrypted, and the listed tools and means above to decompile, patch and recompile it.

What should I do if I can't patch this on my own?
* I'm sure we've all discussed "that site". Perhaps search on there for a copy, or one of the methods provided.

Are there any other options?
* Yes, here are all of the options you can use to play this game, with more methods details in later steps:
* NTR - just need raw files and LayeredFS Plugin
* CFW - cia install (requires pre patched and re-built)
* Flash Card - 3ds file (required pre-patched and re-built)


What about my old saves?
* Use JKSV, it's a very nice save import/export tool, to back up your original saves. They will have the Japanese Game ID, and so will this version (because we are not changing the game id for this release for any reason). It is always a good idea to do this, because you never know what may happen, as everyone has different versions or may acquire them somehow.

I'm confused about the version numbers... HELP!
Ok, it's fairly simple:
1) We have only released 1 patch, at version 1.0

2) The official game is always 1.0

3) The latest eShop update (at the time of writing this) is v1.1

4) Any numbers listed above for our changelog, or our releases are OUR numbers, not the official game version numbers.

Help, it still isn't working!
* Alright, my favorite point! If you are here, it is because you are running Sky3DS, Gateway, or some old form of homebrew or Hax. Our team spent lots of time on this project, so please... Take a few minutes and do some research. Update your "hax" method, and maybe even get on Boot9strap like the rest of us. Everyone seems to be running a different (old) FW version, old BIN files for the "hax" and old BINs for their Flash Cards. Consult others at that point, as they may have tested on that. We ONLY tested on B9S and A9LH at various points.

Not all text is in English
During this installation, we had you patch the original game with our english patch. We also had you install the official japanese v1.1 update.
This means that any files in the v1.1 update that were considered "updated" will be used instead of the patched game files.
This is why we had you place specific files on your SD card and enable luma patching. Using other methods like NTR for instance, WILL NOT WORK unless you manually create your own RomFS LayeredFS patch and base it off the v1.1 executables.
Trust me, it's easier to just update your install to Boot9strap and follow our guide.

I'm not using Luma or Boot9strap
Then good luck. You likely won't be able to fully patch this to play the way we intended it unless you have a strong understanding of CustomFW and 3DS/CIA file structures.
Again, it's all free to do and easier to update.

Please make us a Gateway Patch or something other than Luma!
We have no intention of doing this. I believe this is laziness on the users part that we do not need to account for.

Where can it be purchased?
* Amazon - https://www.amazon.com/Dragon-Monsters-Japanese-Compatible-American-Nintendo/dp/B018QPYTNY
* Ebay - https://www.ebay.com/itm/SQUARE-ENI...oker-3-Nintendo-3DS-Japanese-ver/263343483390
 
Last edited by Helmax,

RareWare

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This would of course require you to dump the files and make a RomFS layeredfs patch, as opposed to a prepatched game.
Will you release a LayeredFS patch in the future instead of or in addition to the xDelta patch? It would be helpful for us that bought a physical copy or a digital copy.
 

Helix Fossil

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No problem, will I avoid all invisible chests or just that one?

There are only a few notable examples throughout the entire game. Simply save before opening one. If you can open it just fine, great. If not, you have to either skip it or, if you're using a method that involves having the original Japanese game installed, you can disable the translation patch, open the chest in Japanese, then re-enable the translation.
 

Helmax

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Will you release a LayeredFS patch in the future instead of or in addition to the xDelta patch? It would be helpful for us that bought a physical copy or a digital copy.
It is not legal to the best of my knowledge to release a direct layeredFS patch, as it uses modified game files

Or perhaps that was the plugin that uses modified exefs files for NTR

If it were legal to release a layeredfs patch on this site (just the romfs files since luma can do the rest) id be more than happy to

--------------------- MERGED ---------------------------

I'm hoping when I get back to work on this soon, all bugs that exist have been reported and I can just fix them quickly.

Most bugs surface when you have a page audience using the patch. We caught many during our own testing which only really comprised of about 3 people
 

GameSystem

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It is not legal to the best of my knowledge to release a direct layeredFS patch, as it uses modified game files

Or perhaps that was the plugin that uses modified exefs files for NTR

If it were legal to release a layeredfs patch on this site (just the romfs files since luma can do the rest) id be more than happy to

--------------------- MERGED ---------------------------

I'm hoping when I get back to work on this soon, all bugs that exist have been reported and I can just fix them quickly.

Most bugs surface when you have a page audience using the patch. We caught many during our own testing which only really comprised of about 3 people
I wouldn't mind if you left the "some monsters spawn dead" bug alone for a bit. It's pretty convenient when I want to raise stuff to level ten for fusing. Fly to Core, fight dead Delta Chimera once or twice, return and continue fusing ;).
 

Skaidus

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I wouldn't mind if you left the "some monsters spawn dead" bug alone for a bit. It's pretty convenient when I want to raise stuff to level ten for fusing. Fly to Core, fight dead Delta Chimera once or twice, return and continue fusing ;).
Hey! That was my secret!

Anyway, I continue looking for a guide of fusions because after having 10 of each rank, there are still some holes in the list.

If someone helped me with my research, I would be grateful
 

GonXdramon

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I need help. Where is the the cia file that i rebuilt? and it didnt prompt me to name it? I really need help, this whole thing is giving me headaches.

EDIT: ok maybe, I needed to put ExtractedRomFS on the same folder as PackHack? It seems to be working

EDIT 2: well, the luma folder is missing the last 2, and i have no idea if the stuff im transfering are the right ones : rom and data? oh and i put the new game file on the root. just worried about the folder thing, in which it is missing some directories

EDIT3: can someone make a video to help idiots like me? this is so frustrating: things missing in the luma folder, i have no idea what to do on the output part on xdelta UI program,...
 
Last edited by GonXdramon,

GameSystem

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Hey! That was my secret!

Anyway, I continue looking for a guide of fusions because after having 10 of each rank, there are still some holes in the list.

If someone helped me with my research, I would be grateful
Someone mentioned a site before, but the one you linked earlier also has them.
http://dragon-quest.jp/dqmj3/monster/ss.php

Personally, I don't plan on 100% this game. It's annoying enough just to complete Scout Q #11. Getting 4 Dark Skeletons is super lame (Though you only need two if you use the Rainbow Fondude trick). I stopped playing for a while because how annoying it was getting some fusion monsters.

Currently on battle #2 of the arena. After I finish the rest of those and get the items for the remaining master quests, I'll put the game to rest.
 

Skaidus

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Someone mentioned a site before, but the one you linked earlier also has them.
http://dragon-quest.jp/dqmj3/monster/ss.php

Personally, I don't plan on 100% this game. It's annoying enough just to complete Scout Q #11. Getting 4 Dark Skeletons is super lame (Though you only need two if you use the Rainbow Fondude trick). I stopped playing for a while because how annoying it was getting some fusion monsters.

Currently on battle #2 of the arena. After I finish the rest of those and get the items for the remaining master quests, I'll put the game to rest.
Dont care about the quests. I mean, just fuse and complete the "pokedex" and do great monsters

I have 75% now and I plan to get everyone. Just have fun with the game. Completing it is secondary

--------------------- MERGED ---------------------------

How can I recruit purple crystal mosters? I am refering to the ones you find on discs
 

Pedeadstrian

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I just downloaded a pre-patched version as I can never see to get the luma option to work (even when making doubly sure the game patching was enabled) and it didn't come with extra files. Thanks for letting me know at least.
Oh, the extra files I mentioned were specifically for use with Luma, so there probably isn't anything extra with what you downloaded.
 

GonXdramon

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It is not legal to the best of my knowledge to release a direct layeredFS patch, as it uses modified game files

Or perhaps that was the plugin that uses modified exefs files for NTR

If it were legal to release a layeredfs patch on this site (just the romfs files since luma can do the rest) id be more than happy to

--------------------- MERGED ---------------------------

I'm hoping when I get back to work on this soon, all bugs that exist have been reported and I can just fix them quickly.

Most bugs surface when you have a page audience using the patch. We caught many during our own testing which only really comprised of about 3 people[/QUOTH

Hi, may you help me with something? The thing is, I dont understand the output part. Should I create a folder with EVERYTHING that was extracted? Thank you for your time, I thought that I was doing everything right but it was still in japanese. Maybe it was because I installed the patch before doing this procedure?
 
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boncabe

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EDIT3: can someone make a video to help idiots like me? this is so frustrating: things missing in the luma folder, i have no idea what to do on the output part on xdelta UI program,...

Just go to 'that iso site', download one of the three version in the first post, do the steps mentioned, and done, you can play.
 

Einzbern

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Any particular tips/tricks to find/spawn metal monsters? Just got to the Bastille and I want to find a Metal Drake Slime.
 

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