ROM Hack [Release] Create 2D/3D Banner, SMDH +++ with ba-GUI-nnertool

Retro_Mod_Gamer

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Is extraction necessary to use the tool? I just want to create a banner with sound.
.WAV is 3 seconds
.PNG is 256x128

When I select begin, it opens the output folder, which is empty.

Anything I'm missing here?

Pictures posted.
 

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placebo_yue

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Very nice work, i just wish it was easier to do.. it's kind of a hassle and there's not that many games i wanna make custom banners for (it'd be mainly the DS ones that have those ugly VC icons).
Will it ever be possible to have an easier way?
 

SrMininez

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Extract, Customize, Re-Build .cia :

Initially, it was a simple tool to create/customize your own 2D Banner, 3D Banner, Icon/smdh, extract banner.bnr from any decrypted '.CIA' but now it's more like a .cia editor/builder.
ENJOY ! ;)

Here is v2.2 of ba-GUI-nnertool:

Hey, sorry for pumping up this old thread again, but I have this error everytime I try to extract a decrypted .cia

"ctrtool.exe - System Error
The program can’t start because VCRUNTIME140.dll is missing. This problem can be solved by reinstalling the program."


Tried to reinstall VCRUNTIME140D.dll, but System32 won't let me
I've read the FAQ, but I don't really know how to unlock .dll or if that's the issue in here, I've would be grateful of some help
 
Last edited by SrMininez,

FONZD

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Hey, sorry for pumping up this old thread again, but I have this error everytime I try to extract a decrypted .cia

"ctrtool.exe - System Error
The program can’t start because VCRUNTIME140.dll is missing. This problem can be solved by reinstalling the program."


Tried to reinstall VCRUNTIME140D.dll, but System32 won't let me
I've read the FAQ, but I don't really know how to unlock .dll or if that's the issue in here, I've would be grateful of some help
Have you tried this ? :

Microsoft Visual C++ 2015 Redistributable Update 3 RC

 

SrMininez

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First of all, thanks for answering ^^

I did, but didn't work, also tried sfc/scannow, got fixed a lot of stuff, but not that one

Also, I downloaded another version of ba-GUI-nner tool I've found (v2.02) and it kinda works, doesn't show the error anymore, and seems that it's fine

Now, I'm having the invisible banner issue, and, think it's because of ".cbmd" don't know where I should get it or how to create it. Might I recieve some advice for it? Feel like it's the last thing in order to acomplish a 3d banner :')
Tried to export Hyrule Warrior's banner and it worked perfectly, that's why I think might be ".cbmd" it's the only different thing
 
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HoldenCaulfield

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Extract, Customize, Re-Build .cia :

Initially, it was a simple tool to create/customize your own 2D Banner, 3D Banner, Icon/smdh, extract banner.bnr from any decrypted '.CIA' but now it's more like a .cia editor/builder.
ENJOY ! ;)

Here is v2.2 of ba-GUI-nnertool:

5np1xt.jpg
519awi.jpg
1zm1c9x.jpg



HOW TO

1) EXTRACT/REBUILD CIA

prerequisite:
a decrypted .cia (use Decrypt9)

-1 Copy your decrypted .cia to the 'Projects' folder (more practical)
-2 Open ba-GUI-nnertool and click on Tool Box Tab
-3 Click on Browse and choose your decrypted .cia
-4 Click on Extract
-
4
.1 Choose the rom.0000.xxxxxxxx, it's the main content, by default: yourdecrypted.cia\rom.0000.00000000 (rom.0000.*)
-4
.2 (optional ) Choose the rom.0001.xxxxxxxx. Only asked if the manual is not autodetected, you can choose another one or just click Cancel, by default: yourdecrypted.cia\rom.0001.00000001 (rom.0001.* )
-5 Launch Ohana3DS then drag your bannerX.bcmdl on it (not Ohana3DS_Rebirth)
-6 Export textures (do the same with others bannerX.bcmdl if it's multilang)
-7 Edit textures of banner0.bcmdl, banner1.bcmdl,... (with GIMP, Paint.NET,...)
-7
.2 (optional ) Create your icon.icn with the Icon Tab
-7
.3 (optional ) Hex Edit data.bin
-7
.4 (optional ) Change Title ID with the VoodooChaos tool or click on the Customize ID button
Hex Edit ncch.header
2s60bp1.jpg

and exheader.bin
2rei5ap.jpg

In fact for New 3ds users you can edit 5 digits
ex: SMW use 0E 70 0F and so you can change it to 11 11 01 (not the red one)
-8 Import new textures with Ohana3DS and save changes (not Ohana3DS_Rebirth)
-9 Rebuild your banner.bnr with ba-GUI-nnertool: Banner Tab -> Banner bcmdl/png: Browse then choose your new banner0.bcmdl (make sure all components are in the same folder: banner.cbmd, banner.bcwav,...)
-10 Replace banner.bnr to Exefs.O folder
-10
.2 (optional ) Replace data.bin to Romfs.O folder, icon.icn to Exefs.O folder, ...
-11 Go to Tool Box then click on the
Build button (optional : you can change Version: XX.XX.XX , remove age rating with voodoochaos 2.1 and/or add manual if detected)

Download ba-GUI-nnertool v2.2: https://mega.nz/#!t3gEXJoB!AxbpPDS8rHGiM28H6ca_fPzjR1rxU3HZa9eexUu-jmQ

All credits goes to:
  • gdkchan & Rei for Ohana3DS
  • Rohul1997 for VoodooChaos
  • Steveice10 for bannertool
  • dnasdw for 3dstool
  • Relys for makerom
  • elisherer for 3DS Explorer
  • Gericom for Evey File Explorer
  • Peter Pawlowski for Foobar2000
  • Asia81 for all the 3D Banner Templates
  • and others...

Examples:
2ish6qa.jpg
2d17r0l.jpg
23j4uqe.jpg

2em03sw.jpg
2vt9jb7.jpg
2isf413.jpg
14l5v1s.jpg
TUTO:

ex: Zelda Hyrule Warriors Legends (JPN)


1. Decrypt the 'game.cia' with Decrypt9WIP then extract the banner.bnr with ba-GUI-nnertool.

2. Copy/Paste the banner9.bcmdl to create the missing banner.

3. Remane them to banner1.bcmdl, banner2.bcmdl, banner3.bcmdl... (don't touch the banner0.bcmdl or banner.cbmd)

2ep4qzb.jpg


4. With an exheditor open each 'bannerX.bcmdl' then search for JPN_JP and modifiy to *corresponding region/language then save. (ex: EUR_EN for banner1.bcmdl)

24cfngj.jpg



16l0ju9.jpg


5. Rebuild the banner.bnr with ba-GUI-nnertool.

6. Copy the NEW_banner.bnr to the decrypted 'exefs.O' folder.

7. Rebuild the 'NEW_game.cia' with ba-GUI-nnertool.

*check this:
banner1.bcmdl = English ~ EUR_EN
banner2.bcmdl = French ~ EUR_FR
banner3.bcmdl = German ~ EUR_GE
banner4.bcmdl = Italian ~ EUR_IT
banner5.bcmdl = Spanish ~ EUR_SP
banner6.bcmdl = Dutch ~ EUR_DU
banner7.bcmdl = Portuguese ~ EUR_PO
banner8.bcmdl = Russian ~ EUR_RU
banner9.bcmdl = Japanese ~ JPN_JP
banner10.bcmdl = English ~ USA_EN
banner11.bcmdl = French ~ USA_FR
banner12.bcmdl = Spanish ~ USA_SP
banner13.bcmdl = Portuguese ~ USA_PO

Hello, I am really a beginner in such things, and I think, I don't understand it. Has this to be made with every .cia which I want to create with NSUI28Beta?? Unfortunately all the pictures are offline. :-( Kind regards
 

Mr_Start

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Can you show some of the update the images in post? because none of them are working, if the tutorial has some step by step by image tutorial i can't follow
Post automatically merged:

I'm trying to add a new banner for the FNAF 1 3DS, i decrypted the cia on the Godmode9, and it doesn't do nothing after i use the toolbox to extract
 
Last edited by Mr_Start,

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