The gameplay of BOTW was nothing special either IMO. Shitty durability, tedious climbing, lack of puzzles, lack of anything interesting in most of the world, ridiculously easy boss fights (save for Calamity Ganon). The only difficult thing in the game is when you go to a far area and get wrecked by an enemy that you're not prepared for, which for some reason is more powerful than the bosses. Combat wasn't all that great either, it felt a little too hack n slash-y where you can beat most enemies by just mashing the attack button with the occasional block or sidestep.
this is nintendo fans all over, sorry what gameplay was so great.
running aimlessly, flawed ai, flawed weapon system, enemy ai set un fair, some enemies were even harder than gannon - the final fecking boss.
i think these are the folk that are such fans they refuse to play anything thats not on a nintendo console.
where as the rest of us have played other open world games, have had great action levels and puzzles at the same time telling a compelling story.
yet when it comes to nintendo that lack something, its ok, its not important, then spout that BOTW had some sort of excellent gameplay.
i am a fan of zelda, but this is by far anything special, the fact its been over hyped annoys me more, because its like wtf
zelda just felt like you turned the game on, saw a nice little intro movie of you waking up, then you just ran freely across a massive map and thats it.
you did endless shrines and then its so called levels (divine beasts) felt the same as doing a shrine, the bosses felt like the same boss battle with a different ability, then gannon also felt same.
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and especially that the master sword is supposed to be the big i am, yet it breaks.
the shield again, breaks.
there is no reward playing this game either, you just return to the last check point.