No. 600 is 40-50 seconds 100 is 6.66-8.33 secondsyes periode 600is 60 s rewind
100 is 10 s
What size is it for 10 seconds (i.e. -rollback-snapshot-period 100) ?delete this " -rollback-snapshot-period 600"
only when you use rewind.
but time sould reduce it too
the filesize is smaler when its only 10seconds.
the filesize is 0 when you not play the game and not take free space.
yes periode 600is 60 s rewind
100 is 10 s
There will be no fixed rewind length due to how the feature works.What size is it for 10 seconds (i.e. -rollback-snapshot-period 100) ?
Also, does it work as a global command? :o
(I'm really interested in this.)
Do you confirm that the file size is smaller?There w
There will be no fixed rewind length due to how the feature works.
600 will set a "rewind spot" every 600 frames (10 seconds). The rewind feature will allow you to rewind through the last 4 rewind periods plus the one you are currently in (the 5th).
150 will give you at least 10 seconds of rewind (10-12.5 seconds)
120 will give you a maximum of 10 seconds (8-10 seconds)
No. 600 is 40-50 seconds 100 is 6.66-8.33 seconds
No, I can not confirm the size to be smaller. My 50 second rewind state for A Link To The Past is about 2 Megabytes, as is the 5 minute rewind state for EarthBound.Do you confirm that the file size is smaller?
In fact my problem is very simple. We have something like 260mo. 180 mo would be used for 4 saves with the 21 original games (168 for savestates, et maybe 12 for sram files). So 80mo are left, and I wonder if I could stuck 10 games (roughly 20 mo compressed) + 4 saves files each, knowing that save-states only alreay take 100mo.
To sum up, if 40 savestates would take only 60mo, it would be perfect for me. Is it possible to achieve?
You maybe have "roughly 1 Minute". With a value of 600 you should not be able to rewind further than 50 seconds.strange!
when i set 600 i have a 60 seconds rewind.
when i set it to 100 i have a rewind of 10 seconds
Hi guys,
I have a question/doubt related to the SNES mini... when you install the "extra space" mod you can use 50 MB of unused NAND memory to store the savestates, but I didn't understand well if (after installed the module) it's also possible use the "standard" free NAND memory when the 50 MB are full... thanks in advance for the answers!
Anyone have a picture of using "pages" to sort the games?
Originally I sorted all of my games into first-letter folders with custom icons. It's kind of cumbersome navigating through, especially when the folders don't have many games in them. Anyway, just looking for suggestions.
Can you put an japan rom on a Usa snes mini? It has English translations already patched.
I have a problem with 2.21b (2.0.21.32) that I don't have with old version 2.20 : 'Overlay Display' is always ON.
I put 'Display Overlay' OFF, save retroarch.cfg but when I exit game and relaunch it, 'Display Overlay' is always ON !!!
I just realized that problem is not hakchi2 2.21b but retroarch 0.9c.
I replaced retroarch 0.9c by old version 0.8 and all is OK now.
mmh i set the new nes games in the hdmon folder and upload it with the hmod
Anyone have a picture of using "pages" to sort the games?
Originally I sorted all of my games into first-letter folders with custom icons. It's kind of cumbersome navigating through, especially when the folders don't have many games in them. Anyway, just looking for suggestions.