Official hakchi2 - NES Mini very simple pimp tool

CompCom

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I have just released an experimental mod for compressing canoe save states. You can get it from github or I have uploaded a version here. It's important to know that while I have tested this (been playing all day) there may be bugs so it is recommended for use by experienced users only. Please only try this mod if you are willing to accept the risks involved and note that I am not responsible for any damages, errors, loss of saves.etc that you may experience. Backup your saves BEFORE testing this mod. If you do find a bug please let me know.

Known issues are stated in the readme but I will repeat them here as some people may not bother to read otherwise:
Mod needs to be reinstalled after every game sync - this is because hakchi's auto-update replaces the script (I stated coding this before the auto-update feature was implemented).
This mod breaks the "My Game Play Demo" feature. I recommend you disable the feature.
Uninstalling this mod does not decompress saves. Ensure you know how to decompress saves manually before testing this mod.
 

PPlays

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Did you happen to test Mario kart 64... This is like one of the main games from N64 I would love you play but can't because of alowdowns and freeze.
No I didn't I'm sorry, but I have seen video of it running really well on the snes classic. I believe the glupen mod works better so I would give that a try.

Sooo..has anybody tried the new usb host setup with a micro sd usb reader? That would be the shit..other than investing in a Rasp Pi..
I've used it with a regular flash drive and it works like It's supposed to. I don't see why that would be any different.
 

Thoradin

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I tried all Ids for the english versions of Rudras and Marvelous and not one worked , only way to get them running in Canoe is when someone makes a patch for these games .Sadly they also run pretty crappy in Retroarch on the Mini. I hope someone finds a way to run them on the mini without any problems
 

PPlays

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I tried all Ids for the english versions of Rudras and Marvelous and not one worked , only way to get them running in Canoe is when someone makes a patch for these games .Sadly they also run pretty crappy in Retroarch on the Mini. I hope someone finds a way to run them on the mini without any problems
You've tried all the snes cores?
 

Thoradin

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You've tried all the snes cores?

Yes, on 2002 Rudras does not run in High Res mode and Marvelous doesn't start (Black scrren), on 2005 Graphic Glitches in Rudra and Marvelous dosen´t Start and on 2010 Sound Problems same in 9X (Both games)
 
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Spottedfeather

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It's been months since I used it on my nes classic, so...what does the fontfix.hmod do again ? I'm thinking it has something to do with longer game names, or something, having trouble displaying properly. I'm getting all the info I can before I mod my snes classic after christmas.

Also, will I have to install a driver like I did with the nes classic ? I remember a program called Zadig.
 

KMFDManic

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N64 emulation, which is the better alternative? As far as I know, there's GLupen64 and Mupen64Plus for RetroArch. Also, has anybody done a compatability list on the SNESC, regarding N64? Thanks.

Glupen runs faster, but is buggier...Mupen64Plus runs slower, but is more accurate. You can run both Cores at the same time, from my set, and command line change to /bin/mupen AND /bin/glupen To make testing much easier:)
 

Hellequin

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I have just released an experimental mod for compressing canoe save states. You can get it from github or I have uploaded a version here. It's important to know that while I have tested this (been playing all day) there may be bugs so it is recommended for use by experienced users only. Please only try this mod if you are willing to accept the risks involved and note that I am not responsible for any damages, errors, loss of saves.etc that you may experience. Backup your saves BEFORE testing this mod. If you do find a bug please let me know.

Known issues are stated in the readme but I will repeat them here as some people may not bother to read otherwise:
Mod needs to be reinstalled after every game sync - this is because hakchi's auto-update replaces the script (I stated coding this before the auto-update feature was implemented).
This mod breaks the "My Game Play Demo" feature. I recommend you disable the feature.
Uninstalling this mod does not decompress saves. Ensure you know how to decompress saves manually before testing this mod.
How much do you save on one save?
Great anyway! Is there really no possibility to make it compatible with MyGameplay Demo ?
 

CompCom

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How much do you save on one save?
Great anyway! Is there really no possibility to make it compatible with MyGameplay Demo ?
It compresses saves from 2mb to around 150kb-350kb from my experience. I have attached a screenshot of my hackhi save state manager before and after.

It is possible to make it compatible with the My Gameplay Demo it's just going to take a bit of extra work as that feature uses different input arguments to launch the emulator.
 

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Smitchell6879

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With the addition of usb storage I don't see space being a issue anymore.

I will be test Monday once all my part get here even got a 32gb cruse fit so everything will be all nice and neat when using dantheman's compact other cable... If you can even call it a cable haha
 

Hellequin

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It compresses saves from 2mb to around 150kb-350kb from my experience. I have attached a screenshot of my hackhi save state manager before and after.

It is possible to make it compatible with the My Gameplay Demo it's just going to take a bit of extra work as that feature uses different input arguments to launch the emulator.
That would be awesome! Can't wait for a complete/stable version! it will be a huge improvement for the Snes Mini.
 

byevoltor

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Hello everyone.

Since thanks to all of the scene, we now have the usb.

I ask, there are chances that cluster will add it to the next version of Hakchi2, or it can be added as a user mods.

Please the concrete model of usb host necessary?

Thanks!!!:)
 

santamanga

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Use Hakchi2 v2.21f (official)
Flash Factory Kernel (afterwards boot the SNES mini and verify on TV all was back to original)
Flash Custom Kernel (afterwards boot the SNES mini and verify on TV that DOWN and SELECT reset the game)
Next I copied 1 Genesis (Outrun) and 1 NES (KungFu) Game using Hakchi2.
Boot the SNES mini, of course they dont work, but were in the menu.
Now we add some modules (_km_retroarch_11_6_17 & _km_genesis_plus_gx_10_28_17)
Boot the SNES mini, both games work fine.
I now removed the 2 games from the SNES mini as I want the internal menu just with the 21 original.
Boot the SNES mini, confirm just 21 original games.
Here, I guess you could add more modules... but there is some compatibility issues from reports.

Once you have the modules installed you want to use in future... you can proceed to "Lock it down for USB"...

Use the "hakchi-gui.exe" tool. (hold reset and power on)
  • dump kernel.img
  • unpack kernel.img
  • flash kernel
  • rebuild kernel.img
  • memboot
I already have a USB prepared device with 3 SNES games and the OTG adapter.
I now added the 1 Genesis and 1 NES game to the USB folder structure as described in documentation.
I booted the SNES mini without the OTG, making sure the boot screen says knock, knock - Hakchi.
All 21 original games present, and DOWN and SELECT reset (good)
Now power down.
Next plug in the USB and OTG and power on.
knock, knock Boot screen (good)
And then... the 3 SNES, 1 Genesis and 1 NES game in a menu...
Just the Genesis one doesnt work and that is likely to be the exec path is wrong.
Gavin thanks for your helpful YouTube stream. But even with 720p one can't really make out what you do on the monitor. Cheers.

Gesendet von meinem Redmi 4A mit Tapatalk
 

Gab75

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It compresses saves from 2mb to around 150kb-350kb from my experience. I have attached a screenshot of my hackhi save state manager before and after.

It is possible to make it compatible with the My Gameplay Demo it's just going to take a bit of extra work as that feature uses different input arguments to launch the emulator.

Excellent work! :) This module can be very useful, expecially in combination with extra_space module... by an estimated calculation, using 50 MB, from about 22-23 savestates, the value increases to about 185 savestates !!!
 
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CompCom

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I have just released a new version of my snes save state compression mod. This version now supports the "My Game Play Demo" feature. This version should be fairly complete. I am still marking it experimental as not many people have tested it and there may be issues I didn't anticipate. You can download the update from github or here. If anyone has any suggestions or bug reports please let me know. I still recommend that this be tested by experienced users in case anything unexpected happens (see warning in my first post).
 

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