Gaming Nintendo Console Games you think will have Loot Boxes (next)!

What Nintendo Games you think will BENEFIT to have Loot Boxes!


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Sonic Angel Knight

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What is wrong with games not just being complete day one? Why need a season pass? DLC should be reserved for additional content created after a completed game, not made to coincide with the release of a game. Every time i See "NEW GAME, BUY DELUXE EDITION, COMES WITH SEASON PASS" it kills me inside, is like not buying a complete game in the first place. Yeah i understand is subjective, but how would you feel buying a game for $60 that doesn't offer too much and in order to get enough you need DLC which cost more money. You spend more money getting what should have been a complete game that way. Is not like the game was completed already and they selling it. They are selling a game with the dlc/season pass available day one. Who knows, it could be like Street fighter x tekken when DLC was on the game itself still requires purchase.

Back on topic i think loot crate or whatever people call it is not fit for all games. Honestly I dunno what games it fit for, but I played a game with it once and never wanted to again. I hated it, i never could progress cause of it and i felt like i was wasting time. The game isn't available anymore but my god was it messed up, It could have been great, it could have been better but it just never did get that way and is over.
 

Xzi

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What is wrong with games not just being complete day one? Why need a season pass? DLC should be reserved for additional content created after a completed game, not made to coincide with the release of a game.
Season pass content is almost always created after the the base game goes gold. This isn't something new, either, they just used to be called expansion packs, and they used to only release for games that people wanted more content for. Now of course there's DLC and microtransactions and season passes even for shitty games, but the simple and obvious explanation for that is everybody wants money. Just buy the games you like, and buy additional content if it interests you.
 

Sonic Angel Knight

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Season pass content is almost always created after the the base game goes gold. This isn't something new, either, they just used to be called expansion packs, and they used to only release for games that people wanted more content for. Now of course there's DLC and microtransactions and season passes even for shitty games, but the simple and obvious explanation for that is everybody wants money. Just buy the games you like, and buy additional content if it interests you.
:P I always buy what i like, or least what i can afford or feel is a fair price. I just was saying that people can sell games without always resorting to DLC. I know that people want money, but it didn't used to be this way (Some argue it always been this way obviously cause is a job they get paid for) But i mean back when devs made games for fun and to have people enjoy it and sold well rather than to try and squeeze wallets dry with scummy ways of today, it was a lot memorable in a positive way. Now people just remember games for having absurd amounts of dlc even even if people aren't suckers enough to spend so much on it instead of having a good game where devs passionate enough to pour every soul into it.. :ninja:
 

Xzi

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:P I always buy what i like, or least what i can afford or feel is a fair price. I just was saying that people can sell games without always resorting to DLC. I know that people want money, but it didn't used to be this way (Some argue it always been this way obviously cause is a job they get paid for) But i mean back when devs made games for fun and to have people enjoy it and sold well rather than to try and squeeze wallets dry with scummy ways of today, it was a lot memorable in a positive way. Now people just remember games for having absurd amounts of dlc even even if people aren't suckers enough to spend so much on it instead of having a good game where devs passionate enough to pour every soul into it.. :ninja:
It's on an individual basis. When games are good enough, people would be unhappy if they didn't get additional content. Nobody likes games that feel incomplete at launch, and they get bad reviews, whether DLC comes later to fill in that content or not.
 
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Bladexdsl

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NONE loot boxes are the biggest scam ever made. teaching kids to get addicted to gambling and micro$ at a young age! people who spend $ on these are idiots everything in these you can get on ebay EASILY from china (that's where all the shit in these comes from!) and not have to trust fate :creep:
 
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Xabring

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I doubt Nintendo will ever do loot boxes for any first party titles. They seem to have found some brilliant success in Amiibos, and i think that will always be there way of handling the kinds of things that these loot boxes have become known for.
It's my hope too.....they always been in the lookout to stand out by being diferent to other companies, and since loot boxes are the norm...You can bet they will find a way that doesn't involve them.

And here's the HARD part...the part that involve US....We need to tell Nintendo and Other companies loot boxes are a bad Idea, but are you willing to pay the price (literally, in this case) to do so? Are WE, willing to pay on another scheme? are WE, able to tell them with our wallets that loot boxes are bad? a few of us can... but the Great mayority, is the problem....they don't know better, and some of these companies go this route not always for greed....but because somebody has to pay the bills of EVERYONE else...it's not a simple matter too.

It's a complex problem...what we can do is to educate people to make'em know that gambling problems are real and infiltrating our gaming realm, but people cannot hear you if you outright say that "you're doing it wrong" cuz they feel attaked.

and then....how do the developers pay the bills? the industry is sadly know for things that are unimaginable on other industries....how do we solve that?
in the video I posted at the start of the thread, it's clear that game prices changed rarely, but budgets for games grow way out of proportion.

this ain't easy dudes and dudettes, that's all I am saying.
 
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Naridar

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Nintendo never used non-traditional payment models on their first-party systems, even their online services remained free of subscription fees two generations longer than their competitors. The only games with whaling are Pokemon Go and Fire Emblem Heroes and both are on mobile. Their 3DS freemium game, Pokemon Picross actively has a feature that unlocks infinite real-money ingame currency after you buy the equivalent of 20€ (if I remember correctly). I don't see them jumping on the lootbox bandwagon any time soon.
 

Xabring

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I'm not English mother tongue, what does "loot (box)" means?
you can think of them as a slot machine in the form of a treasure chest, instead of spewing money, they spew out items...worthless items 99.9999% of the time and the other you get the treasure you want.
 
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KingVamp

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Basically, any game that has unlimited random things you can buy or find items in, can be turned into lootboxes. Don't really considering anything like random item drops in the past as "lootboxes", because lootboxes implies you can buy things with real money.

Not sure how a true lootbox system would work for most of these, including Zelda.
SSB and Fire Emblem pretty obvious. Though the real Fire Emblem game would probably just do items and not people. Animal crossing. Honestly haven't played this in a while, but it would probably work here too.
Splatoon. Considering the controlled weapons sets, it would have to be something about the clothes. Paying for infinite rolls on clothes. Which sounds pretty bad, tbh.

If they are going increase the use of lootboxes, I hope they at decrease the amount of dlc that comes out. Prefer there be none, but as long as I can get all the items in game fairly, I don't care. I would say just let
people buy what they want, with the rare items costing more, but then people would only buy the rare items.
 

Selim873

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The only reason I can see Nintendo going after this is with Splatoon.

Splatoon 3 is completely Free To Play. That's the most important part. If I have to buy the game out of pocket, THEN have the option for in-game loot purchases, fuck that. I'm not made of money.
All loot boxes are cosmetics and weapons that can be unlocked in game by playing normally
You can only obtain weapons that match your level, so there won't be an imbalance
cosmetic stats are all randomized
Any amiibo grants you a loot box, each amiibo can only be tapped once every week (I'm sure Nintendo knows about the printable NFC tags so that might help instead of making it once a day)
Buy one box for 50 cents, 2 boxes for 75 cents, 10 boxes for $3.50.
 
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